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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Steezus

Savant
Patron
Joined
Jul 7, 2018
Messages
761
I never want to hear one word about crunch due to the fact that Naughty Dog, the console crunch kings swept the game awards and won a prize for being the best game studio. It's all a circus. These people don't care.

Duh, of course people don't care.

It's mostly just resetera types.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,018
Location
UK
I get a "cyberpunk flatlined" error when I try and launch it, anyone managed to fix that if they got it?
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
People who make a big deal out of the CRUNCH of another person they have zero personal relationship with are premium fags.
They have zero experience and knowledge of development as well.

It's the 21st century Woke America equivalent of the "But in America they beat the negroes" soviet propaganda.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
People who make a big deal out of the CRUNCH of another person they have zero personal relationship with are premium fags.
They have zero experience and knowledge of development as well.

It's the 21st century Woke America equivalent of the "But in America they beat the negroes" soviet propaganda.
Not like it's possible to perfectly plan out development length to begin with, except perhaps if you have a very specific formula with mostly minimal changes (see yakuza series for example, though the last one did change the combat).
 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,673
Location
atop a flaming horse
Man the damn itemization is so bad... There's none of that "Wow that piece of gear is really good/interesting, I'll run some missions to save up for it/do a high risk smash and grab to get it/am really glad I explored this difficult area off the beaten path to get it" you can experience in other rpg's... Fuck that looter shooter/diablo shit. Upgrading your old gear is also inferior to finding higher base lvl items... And of course you will find the same lame assault rifle etc throughout the entire game, just with more and more damage against tougher and tougher enemies, so if you keep up with the progression (busiwork) then you just negate it. How fucking tacked-on. Spend too much time with inventory bs as well.

This is really killing my motivation to keep playing. Cyberware has been lame so far as well, tbh. The cyberweapons are the only thing I actually want to try. There's some max-payne time slowdown stuff as well, the usual.

Anyway... Does anybody know how armor works? Does it reduce dmg by a percentage or does it have some weird scaling flat reduction? Do low damage-per-shot values suffer more against higher armor than high dmg-per-shot weapons?
Tech weapon skill tree (engineering, I think) has a "tech weapons ignore armor" perk. Wonder how much of a practical difference that makes at high levels.

Agreed, but we knew this would be the case before it came out. Same with the bullet sponge enemies etc.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
People who make a big deal out of the CRUNCH of another person they have zero personal relationship with are premium fags.
I wouldn't fault them too much if they actually cared about this issue for real, but it's just the usual attempt at gaining power over others + virtue signaling.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Man the damn itemization is so bad... There's none of that "Wow that piece of gear is really good/interesting, I'll run some missions to save up for it/do a high risk smash and grab to get it/am really glad I explored this difficult area off the beaten path to get it" you can experience in other rpg's... Fuck that looter shooter/diablo shit. Upgrading your old gear is also inferior to finding higher base lvl items... And of course you will find the same lame assault rifle etc throughout the entire game, just with more and more damage against tougher and tougher enemies, so if you keep up with the progression (busiwork) then you just negate it. How fucking tacked-on. Spend too much time with inventory bs as well.

This is really killing my motivation to keep playing. Cyberware has been lame so far as well, tbh. The cyberweapons are the only thing I actually want to try. There's some max-payne time slowdown stuff as well, the usual.

Anyway... Does anybody know how armor works? Does it reduce dmg by a percentage or does it have some weird scaling flat reduction? Do low damage-per-shot values suffer more against higher armor than high dmg-per-shot weapons?
Tech weapon skill tree (engineering, I think) has a "tech weapons ignore armor" perk. Wonder how much of a practical difference that makes at high levels.

Agreed, but we knew this would be the case before it came out. Same with the bullet sponge enemies etc.

True, but to be fair, CDPR made sizeable changes to their systems with each witcher game. There was that small chance that they'd improve it... Sadly, they're clearly aiming for the borderlands/destiny 2 crowd.
 

gerey

Arcane
Zionist Agent
Joined
Feb 2, 2007
Messages
3,472
People who make a big deal out of the CRUNCH of another person they have zero personal relationship with are premium fags.
They have zero experience and knowledge of development as well.

It's the 21st century Woke America equivalent of the "But in America they beat the negroes" soviet propaganda.
Not like it's possible to perfectly plan out development length to begin with, except perhaps if you have a very specific formula with mostly minimal changes (see yakuza series for example, though the last one did change the combat).
No point in pretending that 2077 is anything but a massively mismanaged project run into the ground by incompetent management with inflated egoes and unrealistic expectations.

That's what happens when clowns luck out once (with W3 in this case) but lack the leadership skills and talent to capitalize on their lycky break.

