Both kickstarter and indiegogo have an option to keep the money that was raised or go for an all or nothing. The former is seen as a faux pas of sorts.Have you thought about having an Indiegogo? I don't think you need to reach a goal to keep the money. I'd like to contribute but I don't want to sign up for a whole new account to do so, and I'd rather do a one and done contribution too.
The former is seen as a faux pas of sorts.
Nice! Care to share the technical setup?
Hand-drawn normal maps might be a good help for getting the lighting right for the characters. Something like this here: https://www.gamasutra.com/view/news..._normal_maps_in_The_Siege_and_the_Sandfox.php
Have you thought about having an Indiegogo? I don't think you need to reach a goal to keep the money. I'd like to contribute but I don't want to sign up for a whole new account to do so, and I'd rather do a one and done contribution too.
That's cool. And fast!
If I'd have to point out something, although not something that really bothers me, at 0:10 it feels a bit like he slides.
It's a bit of a mess I know. Wanted to have a separate personal and CoS-related channel. The second one is the recent one, which is supposed to only be used for the game, but I haven't taken the time to upload the old videos on (and taken the others off the old one). I wish I could simply transfer them between accounts, but apparently it's not possible.Rhuantavan Why two different YouTube channels?
https://www.youtube.com/channel/UClzZvWcoAE4aPsbn_PnHB0A
https://www.youtube.com/channel/UCYTwK0db55HGIbx6c2kdGIw
It's a bit of a mess I know. Wanted to have a separate personal and CoS-related channel. The second one is the recent one, which is supposed to only be used for the game, but I haven't taken the time to upload the old videos on (and taken the others off the old one). I wish I could simply transfer them between accounts, but apparently it's not possible.Rhuantavan Why two different YouTube channels?
https://www.youtube.com/channel/UClzZvWcoAE4aPsbn_PnHB0A
https://www.youtube.com/channel/UCYTwK0db55HGIbx6c2kdGIw
Why, thank you! It is an honour.Subscribed!
Yeah, I've heard animations are pretty tricky. That's why added it doesn't bother me, can imagine tweaking for small changes to be too time consuming. There are probably gonna be also shadows, right.That's cool. And fast!
If I'd have to point out something, although not something that really bothers me, at 0:10 it feels a bit like he slides.
Thanks. I see, certain things I won't be able to fix due to the frames of animation I have. Walking was particularly tough to do, so there may be some small issues like the one you mentioned. Speed, animation details, etc. are all still subject to change. Once the entire combat is in place I will tweak those.
Yeah, I've heard animations are pretty tricky. That's why added it doesn't bother me, can imagine tweaking for small changes to be too time consuming. There are probably gonna be also shadows, right.
Nice, how many types of weapons do you plan?
You know, good things came out of limitations. So why not call it featureEach character has one to two possible weapons + unarmed. As characters are predefined, each character specializes in different weapons. One may have sword + crossbow combo, another a sword + throwing knives, a magician only a staff. This was chosen due to the limitations the live action footage realistically permits within my budget.
You know, good things came out of limitations. So why not call it featureEach character has one to two possible weapons + unarmed. As characters are predefined, each character specializes in different weapons. One may have sword + crossbow combo, another a sword + throwing knives, a magician only a staff. This was chosen due to the limitations the live action footage realistically permits within my budget.
Seriously, feels somehow refreshing. Although, yeah, people will likely complain, even when sympathetic to your budget constraints. So it won't be bad if you can spin it somehow. Perhaps it can offer some advantages to usual [million type of weapons everybody can equip] situation, etc. (meant to players)