Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I killed one by accident, with a supposedly non-lethal blunt weapon. Magic nog kween was upset.

Maybe if you hit them after they're down? I have defeated a dozen of them with a standard revolver and shotgun and they have never died.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,974
Location
London, UK
Strap Yourselves In
Hopefully one day I'll fuck a black girl in a flying tank while we both have double orgasms because our nevous systems are connected.

So V feeling like his penis penetrates his vagina? Yeah, totally not a reference to Sens8 and not a try to make character/player homosexual/tpap.

Sense8 is awful degenerate horseshit, and I agree that in these sorts of contexts the concept of orgasm sharing is being used in subtle attempt to normalize faggotry and lesbianism; but in and of itself, the concept of sharing orgasms with a loved one via technology isn't degenerate, it would definitely be on my to-do list if the tech was there, if I was married, and if I wasn't 61. :)

That's the subtlety of most (((subversion))) - it hooks you with things that aren't necessarily all that awful, things that might just be interesting and debatable, things you might even agree with, but uses those as the Motte in the Motte & Bailey rhetorical tactic. Another typical example would be, "Why are you against speshul pronouns, don't you want to be polite to people?" The plausible, reasonable, or interesting definition of a term is fallen back on as justification if the more outré definition is suspected or questioned. A variant of bait and switch, or persuasive redefinition.

Or again (such as in my case) you have someone for whom family life wasn't the best, and one is subtly encouraged to believe that all families are tainted in the same way; or one has bad experiences with authority and one is led to believe that the entirety of Western civ is tainted.

That's generally how it works, that's how outliers in society are inveigled into going with the program and become the footsoldiers of the enemy.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
So yeah, you can have a dick-girl as your character, collect dildos etc but it is clear that the game really isn’t about glorification of those things at all.

It doesn't work like that. All this quest conclusions are all superficial at best and in the endgame where you need to be bothered to make some conclusions, while degenerative shit is right before your eyes throughout the game. If anything, it's just a way to sell you bucket of shit with a spoon of honey.
 
Last edited:

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,969
Location
S-pain
Hey AwesomeButton I found this

749dbb75b08ba438aa1f16c253071810o.png

Steam version with 1.05 patch installed.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,833
Location
Ingrija
Good thing I keep my savegames. Same NPC, screenshot taken before and after 1.05:

RLy1Hmz.jpg

6c2PxZp.jpg

In the context of the mission, this one was supposed to be in an affair with another NPC, so it could have passed as environmental storytelling of sorts, damn :lol:

OK, now it is refund time. If I bought and played this stupid game, that is.
 

Generic-Giant-Spider

Guest
This game feels very disjointed in its quality and it's like some parts were more worked on but also refurbished to fit the obvious narrative shift when Keanu jumped aboard. Like you have an early game sequence where you raid some derelict den and kill gangers to rescue a missing girl who is barely hanging on in the bath tub and stripped completely naked/unconscious. After barely managing to keep her stable you have this cool trauma team entrance where they burst onto the scene and they whisk her away. This then never happens ever again that I've seen so far.

Then you have this spontaneous firefight where a car full of thugs is hunted down relentlessly by the police who proceed to blow the fuck out of them in a predictably one sided display of justice. This then never happens again.

Things like the braindance sequences and such, it's obvious were kept from when this game was apparently about you being apart of the NCPD or some sort of detective. I wouldn't be surprised if the original angle of this game was the whole human/doll trafficking thing and it would ultimately tie into megacorps being involved somehow and you go rogue cop because the police chief is corrupt.

Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,707
Location
I cum from a land down under
Insert Title Here
Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like. If these drastic changes were made to shoehorn Keanu in then it was NOT worth it. I think he adds something to the game but I would far prefer a more cohesive experience over a 'celebrity' cameo.
 

oneself

Arcane
Shitposter
Joined
May 14, 2010
Messages
9,507
Location
A minority-white, multicultural hellscape
This game feels very disjointed in its quality and it's like some parts were more worked on but also refurbished to fit the obvious narrative shift when Keanu jumped aboard. Like you have an early game sequence where you raid some derelict den and kill gangers to rescue a missing girl who is barely hanging on in the bath tub and stripped completely naked/unconscious. After barely managing to keep her stable you have this cool trauma team entrance where they burst onto the scene and they whisk her away. This then never happens ever again that I've seen so far.

