bobocrunch
Educated
- Joined
- Dec 26, 2018
- Messages
- 148
shocked that these 2 steampunkwhatever games working off victorian motifs are similar
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Someone at Microsoft clearly recognizes the differing qualities of InXile and Obsidian.Funny that InXile is allowed to make a crazy time travel steampunk RPG while Obsidian will spend the next ~5 years shoveling out mediocre Skyrim derivatives.
Arcanum meets Chrono Trigger? I mean sure, you can go on record scoffing at that as an unworthy idea.Infinite xshit money from a Microsoft game studios desperately trying to stay relevant, and this is what they come up with.
Yeah I admit this does sound interesting, but we'll see.Arcanum meets Chrono Trigger? I mean sure, you can go on record scoffing at that as an unworthy idea.Infinite xshit money from a Microsoft game studios desperately trying to stay relevant, and this is what they come up with.
Nah it's the new edition of the Joker by Netflix.
It's Arcanum with guns (_?)At least it's not Arcanum 2. *breath of relief*
Let them make whatever degenerate steampunk turd with niggers and trannies they want. Nobody will remember it after a few years.
It's Arcanum with guns (_?)At least it's not Arcanum 2. *breath of relief*
Let them make whatever degenerate steampunk turd with niggers and trannies they want. Nobody will remember it after a few years.
"RPGs"This looks good. Xbox heavy on the RPGs.
It's Arcanum with guns (_?)At least it's not Arcanum 2. *breath of relief*
Let them make whatever degenerate steampunk turd with niggers and trannies they want. Nobody will remember it after a few years.
No, it's Arcanum with swords!
"RPGs"This looks good. Xbox heavy on the RPGs.
they should wait 10 more years, the release window is not yet PERFECTGoddamn InXile, you're really going to compete with a console game that came out a decade ago.
Unsure how much is imitation, how much is just the limits of mainstream Steampunk aesthetics. A lot of Clockwork Revolution also looks like Dishonored.
IMHO, what really stands out in this comparison is how BioShock's art direction is far more interesting and coherent.