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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,092
Location
Nantucket
Much like Star Citizen, underneath all the jank and bugs, you have to get really lucky to have a session where everything works to see what they're going for and when that happens, it's pretty impressive on a technical level. That being said, at least Star Citizen has good gameplay systems to make it worth the gamble of loading into it in the first place. Cyberpunk 2077 is under-developed in it's released state and the game itself is unimpressive.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,053
I'll probably get the game in a couple of year's time for the visuals if nothing else. I prefer perpetual nighttime in my cyberpunk, though, so I wonder if the game would turn completely nonsensical if it was modded to never have any daylight at all. How much of the content is actually tied to specific hours of the day?

What's funny is that actual night time in "Night City" is very short in the game, IIRC. Kinda like starting at 9-10 PM and sunrise at 5.
Actual darkness in Cyberpunk 2077 lasts only about 6 hours, despite it being impossible to last less than about nine-and-a-quarter hours based on Night City's location, and even then only on the Summer Solstice:

gmixkq.jpg



Of course, the developers were intent on having the the exterior environment be sunny most of the time, despite the physical impossibility and in direct contravention of the explicit aesthetics of the original Cyberpunk:

cyberpunk-2020-68999_8cd12_1024x1024.jpg
NightCityCover300dpi_large_23757370-1e4d-4c26-8ed7-d46cda5d0e3f_1024x1024.jpg
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,420
Cyberpunk would have been better with separate locked hubs connected by the Night City's rail system. Something like Yakuza.

Most open world could be like that. Less time spent on creating content for open world and more time working on quests and characters.

Less time spent of creating AI for npcs, trafic, police system , etc and more time spent on fleshing out character building and itemization or whatever. But nowdays is open world or nothing..
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Makes cyberpunk game.
Decides to have the day to take way longer than the night.
While the city looks WAY more atmospheric at night.
Reason: Wanna avoid cliche.
They also managed to avoid common sense on the process.
Managing to avoid common sense seems to be a recurring thing on CDPR lately.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
On an absolute side note, yesterday I was picking up 3 different girls at the same time, on that Johnny Silverhand drink (old fashioned + chilli/tabasco in case of yesterday, splashed with beer).

Though I get 24h hangovers everytime, it is absolutely delicious. You all should try it one time.
 

somewhatgiggly

Scholar
Joined
May 31, 2018
Messages
169
Since we are in the land of spoilers I will avoid putting anything into spoiler tags.

It's silly accepting Relic can change DNA of V's body and make him die in 6 months because of "different" engram/soul and then saying Arasaka can't provide you a new body. If the Relic has such capabilities then shouldn't it be very easy to reverse-engineer the process and replicate it for new body and possibly allow for immortality regardless of this limitation? Why putting this problem in the story anyway?

Another thing is how you approach engrams / souls. Personally I treat Yorinobu as brainwashed with Saburo memories. One of the issues Arasaka encountered with Soulkiller 2.0 was high sucide rate. I think if true immortality would be possible instead of conditioning with the recorded memories then I think people would at some point decide to kill themselves or refuse to be reborn or soulkilled. It's a spiritual dilemna if one believes in a soul or not. It's a shame this game copies Altered Carbon but doesn't ask the questions itself nor doesn't provide different answers through ingame characters. V at one point throws out of his hat a question to Johnny asking him if he believes in god in Sinnerman quest, Silverhand brushes it off with his signature "fuck, please kill me (don't make me answer)". Also the game is afraid to say if Johnny is real or becomes real by changing V's mind or is merely a virus AI in V's implants designed to fry his brain and hijack the body with the recorded memories. Game is leaving the interpretation for the player who can treat Johnny in those two different ways. Guess it's the only true relationship since Johnny can admit that he is real/fake depending on your dialog options... But that doesn't change the endings narrative.

I chose the Arasaka ending since that is the most logical and safe bet. Your other options are to trust rogue AI which consumed Alt Cunningham and assault the place. Also it's kinda stupid Victor leaves gun besides pills and Misty doesn't react when you put it beside her but then both are bitter if you kill yourself. I think it would be better if V was left alone on his way to his apartment and have to make a choice in front of the mirror with the gun placed on a sink or something.

Also it's cliche your apartment has a view on AV pad of V's mansion from The Sun ending.

The Engram is just a copy of memories. Is that enough for a person to 'live'? Or 'be'? Alt says it best, Johnny is Data now, code. She can read him as easily as a programmer can read their screen. V becomes data, and is flushed back into his rotting body.

They dealt with this in SOMA, too. You could have two copies of the same person about. One in storage, one running around, or two people running around. It's obviously not one person, and I am a Materialist, so sure, copying memories will make a person, but it's a copy. The nanosecond they are cognizant, there is divergence, two new people, from the same root, sure, but differing. But we're not mentally prepared for that, so obviously, we must be the original, right? After all, we didn't experience death, one moment we're in a chair, the next, in a new environment.

