Yosharian
Arcane
No you're not.When you're one of the key people behind Fallout, you're allowed to have bad takes.
No you're not.When you're one of the key people behind Fallout, you're allowed to have bad takes.
Larian never made games with the aim of "appealing to a larger demographic"
Dude, who are these "Larian people" who make games that "they want to make"? Everything is run by one guy called Swen. Larian employees make what he wants them to make. What kind of mess do you have in your head? Larian isn't Valve.they made games they wanted to make
I talk about all the times I was underestimated...by teachers, by schoolmates, by work colleagues. It feels like the opposite of impostor syndrome.
He gay.Tim certainly knows how to hold a grudge, but instead of going postal he just buys a carton of muffins to eat by himself while crying a little. So wholesome.
Non-weak women and homos are often underestimated because they look weak by virtue of being women and homos. Naturally it pisses them off, so they remember.I don't care enough to remember all the times I've been underestimated, but Tim remembers vividly?
He's going to be perpetually relevant because of Fallout, same way GabeN is relevant despite not having done anything of note in a long time, and not having done anything actually good since 1998.Some hasbeen game developer who doesn't know what the fuck he's talking about now, and it's questionable if he ever did. This cunt is relevant? Give it a fucking rest.
Pillars and Tyranny are RTWP cRPGs only. General audiences are likely not going to like that.An isometric crpg from Obsidian would not have sold over 5 million copies. We have proof of that in Pillars, Pillars 2, and Tyranny.
Says who? Neverwinter Nights, Knights of the Old Republic, and Dragon Age sold a few million.Pillars and Tyranny are RTWP cRPGs only. General audiences are likely not going to like that.
I'm pretty sure there is a gap between these games and the release of Pillars 1 which we conveniently ignore to glaze over how "RTWP is not the problem".Says who? Neverwinter Nights, Knights of the Old Republic, and Dragon Age sold a few million.
Dragon Age Inquisition was released in 2014 and did well enough to keep making Dragon Age games.I'm pretty sure there is a gap between these games and the release of Pillars 1 which we conveniently ignore to glaze over how "RTWP is not the problem".Says who? Neverwinter Nights, Knights of the Old Republic, and Dragon Age sold a few million.
DAI is GOTY of that year, but nobody talks RTWP as the main selling point of the game. Come on now.Dragon Age Inquisition was released in 2014 and did well enough to keep making Dragon Age games.
A lot of people hate Bioware's rtwp combat, didn't stop them from selling millions.DAI is GOTY of that year, but nobody talks RTWP as the main selling point of the game. Come on now.
It's literally the one thing "traditional RPG fans" are keep complaining about DAI combat.
Because they're not coming for RTWP combat. They're not selling DAI as "RTWP" combat game. Player are barely playing it as "RTWP" game since DA2 since Companions are capable to commit their own actions.A lot of people hate Bioware's rtwp combat, didn't stop them from selling millions.
There was also a lot of demand for better party AI in Pillars and Tyranny.Because they're not coming for RTWP combat. They're not selling DAI as "RTWP" combat game. Player are barely playing it as "RTWP" game since DA2 since Companions are capable to commit their own actions.
They're selling "Game with great story and romanced companion". Feel free to make a survey or ask random people (that are not in this shithole) why they're buying BioWare game.
There's even more risk gambling on a bunch of different things while trashing the things you probably should focus on.There's a lot of risk in putting all your eggs in one basket.
Not sure what are the relevance of this, tbh.There was also a lot of demand for better party AI in Pillars and Tyranny.
I've never even heard of Disintegration and Ancestors: The Humankind Odyssey. TOW got most of the budget and attention.There's even more risk gambling on a bunch of different things while trashing the things you probably should focus on
Dragon Age Inquisition was released in 2014 and did well enough to keep making Dragon Age games.I'm pretty sure there is a gap between these games and the release of Pillars 1 which we conveniently ignore to glaze over how "RTWP is not the problem".Says who? Neverwinter Nights, Knights of the Old Republic, and Dragon Age sold a few million.
I don't care enough to remember all the times I've been underestimated, but Tim remembers vividly? Or does he also put it in writing with little angry doodles on the side?
Tim certainly knows how to hold a grudge, but instead of going postal he just buys a carton of muffins to eat by himself while crying a little. So wholesome.
The decision to release KSP2 in to Early Access before all the new features that the sequel was supposed to have had been implemented was a gigantic misstep. It didn't even have all the features that the original game had yet. So, the people who did buy it bitched that there was less there than the original game, dropped negative reviews, a lot of those refunded the title, and a lot of the people who anticipated the game decided to sit and wait. Then they announced around a month ago that the studio commissioned to make the game was going to be closed down in June, and most of those promised features still aren't in there.I've never even heard of Disintegration and Ancestors: The Humankind Odyssey. TOW got most of the budget and attention.
I talk about different celebrities I got to meet over the decades of game development.
Surely that has more to do with these games being terrible written than being isometric.An isometric crpg from Obsidian would not have sold over 5 million copies. We have proof of that in Pillars, Pillars 2, and Tyranny.
I talk about different celebrities I got to meet over the decades of game development.
I would not say The Outer Worlds is significantly better written.Surely that has more to do with these games being terrible written than being isometric.
That's not what Tim said...I would not say The Outer Worlds is significantly better written.Surely that has more to do with these games being terrible written than being isometric.