NwnWhich game has best modding tools for standalone campaigns.
Sword of Moonlight.Which game has best modding tools for standalone campaigns.
I think there will be an employee apartment complex on one of the dungeon levels, but you won't be able to shoot into them (they're abandoned anyway).Are those employee apartments we can shoot into?
I want to keep the editor as simple and as fast as possible and ship it with the game to allow players to create more stuff and share it among frenz. Even though the side project is not an RPG, this is a good learning experience that will benefit my RPG projects a lot.You press a button, something wallsome happens.
Building a maze editor for my side project.
hey hey people
Came up with 2 possible options. A is more like card game, and B is more like tactics. Do you think A could work, or is B the way to go?
Working on top-down dungeon crawler combat. Trying to go for a tb combat system that requires formation based fighting like in blobbers, but with more spatial component to the gameplay.
Came up with 2 possible options. A is more like card game, and B is more like tactics. Do you think A could work, or is B the way to go?
Also, grid is small b/c I want it to feel a little claustrophobic and low-moblity since you're in a confined dungeon.
Working on top-down dungeon crawler combat. Trying to go for a tb combat system that requires formation based fighting like in blobbers, but with more spatial component to the gameplay.
Came up with 2 possible options. A is more like card game, and B is more like tactics. Do you think A could work, or is B the way to go?
Also, grid is small b/c I want it to feel a little claustrophobic and low-moblity since you're in a confined dungeon.