Perkel
Arcane
- Joined
- Mar 28, 2014
- Messages
- 16,290
I disagree on animation front. They can do it in two ways but both are possible without major pain in ass for developer.
Provide only gameplay part or that + cinematic camera work. In first case it requires rework of animation system but nothing major, V already has 3rd person animations they are just rough. Second one is more expensive but it requires only animation guy and camera man nothing else. Obviously there is issue of gameplay while in cutscene C77 introduced but that easily can be with giving player ability to remove cutscene and go back to gameplay with press of a button. Also there don't need to be a lot of cutscenes.
It would kill though ending cutscenes significance a lot, especially panam ending which has like perfect shot you coming out of tank with perfect cinematography of moving tank across lake. Part of reason why they are so impactful is that they are pretty much only cutscene you see outside of that introduction to night city with jackie.
Provide only gameplay part or that + cinematic camera work. In first case it requires rework of animation system but nothing major, V already has 3rd person animations they are just rough. Second one is more expensive but it requires only animation guy and camera man nothing else. Obviously there is issue of gameplay while in cutscene C77 introduced but that easily can be with giving player ability to remove cutscene and go back to gameplay with press of a button. Also there don't need to be a lot of cutscenes.
It would kill though ending cutscenes significance a lot, especially panam ending which has like perfect shot you coming out of tank with perfect cinematography of moving tank across lake. Part of reason why they are so impactful is that they are pretty much only cutscene you see outside of that introduction to night city with jackie.