Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Cain on Games - Tim Cain's new YouTube channel

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,437
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
"If I have to go online to figure out how to spend my level up point or I have to use a spreadsheet to figure it out at that point I'm usually like 'I'm done,'"
Imagine my shock.
timmy.png
I never understood how simple numbers can be so hard. It's like when X-com players expect to always hit at 90%, and then get mad about it when they don't.

giphy.webp
 

BlackAdderBG

Arcane
Patron
Joined
Apr 24, 2012
Messages
3,278
Location
Little Vienna
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
Should had picked an example that didn't had a broken RNG to make your point. :lol:
inb4 Mordheim: City of the Damned

Anyone who sees PoE's passive tree and is not excited no matter what genre of game it is should be hanged.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,925
Really speaks to the lack of faith publishers had in Troika that they wouldn't fund any of their action RPG pitches after Bloodlines. Didn't even believe a Conan RPG by them would sell huge numbers.
 

KainenMorden

Educated
Patron
Joined
Aug 19, 2022
Messages
939
Codex Year of the Donut
Really speaks to the lack of faith publishers had in Troika that they wouldn't fund any of their action RPG pitches after Bloodlines. Didn't even believe a Conan RPG by them would sell huge numbers.

They really had no reason to believe any games by Troika would be big sellers. There were a number of Conan video games before the early 2000s, none of which sold particularly well.

I never played Conan Exiles, I'm just aware of it as a Conan fan and I know it sold incredibly well but I bet that's more because of the type of game it is, it's not an RPG. The Conan titles that came out in the mid to late 2000s were arpgs and didn't sell very well so it wasn't a stretch to think in the early 2000s that a Conan game isn't a sure success.

I also don't think too many arpgs in general sold that well back then anyways though there were many clones, Diablo ruled that market for a long time. From what I know, as I don't play arpgs anymore but have family members that still do, arguably still does.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,816

I discuss Shopping Cart Theory, and how this simple philosophical test can inform how you create motivations for NPCs in your games or how you reward players for quests.

I bet none of you edgelords ever take the shopping cart back, because it's too pozzed or too beta or some fucking made up spastic bullshit.

Only niggers don't return the shopping cart.
 

S.torch

Liturgist
Joined
Jan 4, 2019
Messages
1,154
Really speaks to the lack of faith publishers had in Troika that they wouldn't fund any of their action RPG pitches after Bloodlines. Didn't even believe a Conan RPG by them would sell huge numbers.
Was any of these actions RPGs these publishers pushed good thought? I was playing Divine Divinity the other day, old action RPG made by Larian, and everything about the game was comfy except the dumb action combat where you spam click at trash mobs
 
Joined
Jan 21, 2023
Messages
3,883
Really speaks to the lack of faith publishers had in Troika that they wouldn't fund any of their action RPG pitches after Bloodlines. Didn't even believe a Conan RPG by them would sell huge numbers.
Was any of these actions RPGs these publishers pushed good thought? I was playing Divine Divinity the other day, old action RPG made by Larian, and everything about the game was comfy except the dumb action combat where you spam click at trash mobs
That was the golden age of consoles, PS2 and its battle against XBOX kinda narrowed down the choices for games and gamers. PC gaming took it really hard back then. Most of the classic pc genres were dying, and if it wasn't an MMO, it had to be a diablo like or a shooter. The DD project was kind of a mess, starting as a Dark Eye rpg, then moving into its own thing, and Swen trying to make an Ultima but having to make it more like Diablo to fit into the publishers' demands. Those were weird times... I remember quitting gaming altogether back then.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,925
No actual discussion of games, just 10 minutes of lib-midwittery from a guy who can't understand why people disagree with him.

Every system has trade-offs. There are a lot of people who have problems with the health care systems in the UK and Canada. I've spoken with a bong recently who believed that their personal experience with an uncaring, negligent staff is due to the "conservative" government, as if simply spending more will surely make things better. Over in Canada, people will go to the emergency room for headaches because making a doctor's appointment will put you at the end of an incredibly long list. The Canadian government recently decided that encouraging their own citizens to commit suicide is more financially feasible than treating them. The United States has a different set of problems, and most people here would rather have the problems they're familiar with than the problems these other countries have. A switch would be better for some, and much worse for others.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,740
Letting a bunch of nerds do their own thing truly can be a recipe for success.
Now it's just constant corpo shit...
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,925
I only listened with half an ear, but did he say Fargo was badmouthing him to the competition? Epic :lol:
He refused to name names but someone at Interplay succeeded in blacklisting the Troika three, forcing them to make their own company.

Some publisher guy also yelled at Tim for working in C and not C++

Tim liked Sierra and wished he could have made more games for them if not for their financial difficulties.

Interplay sent three legal threats, and after the last one Cain got a good lawyer to threaten them right back. They also lost the Fallout code and asked Tim if he still had it (they ended up finding it on one of their old machines).
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Some people might not know this but you can still view lots of old mid 90s Usenet content about Interplay and Tim Cain including responses by community managers regarding Tim leaving during development of Fallout 2. And also lots of random posts by Tim himself, many about the GURPS RPG and his GNW(GNW's Not Windows) windowing system.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom