Why? Codex is full lovable mugs and hugs and shiz posting.Cain trying to warm the cold, hard hearts of codexers.
Based on his talk of game forums I don't think he's terribly fond of his time on modern Codex.
I see a lot of people getting upset about the fact that games are out that have a political or social or moral belief that
isn't reflecting how you feel, and all I can tell you is that's always been the case. You're just seeing it now because there's a lot more games out there, but that's the good thing: you can just buy the games, that if that matters to you, you can just buy the games that reflect your own beliefs back at you.
I know the price of games is becoming a talking point lately which is surprising to me because games cost about 60 or 70 dollars now and they used to cost that much 20 or 30 years ago. I don't know why this is the one thing in the world that isn't being allowed to gradually increase in price.
Bethesda's big celebrity-laden release parties are for the benefit of Zenimax/the publishing side. They invite their own employees because sure why not. Inviting Obsidian would be like inviting all the contractors in China or wherever who contributed art. It's not their game, they were just paid to work on it.At the end he mentioned that almost no one at Obsidian was invited to the New Vegas launch party.
Why games have release parties with anyone except the developers?
There isn't a diversity of thought in games these days. It's only leftist ideology being pushed, but that's beside the point. People don't want ideology of any kind being pushed in their entertainment. They just want to be entertained. When the vast majority of major publishers employee people pushing the same ideology (primarily from California), you can't simply ignore it and pick up a similar game that doesn't do that. There are no alternatives.
Disagree. Those games were too big to fail. But I also think people tolerate woke shit if a game is actually good. BG3 is an example of that. Love it or hate it, it's a well made game. Starfield on the other hand got dragged for its woke nonsense and that's because there wasn't anything good to focus on. People were very vocal about their dislike for pronouns, male strippers, frankenstein NPCs, etc.The wild success of Baldur's Gate 3 and Starfield show that most people don't care.
Something with a big production and marketing budget can absolutely bomb.Those games were too big to fail.
People complaining on the internet doesn't matter when it's a commercial success (gamepass numbers factored in).Starfield on the other hand got dragged for its woke nonsense and that's because there wasn't anything good to focus on. People were very vocal about their dislike for pronouns, male strippers, frankenstein NPCs, etc.
Really? I guess, I should binge watch all of his videos from start to finish all over again.Tim's made mention of Underrail as a game he's played, I'm pretty sure it wasn't a dream I had, but from what little he said, I'm not sure if he didn't namedrop it just because he's seen it mentioned as incline incarnate to pretend he's "with it" or if he has actually played itImagine if people like Tim (grizzled RPG dev veterans of the past) played today's indie bangers. Underrail, ITS games, ATOM, Encased, etc. I'm interested in what Cain would have said about those (I know he has some sort of policy about not critiquing games, and I think it's stupid).
I was baffled when I was watching Sawyer's videos about reputation and armor systems. Dude haven't played Age of Decadence that has an interesting approach to reputation and Underrail that literally uses his beloved DT/DR system successfully.
These people are out of touch, because they don't play games aside from AAA slop.
I'm having a hard time seeing him engaging in Stygian buildcrafting
Do you agree, Codex?
I talk about why this is such a great time to be a game player.
Probably this, I can't recall an audio mentionReally? I guess, I should binge watch all of his videos from start to finish all over again.
Also, this way back whenDarth RoxorHelmet Hair
What are some fun modern RPGs that you have played and liked? (Like from the last 10 years or so)
Timothy Cain
In no particular order and off the top of my head...Elden Ring, Pathfinder: WOTR, ELEX, Atom RPG, Underrail.
I get a feeling some Codexers would not consider Outer Worlds that.I don't think that even Tim Cain (along with all the help he would want) could make another game with such a tight world, interactivity and feel.
Well, there is only one way to find out.
I was baffled when I was watching Sawyer's videos about reputation and armor systems. Dude haven't played Age of Decadence that has an interesting approach to reputation and Underrail that literally uses his beloved DT/DR system successfully.
I'm surprised to hear this come out of any game dev at all. Videogames have been gradually increasing in price for decades now, it's just that the change is not on the pricetag... until recently. Microtransactions, cut on-disk (or now just cut from release straight up) content to be sold as DLC, countless and countless of artstyle-ruining cosmetics, even basic gameplay features that SHOULDN'T be locked from the player like characters or maps have all been separated from that price and sold separatedly for a good long while now. Not only that but now you're lucky if you even get the option to just buy what you want in the first place, or at all if it's time locked.I know the price of games is becoming a talking point lately which is surprising to me because games cost about 60 or 70 dollars now and they used to cost that much 20 or 30 years ago. I don't know why this is the one thing in the world that isn't being allowed to gradually increase in price.
That's cool. I wonder what he thought about the game and its systems. But we will never know.Probably this, I can't recall an audio mentionReally? I guess, I should binge watch all of his videos from start to finish all over again.
Also, this way back whenDarth RoxorHelmet Hair
What are some fun modern RPGs that you have played and liked? (Like from the last 10 years or so)
Timothy Cain
In no particular order and off the top of my head...Elden Ring, Pathfinder: WOTR, ELEX, Atom RPG, Underrail.
I get a feeling some Codexers would not consider Outer Worlds that.I don't think that even Tim Cain (along with all the help he would want) could make another game with such a tight world, interactivity and feel.
Well, there is only one way to find out.
What BG3 had that Starfield didn't was a more deft hand in handling its "woke" nonsense. It also had plenty of sex appeal and characters that are pleasing to the eye so it offset some of the more egregious examples of it in that game.Disagree. Those games were too big to fail. But I also think people tolerate woke shit if a game is actually good. BG3 is an example of that. Love it or hate it, it's a well made game. Starfield on the other hand got dragged for its woke nonsense and that's because there wasn't anything good to focus on. People were very vocal about their dislike for pronouns, male strippers, frankenstein NPCs, etc.The wild success of Baldur's Gate 3 and Starfield show that most people don't care.
Do you agree, Codex?
I talk about why this is such a great time to be a game player.
^ She's right you know (not simping)I'm not surprised a guy who loved Fallout 3 & 4 thinks it's a great time to be a gamer. In fact, most western devs seem to have terminal shit taste in gaming. It hits like a truck the realization that all the classics we had happened because of luck/limitations/lack of "codified" gaming design practices (in other words, experimentation). It's so over, man.
Extremely passive-aggressive, considering the snippets he's told about newer hires talking back to him or Boyarsky.Tim seems like an extremely nice guy. No surprise he's not cut out for message board culture.
There was woke shit, let's not beat around the bush.What BG3 had that Starfield didn't was a more deft hand in handling its "woke" nonsense. It also had plenty of sex appeal and characters that are pleasing to the eye so it offset some of the more egregious examples of it in that game.Disagree. Those games were too big to fail. But I also think people tolerate woke shit if a game is actually good. BG3 is an example of that. Love it or hate it, it's a well made game. Starfield on the other hand got dragged for its woke nonsense and that's because there wasn't anything good to focus on. People were very vocal about their dislike for pronouns, male strippers, frankenstein NPCs, etc.The wild success of Baldur's Gate 3 and Starfield show that most people don't care.
Larian also didn't beat you over the head with it like a cudgel. Most of it is in the background and barely noticeable.
Bethesda on the other hand just put it all out there not even trying to make it feel natural. People can ignore "wokeness" when it's handled with care, but when it's blatantly in your face at every turn it becomes insulting and off putting.