- Joined
- May 29, 2010
- Messages
- 36,643
Economies matter a little in RPGs but not much. There is no western RPG with a great economy unless we're talking something like Deus Ex which severely limits the ways in which you can engage with it.Game economy encompasses more than just buying and selling things. Things like rarity of item drops, crafting recipes, and regularity of health/ammo pickups all fall under the heading of economy. It's actually one of the most important things to get right in a game, as it creates a push and pull with the player. When you have to switch weapons in Doom to better utilize the available ammo, that's economy. When you run through a difficult gauntlet and there's a healing fountain at the end of it, that's economy. It was pretty obvious Tim never cared about economy all the way back in Fallout, but that's not something to be proud of.
I also don't really find it fun to start off as a deadbroke character and to end as a deadbroke character (unless I intentionally made myself deadbroke buying a ton of stuff before the point of no return).