And then they proceed to get increasingly unhinged and drive away the real talent and replace them with leftist clowns whose only real reason for working on the project is that they share the same woke views as managment.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,263
True, but to be fair, CDPR made sizeable changes to their systems with each witcher game. There was that small chance that they'd improve it... Sadly, they're clearly aiming for the borderlands/destiny 2 crowd.

Itemization is way better than in TW3. There with just 2-3 levels your weapon did almost twice damage. Same thing here requires almost 10 levels. For sure though there will be mod to flatten more its curve or remove it at all like in W3EE. On other hand there are chase items unlike TW3.

Also in other news. CP2077 seems to be mod friendly as TW3. There are already tools to extract its archives and from initial look this is pretty much TW3 like structure with scripting mostly in TXT form easy to mod.

At least Destiny has a snappy and responsive gunplay

One of the issues with Destiny is that yes all guns feel fine but on other hand no gun feels better than last, which means the upgrades you get are only in numbers and not in how gun feels. So far shooting in CP2077 is imho just like in any other shooter which is a lot considering it is not supposed to be shooter but more like Borderlands with numbers floating and shit.
 

Vibalist

Arcane
Joined
Jul 21, 2008
Messages
3,587
Location
Denmark
Does anyone know why Metacritic is blocking user reviews for this game with the message "please spend some time playing the game"?



Forgive me if it's already been posted or discussed. Couldn't find anything pertaining to it.
 

deama

Prophet
Joined
May 13, 2013
Messages
5,018
Location
UK
I get a "cyberpunk flatlined" error when I try and launch it, anyone managed to fix that if they got it?
Try again. I had several crashes at launch.

Also try https://www.nexusmods.com/cyberpunk2077/mods/34
it should help, haven't tested it myself because I think I'll go watch Shazam before continuing with the game.
Yeah, tried several times, no bite.
I've got a ryzen 3600 so avx issue shouldn't be a thing, I still tried it though, same error.
Stacktrace says it's some sort of "EXCEPTION_ACCESS_VIOLATION"? The first thing to mind would be running as admin, but that didn't change anything.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,432
Does anyone know why Metacritic is blocking user reviews for this game with the message "please spend some time playing the game"?



Forgive me if it's already been posted or discussed. Couldn't find anything pertaining to it.

People review bombed Last of Us 2 , without even beat or playing the game. So they made this so it prevent it.. Doesn't work but eh.
 

Ezeekiel

Liturgist
Joined
Dec 19, 2016
Messages
1,783
Does anyone know why Metacritic is blocking user reviews for this game with the message "please spend some time playing the game"?



Forgive me if it's already been posted or discussed. Couldn't find anything pertaining to it.

They implemented a waiting period before user reviews can be submitted for new games... I forgot the length.
It was done after The Last Of Us 2's not-so great reception by the fanbase.

Nothing but damage control.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
People who make a big deal out of the CRUNCH of another person they have zero personal relationship with are premium fags.
They have zero experience and knowledge of development as well.

It's the 21st century Woke America equivalent of the "But in America they beat the negroes" soviet propaganda.
Not like it's possible to perfectly plan out development length to begin with, except perhaps if you have a very specific formula with mostly minimal changes (see yakuza series for example, though the last one did change the combat).
No point in pretending that 2077 is anything but a massively mismanaged project run into the ground by incompetent management with inflated egoes and unrealistic expectations.

That's what happens when clowns luck out once (with W3 in this case) but lack the leadership skills and talent to capitalize on their lycky break.

And then they proceed to get increasingly unhinged and drive away the real talent and replace them with leftist clowns whose only real reason for working on the project is that they share the same woke views as managment.
I really have no stake in this whole argument, but I'll say two things:

1. Being a PC-only player, I'm happy that CDPR make the game for PC first, and then scale down, unlike rockstar who design around the consoles and then re-release for PC in a year.
2. I am quite sure I wouldn't do a better job at managing the project than the people who managed it.
 

v1rus

Arcane
Joined
Jul 14, 2008
Messages
2,294
Managed to find time to play it for 2 hours, on my i5-6600k and GTX 1060 6BG it runs great on medium to high details. The world looks great but I cant really comment much in depth about gameplay since Im still early in the game and real life issues will prevent me from giving it a more extensive game time.

Just to say I am one of the people who really liked Witcher 3 so I did come in this game with cautious optimism. Basically expecting beautiful but shallow world, shitty combat and interesting quests, writing and NPC. From what I did see it, it seems thats exactly what I got only even more shallow RPG elements.

Still I will continue playing and hopefully at the end the good will outweigh the bad.

Mind sharing your settings bro?
 

Steezus

Savant
Patron
Joined
Jul 7, 2018
Messages
761
Does anyone know why Metacritic is blocking user reviews for this game with the message "please spend some time playing the game"?



