I did some testing myself last night, and here's what I'm seeing and have made note of so far:
- Random NPCs may act slightly less robotic now, but they definitely still disappear into thin air often enough to shatter any sad sense of immersion you might be trying to enjoy. I can't believe this is still a thing in this game.
- Performance may be somewhat better, despite what most of the Steamtards are screeching about. Ray-tracing is about the same, which still utterly murders framerate when enabled, so I continue to just run maxed settings with DLSS enabled in Auto mode. I can still sustain 100fps at 1440p with only minor dips when looking at crowded scenes.
- Some of the bugs "embedded" within a select few of my saves are still hilariously present. One example is a phone call I can trigger to talk to -- someone? -- about the murals that you see on the walls around the city, and that phone conversation is one-sided. You can't hear anyone talking on the other end. Also, one of my saves still has a mysterious little floating object in the garage at the start of the Nomad campaign. Disappointing that these little yet simple things weren't cleaned up.
- Unless I'm crazy, some of the game's audio has subtly changed. Walking around in boots, for example, produces a predictable heel-to-hard-surface sound, but they mixed in an occasional little squeek that is exceedingly irritating. If you take off your shoes, walking still produces a boot-like, albeit quieter, sound. "Sneaking" offers no decrease in walking volume whatsoever. I don't recall any of these prior to this big patch.
- Speaking of walking, the walk toggle they implemented sucks. It "resets" whenever you enter any new location, even your own apartment, so you suddenly find yourself jogging again. I still use
this mod which requires the fix on
this page to correct the inability to exit from logging on to computers and so forth if used.
- The combat and general flow of the game does seem to have been smoothed out somewhat, so CDPR deserves some credit for that.
I'll post more impressions later, if I can be bothered to keep playing.