Moink
Cipher
- Joined
- Feb 28, 2015
- Messages
- 675
something is wrong with textures in a lot of places.
This is supposed to be "the magician" tarot sign.
Bug has been around since 1.0, something to do with the LOD.
something is wrong with textures in a lot of places.
This is supposed to be "the magician" tarot sign.
Weapon Tier | Required Components |
---|---|
Tier 1 Schematics | x30 Tier 1 Components |
Tier 2 Schematics | x30 Tier 2 Components |
Tier 3 Schematics | x30 Tier 3 Components |
Tier 4 Schematics | x30 Tier 4 Components |
Tier 5 Schematics | x30 Tier 5 Components (x40 if Iconic) |
That's odd; I just went past that mural, and the textures are perfectly fine here.something is wrong with textures in a lot of places.
This is supposed to be "the magician" tarot sign.
Yeah Stealth is still really strong.So, how's the level design in general. Can you still approach most of the quest in stealth like the main game? Or this new Bioware director they hired has decided to force the player into constant combat?
it’s not a hardware issue I think because I keep an eye on it with msi afterburner whenever I start a new demanding game to optimize when necessary. Cyberpunk crashes every 10 minutes or so before the temps can even rise, which I assume is a bug on their part as many other people are reporting crashes after 2.0. And yes I’ve been playing Starfield, BG3 and Jagged Alliance 3 recently without issues.Do you run any other demanding AAA games atm ?The issue is with Cyberpunk 2.0 specifically. But I appreciate the advice.Of course, you didn't notice it back then, but now, after three years, the thermal paste on your GPU has dried up. The hotspot temperature goes above the safety limit, causing it to crash. It could also be your RAM failing. Run GPUZ to check for temperature issues, and please note that temperatures exceeding 110°C are not normal. After that, run some memory tests. The game runs flawlessly and is highly optimized compared to other modern titles.I didn't have any problems 3 years ago with the game, now it just crashes all the time.Upgrade your PC.game crashed pre-DLC every 10 minutes or so, now with the DLC it crashes before I even get to the title screen. polish quality
It's a common trope on Steam forums; people often blame the game. However, when you look at the Steam survey, you'll find that an overwhelming majority actually have hardware that's inferior to an Xbox or PS5. I can already hear the autistic screeching here , as its very taboo, but for many of these individuals, it might be more cost-effective to simply get a console, especially if they lack the skills or financial means to maintain and upgrade a gaming rig.
There is also a perk to trace them right back and to revenge hack them and their buddies.Yeah Stealth is still really strong.So, how's the level design in general. Can you still approach most of the quest in stealth like the main game? Or this new Bioware director they hired has decided to force the player into constant combat?
There's a new thing where if you use quickhacks enemy netrunners can track your location but I believe there are perks to slow the detection down greatly and if you can find and take them out quickly the detection fails.
Everything's combat-related and crafting is now separated from the main levelling system, you can't fuck yourself over that way.Is it the case of Skyrim as in leveling up non-combat skills will screw you over if you ever want to do a dungeon? Or are all skills combat related?
Jesus, Vic, that CDPR guy explictly said "everyone check your CPU cooling" in that dramatic tweetalright figured out the reason for my crashes, it was CPU overheating after all
They might have been upped here and there. See this mod description: https://www.nexusmods.com/cyberpunk2077/mods/2886i have a suspicion that door checks are scaled. Everything is now at 20 for me
In the unmodded game every conversation with a skill check has a difficulty level (None/Easy/Medium/Hard/Impossible - not related to the game difficulty) and a numerical power level associated with it. The power level is like an enemy or quest's level. The power level is fed into a curve (different one for each difficulty), which outputs a check value. None difficulty is a constant 3 difficulty (so always pass), and Impossible is a constant 20 value. The other three scale from 3-10, 5-15, and 6-20, respectively. The maximum of each curve is reached when the power level is 40 or higher. This is the same mechanism that doors and other device skill checks use, but it seems that devices actually use all the power levels and difficulties, because those can get quite high.
What I found so far in testing is that most conversations are Easy difficulty (max 10), and the power levels tend to be on the low side (hence me never seeing anything over 7). I found one skill check that was Hard, but it had a power level of 0 (actually undefined), giving a check level of only 6.
What this mod does
What this mod does is (optionally) bump up anything in the None/Easy/Medium range to the next highest level, and it partially scales the power level up to the player's level. By default the amount of scaling is at 0.75 (meaning it will scale up 0.75 of the difference between your level and the conversation's level).
I'm Lvl 17 now with only the main quest cyberware, and not invested a point in Tech. It's tougher without bullet time and double jump, but you can play the game as a pure shooter.If you run cyberware you pretty much have to use tech tree. Tech for some reason now handles cyberware and cyberware limits. Now this would be logical if not for a fact that a lot of important stuff was moved to cyberware that previously was a skill and cyberware gives you armor so you either way need cyberware and ton of it.
Yes, I was thinking the same, and as Mediocre Poet also mentioned, their level scaling has practically removed levelling from the game. I guess it was better marketing to say "NPCs now scale to your level" than "We *removed* levels from npcs and items".On other hand the whole "enemies are scaled to you" is much better than i thought. First of all, all weapons and things are unleveled now. So copperhead tier1 shoots like copperhead and difference between tier 1 and max isn't that huge. Same with gongs, they are much more varied now and types of gongs matter. Some gongs are heavily armored, some run sandy that actually works now etc. But they never feel like they are just unkillable because they are lvl 50 and you are lvl1.
