Dude, why are you struggling soo hard with this game? People have told you what works
It's Porky, this is sort of his thing. IMO, you'll get more mileage out of your interactions with him if you assume he's retarded and wears a helmet IRL.
Dude, why are you struggling soo hard with this game? People have told you what works
Have you not heard the lamentations of harm tards playing Arcanum wailing and gnashing their teeth when they get to BMC mines?"So im playing this rpg running around throwing fireballs at everything, then game puts these DRAGONS against me! Guess what they are to immune to fire! Only fun thing in game was throwing fireballs! Can you imagine how stupid are gamedevs they make you adapt your strategies! In an RPG! Can you believe it?!?"
Yeah, here it's basically just one or two guys. IIRC, the same one or two guys who defend that autistic Skyrim mod 'Requiem' with the same spiel.Retard brigade comes out to defend shit game mechanics...
Porky: This mechanic SUCKS ass because of this, this and this...
Retard brigade: Why do you find the game so hard, you need to git gud!
Porky: Uh, I am currently beating it on hardest difficulty setting... The issue is not the difficulty, it's the shit mechanics, because of ...
Retard brigade: You need to git gud, bro, trust me...
Porky: I am beating this game on Very hard, you are playing it on Story Mode with a youtube guide in front of you...
Retard brigade: Yes, git gud, <puts pacifier back in mouth>
Porky: <shrugs and goes back to completing game #40,034 on hardest difficulty setting...>
Are you speccing at all into Cold Blood? That's the big damage source for almost every build. It's pretty autistic of you to expect perfect balance on the highest difficulty, when no game currently exists that allows every possible build to shine equally on it's respective highest difficulty. Your current experience with the game is actually good from a role-playing perspective, because that is precisely how I imagine a revolver normie to feel in a world full of cybernetics and hacking.Porky: Uh, I am currently beating it on hardest difficulty setting... The issue is not the difficulty, it's the shit mechanics, because of ...
There's not much to discuss, you're just being stubborn because you have a specific character concept in mind and changing your approach for certain enemies (or using the difficulty slider so you don't have to) feels like admitting defeat. Your complaint would have more merit if the game kept cockblocking any attempts to fight them because it really wants you to use stealth or diplomacy. Instead you're acting like a games journalist and arguing that going in guns blazing at all times is a "combat build" so it should be "viable".Retard brigade comes out to defend shit game mechanics...
Nigga this is me dealing with those "OP" enemies. Played on very hard I forgot you can also set them on fire to stop them going full NEO.Retard brigade comes out to defend shit game mechanics...
Porky: This mechanic SUCKS ass because of this, this and this...
Retard brigade: Why do you find the game so hard, you need to git gud!
Porky: Uh, I am currently beating it on hardest difficulty setting... The issue is not the difficulty, it's the shit mechanics, because of ...
Retard brigade: You need to git gud, bro, trust me...
Porky: I am beating this game on Very hard, you are playing it on Story Mode with a youtube guide in front of you...
Retard brigade: Yes, git gud, <puts pacifier back in mouth>
Porky: <shrugs and goes back to completing game #40,034 on hardest difficulty setting...>
The funny thing is you can make revolver build do this.Are you speccing at all into Cold Blood? That's the big damage source for almost every build. It's pretty autistic of you to expect perfect balance on the highest difficulty, when no game currently exists that allows every possible build to shine equally on it's respective highest difficulty. Your current experience with the game is actually good from a role-playing perspective, because that is precisely how I imagine a revolver normie to feel in a world full of cybernetics and hacking.Porky: Uh, I am currently beating it on hardest difficulty setting... The issue is not the difficulty, it's the shit mechanics, because of ...
Porky:
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As a high IQ individual, do you find the pattern where you are told to "get good" in every single thread you participate in, might hold the answer to the problem you find yourself facing in every single thread you participate in?The problem with morons is that you cannot really have a conversation with them. As the saying goes, they will always drag you down to their stupidity level, and then beat you with experience.
Any discussion of game mechanics inevitably turns to "git gud son", because when your IQ is measured in double digits, that's the only level you can comprehend.
It is irrelevant that I have completed more games on their hardest difficulty levels than all of these morons combined, because their one track minds will still grasp to the comfortable saying the steady repetition of which over years and decades has formed a nice and comfortable groove in their tiny brains. It is also irrelevant that my complaint was never about the difficulty of these features of CP2077, but rather their bad design, these morons cannot get the distinction.
So given that, I bid all of you (with a few sane exceptions) adieu, until the next time I shit all over your favorite game. Porkster out.
The problem with morons is that you cannot really have a conversation with them. <snip>
Correct. It would sound like you're bragging about an unrelated subject to copeIt is irrelevant that I have completed more games on their hardest difficulty levels than all of these morons combined
The funny thing is you can make revolver build do this.
Used it on first playthrough now checking out other weapons. DR12 QUASAR for example is pretty great 20 bullets in clip and when charged it fires full auto and since it's a tech weapon it punches through walls.The funny thing is you can make revolver build do this.
I see you're not using the Burya revolver. Why?
good on paper, in practice lizzie was out performing itUsed it on first playthrough now checking out other weapons. DR12 QUASAR for example is pretty great 20 bullets in clip and when charged it fires full auto and since it's a tech weapon it punches through walls.The funny thing is you can make revolver build do this.
I see you're not using the Burya revolver. Why?
And pray tell, why should a combat build be any less viable than a stealth build in an RPG?
Do you also get butthurt when playing rock paper scissors? Waaaaa why am I losing to rock Waaaaaaaaaa scissors only build should be viable WaaaaaaSure, but those are all BORING. Oohh smart gun, shoot, dont even have to aim... So you take an aRPG, and remove the only player-skill based mechanic.
good on paper, in practice lizzie was out performing itUsed it on first playthrough now checking out other weapons. DR12 QUASAR for example is pretty great 20 bullets in clip and when charged it fires full auto and since it's a tech weapon it punches through walls.The funny thing is you can make revolver build do this.
I see you're not using the Burya revolver. Why?
now it is allowed legendary upgrade so its likely even bettergood on paper, in practice lizzie was out performing itUsed it on first playthrough now checking out other weapons. DR12 QUASAR for example is pretty great 20 bullets in clip and when charged it fires full auto and since it's a tech weapon it punches through walls.The funny thing is you can make revolver build do this.
I see you're not using the Burya revolver. Why?
Not sure if it's still the case, but Lizzie used to be the best weapon in the game IIRC.
Not sure if it's still the case, but Lizzie used to be the best weapon in the game IIRC.
CDP first has to fix completely dog-shit weapons like Carnage, sniper rifles, SQR-22, non-revolver single-shot pistols, even Johnny's Malorian Arms gun cause it is trash with 0% crit chance and is outclassed by literally anything with crit stats.