Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,262
There's two kinds of people in the world. Those with loaded guns, and those who dig. You dig.
Thank god that i am not american and don't get all those "reference" in old RPGs.
I think Grotesque also pointed that out as well, and very likely a huge advantage for non-Americans playing F2, imo.
I was like 12 when played Fallouts and the difference between them was striking. I played F2 a lot for fun and lulz, but F1 legitimately scared the fuck out of me so I only finished it once back then.
That image is totally evocative of the pulpy raygun gothic aesthetic.Yeah, it's totally fucking Jetsons there.
Pretty pathetic try, Roguey.
I never had a problem with New Reno, though it would have been better if they had been modeled after mid-40s/50s Vegas gangsters instead of prohibition-era gangsters. Leave it to Josh Sawyer to fix this.Sure thing bro. But New Reno is shit and out of place, amirite?
And since you insist of changing the subject because you can't defend your position otherwise: I bet the larping Romans are also great while New Reno is still shit, right?
I try not to start writing and not write too much until I understand what the core gameplay loop is and what the Project Director (which may be me) wants the player to experience from the title.How long does it usually take for you to write the story lines for open world games like Dying Light 2 and Fallout New Vegas? I’m genuinely curious about how many ideas you keep, modify, or discard. Or do things eventually click and come together spontaneously?
not write too much
Whenever I do my annual replay of the Mass Effect trilogy, the first game is always the most painful to play through - but its story and vibe more than makes up for it.I know, but I still point out aspects of ME1 as design-worthy to consider (too long to put in a Tweet, but in short, am glad I played it, and I enjoyed it very much).
I see they finally added that difficulty setting despite protests.They're not wrong, says the man playing Pillars on "Jesus Fuck, This Game is Too Punishing Mode."
https://twitter.com/ChrisAvellone/status/1031795931950153728
I try not to start writing and not write too much until I understand what the core gameplay loop is and what the Project Director (which may be me) wants the player to experience from the title.How long does it usually take for you to write the story lines for open world games like Dying Light 2 and Fallout New Vegas? I’m genuinely curious about how many ideas you keep, modify, or discard. Or do things eventually click and come together spontaneously?not write too much
Can't say that with a straight face after Deadfire.Sawyer trying to save us from decline, but decline was too strong.
Once decline sets in, it doesn't let up.Can't say that with a straight face after Deadfire.
https://twitter.com/ChrisAvellone/status/1031799532445622273
Whenever I do my annual replay of the Mass Effect trilogy, the first game is always the most painful to play through - but its story and vibe more than makes up for it.I know, but I still point out aspects of ME1 as design-worthy to consider (too long to put in a Tweet, but in short, am glad I played it, and I enjoyed it very much).
grognards, grognards never changeit has the best combat/least popamole of the trilogy
I've also played through ME1 and ME2 a number of times.
https://twitter.com/ChrisAvellone/status/1031795931950153728
https://twitter.com/ChrisAvellone/status/1031799532445622273
https://twitter.com/ChrisAvellone/status/1031796825877929986
Sawyer trying to save us from decline, but decline was too strong.
Thank god that i am not american and don't get all those "reference" in old RPGs.
I think Grotesque also pointed that out as well, and very likely a huge advantage for non-Americans playing F2, imo.
That's actually an interesting perspective that I've never really considered.
A lot of the pop culture references went over my head when I first played FO2, as such I never really had a big issue taking the game seriously.
Ridiculous claim.that most codexers are just closet gays secretly in love with Avellone