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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Perkel

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Mentioned fixer change:

unknown.png
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Kinda amazes me how devs treat their singleplayer games nowadays. Like it's some kind of multiplayer experience there to be played countless times and not an one-time off thing considering how story focused it is. The patching reminds me of Wow-balancing patches which just a baffles my mind.
 

ADL

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Please explain to the class why you think any-fucking-one here cares about console performance.
Because it's indicative of better performance across the board. On a related note, the FSR implementation looks nice. Still hoping we get XeSS support one day.
 

Fedora Master

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Please explain to the class why you think any-fucking-one here cares about console performance.
Because it's indicative of better performance across the board. On a related note, the FSR implementation looks nice. Still hoping we get XeSS support one day.


I didn't ask you, please wait your turn or raise your hand if you want to add something.
 

Old Hans

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Kinda amazes me how devs treat their singleplayer games nowadays. Like it's some kind of multiplayer experience there to be played countless times and not an one-time off thing considering how story focused it is. The patching reminds me of Wow-balancing patches which just a baffles my mind.

yea its like they want you to have a lifestyle that revolves around a single game you play all the time & if after a year there still aren't 9 zillion people playing the game every day, its a big problem
 

Quillon

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why is the police climbing out the windows to shoot? this ain't a gang drive-by, have some dignity ffs :smug:
 

Justicar

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They also added some new weapons and attachments dunno if it's part of free dlc but the new scopes and silencers are welcome as the variety in the base game wasn't great the more they add the better.

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So game finally come out of early access?
Wait for final edition with all dlc it will be out of early acces by then.
 
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somewhatgiggly

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May 31, 2018
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So, honestly, it's barely a patch.

Two new cheap guns, some fixer guns, shitty apartments, police sometimes chase gangers, you get more cars. Crowds react a bit better and clones are way down. That's of sustenance in game. Not just 'changing your appearance' or calling your squeeze. Which, I tried, and didn't offer anything new.

I need more gigs. There seems to be a revamped gang presence in some areas, so that's a little bit of fun shooting. There's apparently 'secrets' out there, I'm looking but I don't have high hopes.

Metro still needs a mod.

I'm fine with this becoming 'Deus Ex or Skyrim but with Cars and Computers', but that's still a long, long way off.
 

Zed Duke of Banville

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In before the revelation that the reason for no DLC and slow progress in patching is that CDPR surreptitiously shifted most of their personnel to development of an Open World RPG in the Witcher setting that will release in 2024 well before Bethesda completes the Elder Scrolls VI. :M
 

Perkel

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Mar 28, 2014
Messages
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So, honestly, it's barely a patch.

Two new cheap guns, some fixer guns, shitty apartments, police sometimes chase gangers, you get more cars. Crowds react a bit better and clones are way down. That's of sustenance in game. Not just 'changing your appearance' or calling your squeeze. Which, I tried, and didn't offer anything new.

I need more gigs. There seems to be a revamped gang presence in some areas, so that's a little bit of fun shooting. There's apparently 'secrets' out there, I'm looking but I don't have high hopes.

Metro still needs a mod.

I'm fine with this becoming 'Deus Ex or Skyrim but with Cars and Computers', but that's still a long, long way off.

It is a patch not an expansion.
 

Justicar

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some random pedestrians carry guns now and can fight with you.



Also they made the cloak cybeware effect much better and added it to some enemies that will use it in combat.

 
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Perkel

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Mar 28, 2014
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Some other changes:

They adjusted sitting position in cars so now almost all cars have viable first person driving. Moreover they adjusted eye accommodation effect so you are not blinded constantly.

They also fixed lighting in character creator/inventory screen. Previously it was some green shit that caused colors to look differently than in game now color is neutral and what you have in inventory looks like in game.

Some enemies now use optical camo.

You can skip braindance tutorial now.

When you craft armor you get preview of how it looks on your character.

Crowds definitely behave much better now. They don't just vanish suddenly but they are running away realistically.
 
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Perkel

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Mar 28, 2014
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There seems to be a lot of changes that are very minor.

Subaro Arasaka now looks appropriately younger in the Johnny Silverhand flashback as opposed to being the same looking old man for over 50 years (he finally has hair and no glasses)

You can order Jackie Wells drink in afterlife.

Weapon Body stat reqs got bumped. For example overwatch requires 10 body
 
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AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Let's put the question thus: Is there anything in this patch that would make an impression on you if you ditched this game in January 2021 and would start it up now?

For me, there isn't.
 

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