Then you have this spontaneous firefight where a car full of thugs is hunted down relentlessly by the police who proceed to blow the fuck out of them in a predictably one sided display of justice. This then never happens again.

Things like the braindance sequences and such, it's obvious were kept from when this game was apparently about you being apart of the NCPD or some sort of detective. I wouldn't be surprised if the original angle of this game was the whole human/doll trafficking thing and it would ultimately tie into megacorps being involved somehow and you go rogue cop because the police chief is corrupt.

Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

Just things being cut. Whatever they've kept though, the quantity is up there. They truly let their artists run loose.

Codex is expecting edgy Far Cry 2077 with multiple endings, I am not sorry that they are disappointed.

Although I would love a director's cut version. Always cool with some more Night City.
 

Generic-Giant-Spider

Guest
And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like. If these drastic changes were made to shoehorn Keanu in then it was NOT worth it. I think he adds something to the game but I would far prefer a more cohesive experience over a 'celebrity' cameo.

Some people into the more sci-fi portions of cyberpunk may vehemently disagree but I'd much prefer a grounded story that tackles some dark subject matter like sex trafficking/chop shops with a dystopian city as backdrop and you're investigating the absolute shitholes of Night City and dealing with the dregs of the world and eventually corporate snakes than Keanu Reeves taking you on his wild rockstar ride.

Reminds me a lot of Shadowrun Returns and how much I was enjoying everything... until you finish the Emerald Ripper/BTL plotline and the game 180s into being about an insectoid cult that looks to end the world. Not everything has to be epic for it to be AAA.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Shit, that "Woman of La Mancha" sidequest is probably the Cyberpunk 2077 we were initially on track to getting.

And the relentless mass genocide of gangers side activty would make more sense if you were actually part of NCPD. I guess as with many of these projects we will be left forever wondering what earlier iterations of the game could have been like.
What they removed were different classes (e.g. techies, netrunners, maybe rockerboys), but the PC wouldn't have been a police officer either way. The protagonist was going to play the role of a merc from the very start.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,755
Location
Pronouns: He/Him/His
Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
It's a nice gimmick, but it gets stale quite fast.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,755
Location
Pronouns: He/Him/His
Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
It's a nice gimmick, but it gets stale quite fast.

They just need to get rid of the bright bars that show which sections have interest points. It would make it more interactive and you'd actually have to pay attention.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Braindance is the coolest thing this game has done, but as far as I've seen, it's criminally underused. Imagine if a bunch of the shitty, generic, "kill everyone in a warehouse," side quests were solving mysteries using Braindance tech. That would have been awesome.
It's a nice gimmick, but it gets stale quite fast.

They just need to get rid of the bright bars that show which sections have interest points. It would make it more interactive.
It's simply not a fun minigame. Removing the bright bars would only make it worse.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,755
Location
Pronouns: He/Him/His
Trying not to kill the Cyber Psychos can be fun until you realize there's an implant that literally just makes all weapons non-lethal. How lame is that?

Also, is there even a reward for not killing the Cyber Psychos?

There are a few quests where people will complain if you kill people (the buddhist monks, for example), but as far as I've seen there are no consequences.
 

oneself

Arcane
Shitposter
Joined
May 14, 2010
Messages
9,507
Location
A minority-white, multicultural hellscape
Trying not to kill the Cyber Psychos can be fun until you realize there's an implant that literally just makes all weapons non-lethal. How lame is that?

Also, is there even a reward for not killing the Cyber Psychos?

There are a few quests where people will complain if you kill people (the buddhist monks, for example), but as far as I've seen there are no consequences.

The fixer tells you to go visit her and congratulate you, and then you get some bonus dosh.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,755
Location
Pronouns: He/Him/His
I always non-lethal people when possible, just because it seems immersion breaking to just randomly kill everyone you encounter. That one quest with the edgy braindance lesbian, I was non-lethal dropping all the bad guys and she was following around after me executing each one. It was kind of funny.
 

Takamori

Learned
Joined
Apr 17, 2020
Messages
927
So I just finished the game as Nomad and put myself for all the side quests and gigs available, on very hard done the secret ending.

