I'll never understand why Private Division didn't see the swirl of free marketing that The Outer Worlds was getting thanks to Bethesda gang raping the pooch with Fallout 76, then give Obsidian more time and extra funding to crank out what people who obviously expecting at that point. You're rarely ever handed a marketing event you can capitalize on like what happened with this game, and they totally dropped the ball by sticking to the guns on it. It sold great, but that's because of that event. And now yo want a sequel to a game most people consider the interactive equivalent of eating cardboard. I'm not even talking about hardcore gamers, either. The mainstream sites were saying it was "just okay" a few months after the release.There was a good game deep in there somewhere but they were not able to bring it to the surface.
But "just okay" doesn't really cut it with the hype that was tossed their way after Fallout 76's debacle of a release.