I dislike the cultura hopping on era change.
To me the most obnoxious bit about it is that it's like flipping a swich, okay fellow Babylonians, the Age of Aquarious is upon us and new times call us to become different peoples.
How do you feel like being industrialist warmongers in the coming century?
Sure, it's a game, but it really takes a crap on any sense of identity.
Sure, cultures were merged, supplanted, migrated... what have you, but what such an implementation conveniently omits is that it was brought about by a whole lot o pillaging, conquering, fleeing,
at least some raping and a sprinkle of genocide.
The devs being a product of current time naturally have issues even talking about any of this, because of the cretinous modern day thought process - it's shown in a game = the game endorses it.
This leads to an infantilized treatment of history if not straight up falsification.
I want the continuity, and I think most people do. Most games are played from Ancient era onwards, despite every civ game letting you start in later eras. Most people play a full campaign, and not just one era. These new options are looking for an audience that doesn't currently exist. Civ isn't a puzzle game for most of us, its a roleplaying game.
Well, the original tagline was "build an empire that will stand the test of time". That resonated with me back then. We already have a term for this type of games and it's 4X, not sure why it's somehow fallen into obscurity.
Though playing a role of a country is just taking that Louis XIV quote (I am the state) a bit too far
I believe you can do much better roleplaying in paradox games.