Is magic as bad in this as in vanilla G2 (notr)?
I am trying to build a mage character. Here's what you have in comparison to vanilla:
1) Ability to scribe scrolls and it's fairly cheap. You can craft quite a lot of scrolls throughout the game.
2) Enemies have lower magic resistance in general.
3) Spells generally cost less mana to cast.
4) You only have to learn magic circles, you can not craft runes here at all, only find them.
5) You can not join mage's guild.
6) Nobody will teach you magic circles, you have to find books and learn them yourself, of course this costs you LP.
7) There's a bigger selection of potions in general, there are some additional recipes for potions that restore mana and they are easier to craft than potions from vanilla.
8) There are magic staves that function like 2 handed melee weapons and deal magic damage, and require you to have enough mana to equip them. I have no idea if increasing your strength boosts their magic damage, I've asked about it on steam forums, but nobody answered me.
9) There's jewelry that gives various bonuses to your spells.
See my post on the previous page for some examples.
10) Almost forgot about cooking and food, there are recipes to create dishes that restore a hefty amount of you mana points.
So far I say it's better than vanilla NoTR, but is still is a pain in the ass to play in comparison to melee builds.
By the way, are there any staves to be found in the world or do I absolutely have to pay 500 gold to get it? I've already looted novice staff from one of the corpses.