Lhynn
Arcane
- Joined
- Aug 28, 2013
- Messages
- 9,981
MCA said:It was weird to bring up design elements and be listened to – they didn’t agree to everything, but at least they listened.
This we knew, but you cant get a bigger confirmation of how things were at obsidian, really a bad place to be in, especially if you are the creative director of the whole thing.
Coupled with this
MCA said:My role was often a question mark, one that I attempted to get answered a few times. I've said this before in other interviews, but while creative director can give a lot of advice and thoughts, they may not have any decision making power at a company - they can't enforce a design philosophy or even tell any other employee what to do, even project directors and lead designers.
Must have been hell, tons of great ideas, a fancy chair and a desk with your name on it, but no one cares or listens to you anyway.