V died, the Relic did some emergency nanorepair to keep him alive, but that included altering his body to be Johnny. (Good thing Biometrics don't matter in this game?) All Arasaka had to do was basically stem-cell clone V a new body or brain, or reconstruct something, or allow for the Engram to control a meat body via some special Man-Machine Interface. But eh.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,879
Location
London, UK
Strap Yourselves In
Since we are in the land of spoilers I will avoid putting anything into spoiler tags.

It's silly accepting Relic can change DNA of V's body and make him die in 6 months because of "different" engram/soul and then saying Arasaka can't provide you a new body. If the Relic has such capabilities then shouldn't it be very easy to reverse-engineer the process and replicate it for new body and possibly allow for immortality regardless of this limitation? Why putting this problem in the story anyway?

Another thing is how you approach engrams / souls. Personally I treat Yorinobu as brainwashed with Saburo memories. One of the issues Arasaka encountered with Soulkiller 2.0 was high sucide rate. I think if true immortality would be possible instead of conditioning with the recorded memories then I think people would at some point decide to kill themselves or refuse to be reborn or soulkilled. It's a spiritual dilemna if one believes in a soul or not. It's a shame this game copies Altered Carbon but doesn't ask the questions itself nor doesn't provide different answers through ingame characters. V at one point throws out of his hat a question to Johnny asking him if he believes in god in Sinnerman quest, Silverhand brushes it off with his signature "fuck, please kill me (don't make me answer)". Also the game is afraid to say if Johnny is real or becomes real by changing V's mind or is merely a virus AI in V's implants designed to fry his brain and hijack the body with the recorded memories. Game is leaving the interpretation for the player who can treat Johnny in those two different ways. Guess it's the only true relationship since Johnny can admit that he is real/fake depending on your dialog options... But that doesn't change the endings narrative.

I chose the Arasaka ending since that is the most logical and safe bet. Your other options are to trust rogue AI which consumed Alt Cunningham and assault the place. Also it's kinda stupid Victor leaves gun besides pills and Misty doesn't react when you put it beside her but then both are bitter if you kill yourself. I think it would be better if V was left alone on his way to his apartment and have to make a choice in front of the mirror with the gun placed on a sink or something.

Also it's cliche your apartment has a view on AV pad of V's mansion from The Sun ending.

The Engram is just a copy of memories. Is that enough for a person to 'live'? Or 'be'? Alt says it best, Johnny is Data now, code. She can read him as easily as a programmer can read their screen. V becomes data, and is flushed back into his rotting body.

They dealt with this in SOMA, too. You could have two copies of the same person about. One in storage, one running around, or two people running around. It's obviously not one person, and I am a Materialist, so sure, copying memories will make a person, but it's a copy. The nanosecond they are cognizant, there is divergence, two new people, from the same root, sure, but differing. But we're not mentally prepared for that, so obviously, we must be the original, right? After all, we didn't experience death, one moment we're in a chair, the next, in a new environment.

V died, the Relic did some emergency nanorepair to keep him alive, but that included altering his body to be Johnny. (Good thing Biometrics don't matter in this game?) All Arasaka had to do was basically stem-cell clone V a new body or brain, or reconstruct something, or allow for the Engram to control a meat body via some special Man-Machine Interface. But eh.

In the 1980s, the philosopher Derek Parfitt wrote an interesting book called Reasons and Persons. It wasn't based around cybershit and uploading so much as various ways the earlier Star Trek teleporter could go wrong ("pattern buffer" errors :) ), to pretty much the same effect as cybershit, in a way that questions our idea of what personhood is - would a copy be the same or a different person? etc., etc. It has a bit of cyberpunk possibilities, but he he'd been working on the ideas since the Star Trek teleporter.

Lots of "intuition pumps" to winkle out how our normal concepts about these things work, and how they vary, and what the alternatives are. It's a very British empiricist take, with all the good and bad that entails, but it's fearsomely interesting and detailed if you like philosophy.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,623
Location
Asp Hole
I think you have your nostalgia glasses on. Cyberpunk looks far more impressive compared to Witcher 3. The urban density alone is something W3 doesn't match.

It's not about the density, or number of polygons. There's something wrong about how surfaces are shaded during day, and it makes them look like plastic in screenshots. In essence, I'm not convinced that I'm looking at a living, breathing city in those screenshots. I see plastic people in a plastic world. Needs more dirt and sharpening filter.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,695
I think you have your nostalgia glasses on. Cyberpunk looks far more impressive compared to Witcher 3. The urban density alone is something W3 doesn't match.

It's not about the density, or number of polygons. There's something wrong about how surfaces are shaded during day, and it makes them look like plastic in screenshots. In essence, I'm not convinced that I'm looking at a living, breathing city in those screenshots. I see plastic people in a plastic world. Needs more dirt and sharpening filter.

