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Gothic Chronicles Of Myrtana: Archolos mod for Gothic 2

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,378
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Nah,you get the armour for doing all the quest,not only those two.

Which ones? I already cleared the mine. Helped the smith and alchemist. Fixed the elevator. Bet on the fight.
Did I have to save Jon? Is that even possible?

Did you do the night watch patrol quest?
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,378
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Really enjoying the game so far but the city is too big for my taste. It becomes a pain to get around. It could have benefited for being tightened up a bit imo.

Anyone else share this sentiment or am I just a ADHD-addled popamoler?

I love how big and confusing the city was at the start. Massive place. I got lost at lot at first, and it took me many hours to familiarize myself with its layout enough to find my way reliably all the time.
I spent so many hours inside that city because in my initial explorations I found a lot of questgivers, merchants, etc but then I forgot how to find them and I was too cheap to buy a map. So much of my time was spent trying to find my way back to that one place I remembered, it was an absolute blast.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,378
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Did you do the night watch patrol quest?
Yes. Didn't rat him out. Handed him all the pelts as well as the shells to the smith. Helped the loggers bring in the cart.

The night watch quest was the last one I finished, I didn't rat him out for having the bear, and the next time I walked past Baes he gave me the armor.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,557
Location
Bulgaria
Did you do the night watch patrol quest?
Yes. Didn't rat him out. Handed him all the pelts as well as the shells to the smith. Helped the loggers bring in the cart.
Did you find all the hunters? Also the bartender have a quest,you need to give him drinks till he likes one. He likes dark paladin and ask you to get a deal with the brewer. You could get exp from what i remember,so give him everything else before the dp beer.
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
607
Location
Keep on the Borderlands
I'm a tard I guess. I must have walked past him just far enough away to not initiate automatic dialogue. Got it. Upgraded to superior it's better than superior guard swordsman, but oddly not worth as much in gold.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,557
Location
Bulgaria
I'm a tard I guess. I must have walked past him just far enough away to not initiate automatic dialogue. Got it. Upgraded to superior it's better than superior guard swordsman, but oddly not worth as much in gold.
Oh yeah,the armour price is all over the place and have zero logic in it. There is a 12k knight armour that is sold by the armourer in the city,while being pretty meh armour.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,420
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
So about the sidequest of merchant guild in chapter 2 where you have go haul boxes from ships

after the quest conclusion, i randomly wander the sewer and founf flavio's corpse in there. Safe to say this quest line will continue? Or just random "closure" for intrepid players? Either way it's very neat and i wouldn't have stumbled into it at this point if i wasn't feeling curious
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,617
Location
Afghanistan
So about the sidequest of merchant guild in chapter 2 where you have go haul boxes from ships

after the quest conclusion, i randomly wander the sewer and founf flavio's corpse in there. Safe to say this quest line will continue? Or just random "closure" for intrepid players? Either way it's very neat and i wouldn't have stumbled into it at this point if i wasn't feeling curious
There is plenty of stuff like this sometimes it leads to more quests or different options other times it's just flavour and more lore example.

The dude in Silbach Sunder was supposed to escort you find his corpse if you return to it later he has becoem a zombie.
 

PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
Finished it after about 80 hours, what can I say except what a fucking masterpiece. The fact that it got made in this degenerate clown world we live in now is a miracle that we should all be thankful for.
 

Sloul

Savant
Joined
Mar 26, 2016
Messages
286
Phew... I finally read the whole thread, my playthrough is sucking all my time.
I am at 140 hours mark and still in chapter 3. I spent 42 in first chapter and was at 124 hours mark when I joined chap3. /anw
I am obviously exploring the world map like an autist-tard, feels good, wasn't excited by a game like that since my early 20's (probably VTMB at the time), that's around 15 years ago.

The game is a massive incline; notable mention for its quest design: where there are tons of hidden solutions. Where your quest journal would update with a line like ''ok, I found the cave[...]'', it would actually be a misinterpretation of your character and you would have to figure it out on your own.
Someone telling you ''ok, there might be x and y that you need to fetch me'', you can actually find a z if you're bright (and if you've got the time to handle it).

But as it was mentioned before, yes the game is literally plagued with Immortal NPC's, or design inconsistencies: Teleports that malfunctions because quest.
I seems that some quest designers found sublte ways to approach dead ends, and some other went hurr-durr. Really hope we will see some fix to this. I'll certainly bring it up on steam forums when I'm done playing this.