Spoilers incoming buckle up


Like people mentioned in this topic, the game is all over the place. And to be honest I don't blame Keanu Reeves ghost inclusion at all, even if I believe the just threw money out of the window and didn't use him for a fucking entire expansion where you can have Keanu as your sidekick instead of your depressive schizo ghost in your head, business wise you would basically guarantee player retention for your first expansion and at the same time save money since you are not redoing any material to put Keanu there. Like lets not kid ourselves the 8 million pre order would happen with or without Keanu Reeves

Now the game, its like my relation with Silverhand, sometimes I hate because he is behaving like a bitch and sometimes when he stop behaving like a bitch and starts acting more like a cool rocker boy I love it. So the side quests in general I felt like a downgrade from the Witcher 3, the thing is that TW3 managed to sprinkle flowers and flavor text in the most basic quests like Hunt this motherfucker here, so you would have a background story but you knew at the end it was just kill this monster for some XP and Money, but given it had these small details of haggling and preparing you ignored it. You had player interaction, now for Cyberpunk some quests are actually mini stories inside, those are definitely welcome and cool, like Panam romance where you rob a tank from Militech and have sync sex later with her. But the problem is that most of the quests you don't need to interact at all with the fixer, if you are close the area he will just give you a call and ask to either rob, murder, rescue or sabotage. And there is no consequence on how you do it at all, you are not incentivized to take pacifist approach UNLESS the quest put that as optional and even if you choose not too, nothing harsh will happen, the fixer will call you a bad boy and you won't receive the bonus payment for doing the optional.

I liked the story but at the same time I hated because it was attached to an RPG, if this game was just an FPS/GTA Clone I would probably praise it.

Sadly the plot is very limiting on player agency so for an RPG it limits a lot of outcomes and at the same time the game don't consider your overall action on the jobs, which jobs you took and so on, you are rushing against time trying to find a cure for your noggin, because you shoved a chip, but at the same time you are there to build fixers reputation as a solo to get then to share info, but besides that point they are just kill 10 rats quest givers, they do their part on the story and you heard of then nevermore.

The RPG systems and mechanics the fucking elephant in the room that everyone here in Codex must have noticed, because this elephant is having an explosive diarrhea to makes things worse. So the game have this name Cyberpunk 2077, so we kinda expected when this game released to have something with the Tabletop system or even like a retarded CDK version of it, just like Larian is doing with DND 5e. But no they decided to copy the witcher 3 items status progression, mixed with ARPG loot systems where every enemy drops a weapon with random status and at the same time you are constantly replacing gear because it scales with your level, instead of following the classic tabletop rpg formula where you have several table containing items with status and you can later upgrade with the treasure you amass during adventures. So this always will put scarcity, economy in the equation so the player have to take decision if he should or not take the aggressive approach always.
At the same time you have this ARPG loot system the weapon variation and armor variation is lacking at all. I tried to dress myself in Heavy Military gear, but the best I could do was to look like Arasaka Mall Cop and the guns I just kept grabbing on the ground Carnage type shotguns until I jackpot a orange one that was my end game.

The Ending
Doing the secret ending was fun, for the first time I felt pressured to play this game with all my resources, high octane action shotgun blasts in the enemy faces and killing motherfucking Adam Smasher. (You die its game over, credit roll over) but as for the ending reward of the game, you just avoid any NPCs getting killed with this secret ending.
So the ultimate choice is you either choose to go into Cyberspace with Alt and let Keanu take your body or live for another 6 months where V plans to rob a space Casino. I guess the bittersweet ending was more fitting, came in terms that welp I'm fucking dead might as well go see the cyberspace shit. Let Keanu live with the body, but did the ending where I returned to my body just to see what would happen.

So as an RPG this game deserve a 7/10, too much hot air marketing, sniffing farts from their own assholes, but at the same time they managed to provide something entertaining for at least 74h of gameplay for me.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
Someone moded clothes a lot - presumable 400% crit chance, 300% crit power.
It seems, crit chace capped at 86, power at 176 or all of this is bug.


 
Last edited:

Reapa

Doom Preacher
Joined
Jul 10, 2009
Messages
2,340
Location
Germany
Good thing I keep my savegames. Same NPC, screenshot taken before and after 1.05:

RLy1Hmz.jpg

6c2PxZp.jpg

In the context of the mission, this one was supposed to be in an affair with another NPC, so it could have passed as environmental storytelling of sorts, damn :lol:

OK, now it is refund time. If I bought and played this stupid game, that is.
why are they doing this?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom