Quillon
Arcane
- Joined
- Dec 15, 2016
- Messages
- 5,341
they've never made an RPG before
you are out of loop, they broke new ground and
they've never made an RPG before
Wasn't this one of the senior writers of Witcher 3?you are out of loop, they broke new ground and
Wasn't this one of the senior writers of Witcher 3?
Wasn't this one of the senior writers of Witcher 3?you are out of loop, they broke new ground and
Uhm. I just wanted to race cars.
What does that tidbit of information and forced scene add to anything in any way?
Nothing. I thought that after "When Gravity Fails" novel the question of gender/species transitioning back and forward should be closed in the case of Cyberpunk. But nope, not for such adoring CP2020 fans as CDPR higher ups apparently.What does that tidbit of information and forced scene add to anything in any way?
They only spent 80% of the marketing appealing to Youtubers and trannies. How could anyone possibly have known this game would be shit?Then why the fuck you expected something grand from an open-world action game from the developers of the Witcher 3, surrounded by over-the-top marketing, while EVERY SINGLE TRAILER was unimpressive as hell? every single tidbit of information about it was signaling a mediocrity at best and a pure clusterfuck disaster at worst.
I thought Codex was the place were anyone knew better.
I don’t get why you decided to bring up bugs. I’ve already written in this very thread that they have little to do with this game’s actual problems. The development cycle hell, poor choices here and there — it all has nothing to do with the fact that the very design philosophy behind this title cannot at any rate result in a gem, even in the best-case scenario.
Are you people on some crusade to water down that 'genre' so much that every game ever made fits in there?Or if you're an immersive sim patrician that has literally nothing else to play except Prey, Dishonored, System Shock, Thief or Deus Ex for the hundred and fiftieth time. Not saying it's better than any of those but I did enjoy playing something new for once.
Yeah, that's one of the thing that irritates me as well, the deck is so obviously stacked against CDPR that it makes me wanna cut them a bit of slack. Probably the worst is when people defecate No Man's Sky comparisons and argue that "not even that one got pulled from the Playstation Store." It's like, hey genius, Sony partially funded No Man's Sky, of course they didn't boot it from the store. It wasn't just "a" fuckup, it was their fuckup.Zenimax was privately owned during that debacle, so no scammed investors, just consumers. And Anthem looked like a regular flop.They're being sued. It started guys, grab the popcorn.
Or not.
Interesting how complete clusterfuck games like Anthem, Fallout 76 etc do not end up in lawsuits. Cyberpunk sold 13mil right? Regardless of bugs that seems pretty much like success.
Its almost like the "Establishment" wants to take an opportunity to kick the shit out of CDPR while they are down.
I assume we may have a few hints at insider trade here with CP77, or in other words, some of the owners may have profited a lot from the drop in stock price, which poses a few questions worth asking.
Well its not just the law suits, its the complete rabid dog-piling from pretty much everyone, media/YT/gamers/normies. I in fact would love to see the people in charge of decision making at CDPR, the ones who fucked the game during the previous 8 years, get raked over the coals. Alas I fear that is unlikely to happen.
The pile-on from the Sony centric games media/Resetera against CDPR has been disgusting to watch. It started a while back with prominent ratman Jason Schrier crying very selectively about "crunch" at CDPR . Sadly CDPR manageme dropped the ball and we have to watch these worms go to town feverishly deconstructing CDPR with the same ferocity they fellate Naughty Dog with.
Some of this is trivialized later in game. I was in Heywood last session and cleared out the "Organized Crime" location there. As the area is crawling with Valentinos, I also sniped one of them who showed in a window closeby. On approaching that buidling, I got a fixer job to steal something. With double jump V could jump through that upper floor window where he had just shot that guard. Turns out that was the room the whole infiltration section was supposed to lead to. While it's cool you can do that, I'm not sure about missing out on the whole infiltration job and complete the mission in a minute.I found something I genuinely like about the game and it's something you don't hear often. The traversal mechanics are great and if it looks like you could climb something you can probably do. I love this. It reminds me of games like Thief. You even get rewarded for it often.
For example, there is this mission where you have to infiltrate an Arasaka warehouse and there are multiple ways to get inside and the game doesn't tell you how and you have to figure it out on your own. There was a construction site nearby, I went up a few floors and then jumped beyond the Arasaka wall. I then sneaked by the guards and got to my objective. I'm sure there are other ways to get in too. It was pretty great and felt a lot like Deus Ex. That is until you see how retarded the AI is. You can just stay in their cone of vision for like 4 seconds unironically and they won't react until it's full. It seems those fancy implants make people dumber instead of smarter.
I'm pretty sure the game would have been great if it was just smaller and more dense.
I turned on raytracing and could barely tell the difference
I swear there is about like 20 or so guns in the game. Rest are just reskins with different PAYDAY2 decals.
I still think the other one is the better car (you get lots of cars for free, anyway). Much better handling, which I know from a version that was used in a quest and I continued using for a while afterwards. And you always get that Caliburn.Nothing matters because after meeting Panam you can then get Bugatti Veyron for free. Nice trolling of people who bought a car
Hot take: when JackieI swear there is about like 20 or so guns in the game. Rest are just reskins with different PAYDAY2 decals. I've had quite a bit of fun with the game anyways. I was surprised by the quality of the ACT 1: Prologue, Jackie was a neat character that grew on me after a while.