Sjukob it's not hard to start a mage, the fact that you need to find runes etc. is exciting, ofc it's busy work, but it's part of the thrill. But the thing is, you ''one shot'' (burst dmg) everything even early.
The issue is that it involves backtracking, you're out of ammo pretty fast and you cannot take groups, you need to pull out critters out of their groups and if you can't, you're fucked.
But you make steady progress. I would vouch for a 30% in one handed since it synergize so well with Dust Wind and Ice Block.
You can easily pump strength with all the boosters, notably apples. I need to check again but I think I am close to 130 str with only 30 trained.
Thx a lot for your input/video on combat technics, helped me a ton.
 

Namesake

Novice
Joined
May 6, 2018
Messages
20
Finished it after about 80 hours, what can I say except what a fucking masterpiece. The fact that it got made in this degenerate clown world we live in now is a miracle that we should all be thankful for.
Hear hear. Finished it last night. I feel empty. It'll be another 10 years before something of this calibre comes out again. I donated to thier PayPal heh.
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
807
I felt burned out towards the end, but roughly a week later I'm tempted to start a 2nd playthrough -- this time with the the happy Infinitron merchant faction.

Need to convince myself to wait. Otherwise I'll almost certainly burn out towards the end game.

Someone in this thread mentioned that the devs might make a veteran mode. Think it was Justicar. If so, was it something they said on the Steam forum? Any more info?
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,792
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Finished it as well. Not much to say, except that it's a masterpiece worthy of the Gothic name. All the more so since it's free (and was made by people living in Poland).
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
I only right now able to try this mod out, but then I noticed that some people on steam forums were talking about 1.2 patch releasing soon and I am in process of thinking about waiting a bit. Is anyone here knows a more precise date for patch than "soon"?
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
874
I only right now able to try this mod out, but then I noticed that some people on steam forums were talking about 1.2 patch releasing soon and I am in process of thinking about waiting a bit. Is anyone here knows a more precise date for patch than "soon"?
No idea but it shouldn't stop you from playing, mod is content complete and there's hardly any game breaking bugs. Game is 20 years old and likes to crash so save often and in multiple slots but that's common wisdom.
 

Sloul

Savant
Joined
Mar 26, 2016
Messages
286
https://steamcommunity.com/app/1467450/eventcomments/3198117849831650026/
We are going to release another major Patch named 1.2 in a few days. It will feature even more bugfixes, balance changes and other improvements. We also hope to start community-supported translation on Crowdin after the patch, but we still can't confirm it yet. Once again, please wait for further announcements as we continue to work on preparing Crowdin. We sincerely thank you for the great response from all communities that want to give their compatriots a chance to experience our game!
POSTED Sun, January 2
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
874
https://steamcommunity.com/app/1467450/eventcomments/3198117849831650026/
We are going to release another major Patch named 1.2 in a few days. It will feature even more bugfixes, balance changes and other improvements. We also hope to start community-supported translation on Crowdin after the patch, but we still can't confirm it yet. Once again, please wait for further announcements as we continue to work on preparing Crowdin. We sincerely thank you for the great response from all communities that want to give their compatriots a chance to experience our game!
POSTED Sun, January 2
They also specify it will not require a restart and if they ever release a patch that would require one you will be allowed to keep playing on the old version.
 

Metallo

Novice
Joined
Feb 17, 2019
Messages
17
I felt burned out towards the end, but roughly a week later I'm tempted to start a 2nd playthrough -- this time with the the happy Infinitron merchant faction.

Need to convince myself to wait. Otherwise I'll almost certainly burn out towards the end game.

Someone in this thread mentioned that the devs might make a veteran mode. Think it was Justicar. If so, was it something they said on the Steam forum? Any more info?
Hey! You have the same thoughts as me when I finished it and restarted after a few days. Simply any game still to be played in my library paled in comparison and having it still installed I couldn't resist.
I had started a game as a mage and wanted to join the merchants to try out what I had not done so far.
This time I aslo installed DX11 and quicksave enabled. Obviously it turned out that the save file got corrupted and I had to redo a long piece of the game so I gave up at chapter 2...
I'll probably wait for the patches and this new hardcore mode to play it again.
It would be nice to know more. I also did not find information around ...
 

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