Forgive me if it's already been posted or discussed. Couldn't find anything pertaining to it.

I haet review mans! He doesnt evn finish gaem! :argh:

Y do I need to play gaem, before giving muh gaemer score??? :argh:
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
One buddy of mine just gave me this: https://docs.google.com/document/d/...XDxclffRCqlqeeWBIjTrKpwVlzWVUyjzeLuodcGnIesdg

Cyberpunk 2077 Settings Optimization



GRAPHICS

  • Decrease blurriness (u/SirDemonLord & u/destaree)
  • Instructions:
  1. Graphics → turn off Chromatic Aberrations
  • Rationale: Creates light color shifts (blurring) on the edges of some objects that lowers image sharpness
  • Caveat: Takes away a “film-like” texture mimicking IRL cameras
  1. Graphics → turn off Film Grain
  • Rationale: Creates a grainy textured distortion
  • Caveat: Takes away an attempt to make the game look more “cinematic” by mimicking atmospheric movies
  1. Graphics → turn off Motion Blur
  • Rationale: Creates a blurring or unfocusing during high-speed movements
  • Caveat: Takes away an attempt to mimic realistic blurring of our IRL vision
  1. Graphics → turn off Depth of Field
  • Rationale: Blurs certain things in the background that the game decides should not be in focus
  • Caveat: Takes away an attempt to mimic movies by giving the game a more “cinematic” look

  • Decrease Blurriness (NVIDIA GPU only) - (u/ama8o8, u/Obanon, u/RouletteZoku, u/Reynbou)
  1. Instructions: Open the Nvidia Control Panel → Manage 3D Settings → program Settings → select Cyberpunk.exe → change image sharpening to on and leave at default values
  • Rationale: DLSS inevitably creates visual impurities (especially with ultra performance settings)
  • Caveat: u/WarMachineGreen reports you may experience some FPS drop when using sharpening



PERFORMANCE

  • Increase FPS - (u/Cohibaluxe, u/cheeseybacon11, u/DemitriX2K)
  • Instructions:
  1. Lower Cascaded Shadows Resolution (i.e, change to low or medium)
  • Rationale: This seems to be a setting that can bring double digit improvements in FPS with minimal impact on visuals
  • Caveat: Shadows will be less high-quality

  1. Lower Volumetric Fog res & Volumetric Cloud res
  • Rationale: These are some of the most demanding graphics settings.
  • Caveat: Theoretically, it would decrease the attempt to create dense clouds/fogs that lead to atmospheric visuals. It was suggested decreasing volumetric clouds led to basically no change in visual quality, while lowering volumetric fog had some minimal changes.

  1. Consider turning off Screen Space Reflections
  • Rationale: Shown to improve game by 7-9 FPS
  • Caveat: Does decrease surface reflections. You may prefer to keep on, so change at your own discretion.


  • Increase FPS (PC users only) - (u/ADXMcGeeHeezack)
  • Instructions:
  1. Turn on variable Fidelityfx CAS (not static)
  • Rationale: Found to have doubled FPS
  • Caveat: It’s been recommended Nvidia owners only use this if unable to use DLSS

  • Increase FPS (NVIDIA GPU only) - (u/natedrake102, u/cheeseybacon11)
  • Instructions:
  1. Turn on DLSS
  • Rationale: AI that helps increase FPS
  • Caveat: Works better at higher resolutions. The “quality” setting seems to be very popular. But it was suggested the “ultra performance” setting leads to huge FPS gains with little visual sacrifice. However, some say Ultra Performance caused visuals to look “awful.” Play around with it yourself



CONTROLLERS

  • Decrease sluggish feel of input delay (u/iwishuwood)
  • Instructions:
  1. Controller settings → turn on advanced options → turn horizontal & vertical bonuses all the way up to 0
  • Rationale: this applies extra sensitivity when the stick is pushed all the way. People confirm it makes guns more enjoyable
  • Caveat: ?




  • Decrease oversteering in vehicles (u/willguitar94)
  • Instructions:
  1. Controller settings → decrease 3rd person turning sensitivity
  • Rationale: Prevents vehicle oversteering
  • Caveat: Confirmed by only 1 person, so test for yourself. This person used a setting of 3 or 4



BEST SETTINGS TO SACRIFICE IF YOU REALLY NEED TO

  • Improve and stabilize FPS
  • Instructions:
  1. Decrease NPC density (medium is popular, low if needed)
  • Rationale: Prevents stutters and FPS drops due to NPCs spawning in
  • Caveat: Play with the settings to see what you like

  • Work in progress → drop some recommendations in comments, hopefully people will upvote the best ideas
 

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