IMO a much better fix is weather mod , theres an overcast setting that also adds fog , this can result in more plausible post processing (long story)

sharpening filter.
ideally you'd just turn TAA off ( that's also a post processing).
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Almost nothing is tied to daytime actually many quests are set during the night and majority of the rest you can do at any time you want.
Aside from sidequests with specific start times, the only gig I remember needing night time was the cyberpsycho ritual in Watson. Which I thought was a bug when I couldn't find it on a second char during the day. :hahano:

I did notice some missing scripted random encounter dialogs at night tho. Like the gig with the tape for a cop has a Mox daughter near his apartment telling her father she rather chokes on cocks than chemicals like her mother. Wasn't there at night.
OMG meaningful day and night cycle confirmed!

Well, or it bugged out, always an option in this game. :hahano:

Are there similar things OUTSIDE Watson? Watson, especially while on lockdown, feels a bit like a press demo area for those "I played it 4 hours and it's awsome" streamers before release, where they put a lot more effort into things not present anywhere else.
Like one gig area becoming an "organized crime location" afterwards, to make the world look more dynamic...
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
ideally you'd just turn TAA off
I wish I could, it's the main reason of all the problems I had. But doing so meant I had no AA at all, because the Radeon bloatware cannot into forcing a different one. :argh:
Playing Cyberbug without just gives me headaches from all those flickering lines. Sad.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Goro's tone is chilling at the last meeting, almost fearful in Corpo CYA mode, and has returned to the Arasaka fold, having seen what his boss was willing to do to his own Prodigal Son.
The Arasaka ending has a much different impact depending on who is present.
With Hellman I would be convinced he was only in it to use V as a guinea pig. "Accidently" tripping over a cable at one point for punching him, before he runs off with the data to the highest bidder again.
But with Goro it was different. He was honest to V and truly believed it was the best for her. I was convinced he personally "insisted" for Hanako to allow it (and probably putting Hellman in his place when he objects). That's how he rolls, honor demanded it. Goro is such a bro. :obviously:

His vidcalls in the other endings made me feel so sad.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
Almost nothing is tied to daytime actually many quests are set during the night and majority of the rest you can do at any time you want.
Aside from sidequests with specific start times, the only gig I remember needing night time was the cyberpsycho ritual in Watson. Which I thought was a bug when I couldn't find it on a second char during the day. :hahano:

I did notice some missing scripted random encounter dialogs at night tho. Like the gig with the tape for a cop has a Mox daughter near his apartment telling her father she rather chokes on cocks than chemicals like her mother. Wasn't there at night.
OMG meaningful day and night cycle confirmed!

Well, or it bugged out, always an option in this game. :hahano:

Are there similar things OUTSIDE Watson? Watson, especially while on lockdown, feels a bit like a press demo area for those "I played it 4 hours and it's awsome" streamers before release, where they put a lot more effort into things not present anywhere else.
Like one gig area becoming an "organized crime location" afterwards, to make the world look more dynamic...

Spot on. I've reset my progress on the game 5 or 6 times because the first act in Watson is better than what comes after. The district itself has unique landmarks like the market, 3 unique clubs, favela, chinese district, factories, docks even highways used in quests. Honestly the game could just be located in that area alone.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,695
ideally you'd just turn TAA off
I wish I could, it's the main reason of all the problems I had. But doing so meant I had no AA at all, because the Radeon bloatware cannot into forcing a different one. :argh:
Playing Cyberbug without just gives me headaches from all those flickering lines. Sad.
Theres also a trick that you set constant scaling to over 100% by cfg edit ,not tried it yet against TAA, will try, chances are too much depends on accumulation over multiple frames, so its kinda broke by design.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,617
Location
Afghanistan
His vidcalls in the other endings made me feel so sad.
Well in any other ending but Arasaka one Yorinobu kills Hanako and takes total control of Arasaka and Mikoshi is destroyed which means Saburo engram and Arasaka flagship project is gone so basically his whole life just got destroyed and V was the reason why it happened its time for:

Seppuku-2.jpg
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,695
ideally you'd just turn TAA off
I wish I could, it's the main reason of all the problems I had. But doing so meant I had no AA at all, because the Radeon bloatware cannot into forcing a different one. :argh:
Playing Cyberbug without just gives me headaches from all those flickering lines. Sad.
Theres also a trick that you set constant scaling to over 100% by cfg edit ,not tried it yet against TAA, will try, chances are too much depends on accumulation over multiple frames, so its kinda broke by design.

Looked at it, at least it's nice to compare post unprocessed motion handling vs. default, I think what's happening is that you're left with some incomplete clamping mechanic* alongside the unTAA image that's inducing severe shimmer.
*Something like this: https://www.geeks3d.com/20120626/phone-wire-anti-aliasing-dx10-demo/
 

Ruchy

Scholar
Joined
Jan 11, 2017
Messages
202
Location
Australia
His vidcalls in the other endings made me feel so sad.
Well in any other ending but Arasaka one Yorinobu kills Hanako and takes total control of Arasaka and Mikoshi is destroyed which means Saburo engram and Arasaka flagship project is gone so basically his whole life just got destroyed and V was the reason why it happened its time for:
I would of liked to side with Yorinobu, he was it seemed to me the only one with an actual plan to decimate the corpos through manufactured warfare. It feels heavily hinted that his ultimate goal of returning to the fold after being a gang choomba was to end corpo control.
 

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