Space missiles are basically just small unmanned raming ships!Can't ram stuff in this game.
No they're just missiles.Space missiles are basically just small unmanned raming ships!Can't ram stuff in this game.
they usually don't have an explosive payload, though.No they're just missiles.Space missiles are basically just small unmanned raming ships!Can't ram stuff in this game.
They're just glorified bullets then.they usually don't have an explosive payload, though.No they're just missiles.Space missiles are basically just small unmanned raming ships!Can't ram stuff in this game.
They're just glorified bullets then.they usually don't have an explosive payload, though.No they're just missiles.Space missiles are basically just small unmanned raming ships!Can't ram stuff in this game.
Nope.Thanks for the videos. Does the game offer a scripting interface ?
There was a video somewhere of a guy ramming his ship into the station during "On The Surface of Giants" mission. At >30km/s.Can't ram stuff in this game.
Then go play sims or something, you fucking normie.I kind of want to play this but damn it's so autistic.
The most fun part is when you (later on) come up with an idea, say in the shower or while on the shitter, and need to fire up the game right fucking now to implement it and test it.90% off on Steam now, so I thought what the hell. Gotta admit, the tutorial is addicting. Is the rest of the “campaign” fun, too?
Ah, the second big lesson about intercept velocities and strengths&weaknesses of various weapon types.Current status: failing miserably to retake Ceres.
[Perception] I think you like this game.DCA proudly presents:
100km/s railgun assisted staging
I have uploaded a whole bunch of older screenies lately.
A resource for all who can't git gud:Ah, the second big lesson about intercept velocities and strengths&weaknesses of various weapon types.Current status: failing miserably to retake Ceres.
A complete (if not entirely optimal) picture guide of Retaking Ceres mission in CoaDE for all the weakfags out there:
They are a menu toggle and allow adjusting two axes at once.That's not how I remember the manoeuvre widget looking like - it didn't have those arcs when I played last. Is that a recent addition?
I have golded all missions with stock modules.Replay of this is definitely on my list, with goal of getting gold on all missions first.
Sadly AI cannot into using cool stuff I built into them.Then trying to beat up some of the ships you posted