Chris Avellone
Arcane
Thank god that i am not american and don't get all those "reference" in old RPGs.
I think Grotesque also pointed that out as well, and very likely a huge advantage for non-Americans playing F2, imo.
Thank god that i am not american and don't get all those "reference" in old RPGs.
Not only Fallout games,a lot of people talk about "references" in BG games and IWD games,i never got them and just looked at them as different quests and stories.Thank god that i am not american and don't get all those "reference" in old RPGs.
I think Grotesque also pointed that out as well, and very likely a huge advantage for non-Americans playing F2, imo.
Not only Fallout games,a lot of people talk about "references" in BG games and IWD games,i never got them and just looked at them as different quests and stories.
FWIW, the thing with the Quayle joke is not its becoming dated. It's that it was crazily dated even on release. Honestly, part of it comes across as a crazy Fairness Rule decision where after someone decided to have a Bill Clinton intern joke (which was timely on release, if bad), it was agreed that there had to also be a Republican made fun of, and Nixon was too dated, so they'd throw in a Quayle joke. It's all weird. I mean, possibly no one was exposed to more Quayle jokes than I was during my formative years -- I grew up in Washington in the 80s and went to school with one of his kids -- and political humor was a staple of my household. In fact, I distinctly admiring my brother's delivery of this Shevardnadze/Quayle joke circa 1989. But even I, the greatest of all possible audiences for that joke, thought it was very weirdly dated.And the additional problem with the references becoming "dated" (Quayle)
Nothing to excuse,maybe because of it the games turned out that good. When devs have fun making the game it reflects on it.Not only Fallout games,a lot of people talk about "references" in BG games and IWD games,i never got them and just looked at them as different quests and stories.
You're right - while not anywhere near F2, IWD2 had a bunch (some mine, so I'm guilty).
Although some of that was because it felt like the company would fall apart at any moment, so might as well have fun with the levels and quests. : /
Not a good excuse, but hey.
https://www.kickstarter.com/project...ef=nav_search&result=project&term=crying sunsNow I wanna see a post apocalyptic game in space. Can't wrap my head around it very well.
Alpha Centauri...Now I wanna see a post apocalyptic game in space. Can't wrap my head around it very well.
Now I wanna see a post apocalyptic game in space. Can't wrap my head around it very well.
FWIW, the thing with the Quayle joke is not its becoming dated. It's that it was crazily dated even on release. Honestly, part of it comes across as a crazy Fairness Rule decision where after someone decided to have a Bill Clinton intern joke (which was timely on release, if bad), it was agreed that there had to also be a Republican made fun of, and Nixon was too dated, so they'd throw in a Quayle joke. It's all weird. I mean, possibly no one was exposed to more Quayle jokes than I was during my formative years -- I grew up in Washington in the 80s and went to school with one of his kids -- and political humor was a staple of my household. In fact, I distinctly admiring my brother's delivery of this Shevardnadze/Quayle joke circa 1989. But even I, the greatest of all possible audiences for that joke, thought it was very weirdly dated.
Nothing to excuse,maybe because of it the games turned out that good. When devs have fun making the game it reflects on it.
I have noticed that most of your npc/characters that you write are more heavy.dark that endup mostly fucked up. Nothing against it,i do enjoy a nice human story of struggle and inevitability,still i am curious. Have you tried writing/written a more easy going and cheerful ones? From what i remember Erritis was written from you,he was surprisingly dark when you stop and think about it .
Hey Chris Avellone you changed your avatar again. Is it related to that Durance is referenced in the Pillars dlc?
Now I wanna see a post apocalyptic game in space. Can't wrap my head around it very well.
Well, you can see the similarity between a group that has adopted 70s/80s punk rock outfits and hairstyles, and one that has adopted 50s/60s Elvis outfit and hairstyle, can't you? They're more in your face and direct about it, sure, but I don't mind the Kings at all. What's your problem with them, exactly? It's explained why they look like that.
Cargo Cult Kings fit perfectly fine within Fallout's setting, considering all the other cargo cults that have popped up in the world. 2 established those freaking heavily-superstitious tribals.
I never had a problem with New Reno, though it would have been better if they had been modeled after mid-40s/50s Vegas gangsters instead of prohibition-era gangsters. Leave it to Josh Sawyer to fix this.Sure thing bro. But New Reno is shit and out of place, amirite?
And since you insist of changing the subject because you can't defend your position otherwise: I bet the larping Romans are also great while New Reno is still shit, right?
Also, you can keep posting irrelevant pictures all you want. Unless I hear from Boyarsky and/or Anderson that they totally wanted to fill Fallout 1 with every 50s shit out there but for some reason they couldn't, you are wrong. Period.
I don't know about you, but New Reno will always be in my heart.
Because of that place I learned the meaning of "wax the shaft" (and then my character woke up with a strange taste in his mouth)
But hey! "5 caps are 5 caps"