I think what they did is to first delevel world, properly categorize into classes enemeis and then just make equipment TIER1-x. But like i said difference between tier 1 and 5 isn't that huge. So what you end up is pretty much good upgrade where world is now unscaled (as countrary as it may sound to what they wrote in changelog). The "level scaling" probably just ups item tier of weapons they are using over course of game.
where do I talk about Starfield in this thread?Vic, could you please do us all a favor and shut the fuck up? Nobody in this thread cares about Starfield, if you want to talk about Starfield, go to the dedicated thread.
This sentence makes no sense.Also, playing a game where the oversexualization is part of the setting and then complaining about this is pants on hat retarded. Also, don't you think we might have noticed that there is a quite a bit of lewdness in the game after three years?
disregarding the crashes I’m feeling bored as it’s too railroaded. Also I’m getting arrested by 2 black cops and then have to bow down to a black kween in the tutorial. People were shitting on Starfield but while I’ve been playing this railroaded shooter I’ve kept thinking I could be playing Starfield right now.So, is it not shit now?
Everything in the game is just for show and you can’t interact with it, and the controls are fucking ridiculous. Yeah it’s “cinematic” and hooks you in with a gay bromance story but I’m not seeing what this has over Starfied. Combat AI is just as dumb.
This is my third playthrough now, with the first 2 being on release almost 3 years ago so maybe that’s what may contribute to my feeling of absolute boredom and annoyance dealing with the controls.
Game feels like an edgy 16 year old version of Starfield. Too much sex and trying too hard to be “gangstah”.
I have a headache from the overstimulation of visuals and sound after playing for 2 hours. Adderall zoomer game.
I don't think you guys are wrong, its just that you are too overstimulated to enjoy Starfield. It's impossible to play Cyberpunk without some kind of visual or auditory distraction popping up every 0.5 seconds. And the sex, oh boy it's so overblown and cringe. And this is what people who hate on Starfield are enjoying... No, you are not wrong, you are just victims of our modern times and I pity you.is this another thread where everybody is bitching about the game?
maybe I'm sitting this one out and just enjoy playing the game instead of arguing with you retards
Uninstalled the game after 3 hours, it's way edgier (and jankier) than I remembered, also had 5 crashes during that time. Not gonna bother with the DLC, enjoy kids.
Vic do you ever stop to think.. maybe everyone around you isn't wrong.. it's just you being a slow retard?
I have over 100 hours in Cyberpunk buddy, I know the drill. And lol that the sex is supposed to be satire, where that was not my point, it's the effect it has on me as the player, which is a stark contrast to the calmer, or more boring as you would say, tone of Starfield, hence why I made the comparison because I've been playing both recently.
carry on fellas, I'm not here to hate on the game, just left my 2 cents
cyberpunk is as shallow as a puddle compared to starfield, I absolutely do not enjoy railroaded games, which cyberpunk is, also very little interactivity with the game world.
starfield has already almost 50% of the amount of mods that cyberpunk has
not being salty btw
are you retarded? that was on Saturday when I came fresh to Cyberpunk after playing Starfield so I made the comparison but I haven't brought it up until you did just now. Not sure what you're trying to accomplish tbhAre you for real, Vic ? Here are just some random examples were you talk about Starfield:
disregarding the crashes I’m feeling bored as it’s too railroaded. Also I’m getting arrested by 2 black cops and then have to bow down to a black kween in the tutorial. People were shitting on Starfield but while I’ve been playing this railroaded shooter I’ve kept thinking I could be playing Starfield right now.So, is it not shit now?
Everything in the game is just for show and you can’t interact with it, and the controls are fucking ridiculous. Yeah it’s “cinematic” and hooks you in with a gay bromance story but I’m not seeing what this has over Starfied. Combat AI is just as dumb.
This is my third playthrough now, with the first 2 being on release almost 3 years ago so maybe that’s what may contribute to my feeling of absolute boredom and annoyance dealing with the controls.
Game feels like an edgy 16 year old version of Starfield. Too much sex and trying too hard to be “gangstah”.
I have a headache from the overstimulation of visuals and sound after playing for 2 hours. Adderall zoomer game.
I don't think you guys are wrong, its just that you are too overstimulated to enjoy Starfield. It's impossible to play Cyberpunk without some kind of visual or auditory distraction popping up every 0.5 seconds. And the sex, oh boy it's so overblown and cringe. And this is what people who hate on Starfield are enjoying... No, you are not wrong, you are just victims of our modern times and I pity you.is this another thread where everybody is bitching about the game?
maybe I'm sitting this one out and just enjoy playing the game instead of arguing with you retards
Uninstalled the game after 3 hours, it's way edgier (and jankier) than I remembered, also had 5 crashes during that time. Not gonna bother with the DLC, enjoy kids.
Vic do you ever stop to think.. maybe everyone around you isn't wrong.. it's just you being a slow retard?
I have over 100 hours in Cyberpunk buddy, I know the drill. And lol that the sex is supposed to be satire, where that was not my point, it's the effect it has on me as the player, which is a stark contrast to the calmer, or more boring as you would say, tone of Starfield, hence why I made the comparison because I've been playing both recently.
carry on fellas, I'm not here to hate on the game, just left my 2 cents
cyberpunk is as shallow as a puddle compared to starfield, I absolutely do not enjoy railroaded games, which cyberpunk is, also very little interactivity with the game world.
starfield has already almost 50% of the amount of mods that cyberpunk has
not being salty btw
is that a bullet hole on her vagina or is she on her period