Awesome! Give them hell Jarl!
I hope i'm not too late, copy-pasting from a different thread:
edit: added some more
- Anything they can tell us about the undisclosed games currently in development?
- What does Swen think about a third/first person RPG? And could he expand on it, lol
- Whom was it that got sick/ill/died and how much did it affect the lore/story aspect of the game? (reminding here that after this they had to look for a new writer)
- Are there any plans for a new Kickstarter?
- Would that be a more general stance, as in 'we plan to use KS period', or more of a game-to-game kind of decision?
- If the above, any comments about the future and Larian's relation with publishers?
- Has Swen's approach to game difficulty/work vs gain changed since D:OS 1? If so, how? If not, why, considering how easy it was?
- Any specific comment on locked quests, hand holding, question marks, linear approach, etc, as found in Dragon Knight Saga (basically the Divinity 2 EE) and D:OS 1 EE?
- Find a polite way to ask him if he's gonna stuff more elves and dragons and dwarves up our collective asses, or if he's willing to try other settings or themes, ie say science fiction. If considering it/already on to it, which would they be and why?
- There is a bit of confusion regarding map/entire campaigns creation. The word "toolkit" was mentioned in the latest KS update video; was that meant to imply that it's something new and fully integrated in the GM mode, or was it just another way of saying Divinity Engine, aka modding?
- If the former (integrated in the new GM), will we able to export/import land into single player campaigns?
- Will GM mode automatically 'switch' the game to multiplayer mode, or can it be used to alter the single player campaign on the fly as well?
- Considering what we've known, it appears they've gone beyond their initial planning, again in regard to the GM mode. Has that affected the modding potential/function? If so, in what ways?
- In the previous game (D:OS I), even the smallest of mods forced you out of the main campagin; you had to start a new custom one and then you had to re-re-start if you added another and so on.. any streamlining or QoL features we can expect in regard to that?