Killed everything with shotgun. Pump shotgun I don't know why it's in the shop when you are getting more barrels by the minute up to 10 rounds in magazine in that rusty mutie gun. I don't like how straightforward last fights are. PreElevator is basically trash fight, you're placed 3 hexes near enemy, 0 cover but they're so weak they might as well not exist. The elevator ambush would be ok as intermideate fight or if you fail some sort of check but again, super straightforward - 3 hexes near enemy so it's again stat check, not very tacticool. But by that point you're so loaded on op shield gear it's not hard in particular.
If it's supposed to be combatretard challenge hurr shoot them all; then arena should be bigger and there should be more enemies and space to run around.
The shield gen is p op since it almost doubles your hp. The stealth gen is good but I think there's some bugs with it: animation is ugly static looking and turns me into turd man or green man or other man; I seem to be able to target enemy with it on if I have sam fisher goggles by 1 char, but another char with same setup (100% goggles) can't; and shouldn't being invisible give you some +acc or crit bonus against enemies who can't see you?
Then again it's sorta op anyway, may enemy could roll a perception check for every attack against enemies with it or something.
also I want more explanations and formulas on char screen. stuff like what armor pen does and how it rolls. and I want to see all shooting modes and ap costs on the gun when I buy it.
also I want different ammunition, especially AP could be good for shotguns and smgs, and hollowpoint for more damage per 1 shot for rifles. lategame EMP ammunition and some sort of shield breaker bullets would be cool. even if there would be 1 bullet on sale for 500 creds in random encounter u need to get with 11 perception. even if you can't craft anything maybe allow crafting bullets from 1-use junk tables like in Fallout Sonora or even crafting weapons from 1 rare quest parts like, again, in Fallout Sonora.
in terms of stat balance and my 11 11 per dex runs, maybe STR could compensate for penatly to acc on shooting modes like 2 shot and burst, not as a feat, but actual formula, for more build fine tuning. I think it needs something. CON not sure, sure it gives implants, but maybe it could have some better perks and help with armor too. it's strange when one feat can give you +10hp and cap crit at 5% but loads of con, well, doesn't give you any immediate benefits as far as moar accuracy combat is concerned. raw hp doesn't seem to provide an edge compared to AoD due to guns and party.
and come on, let STR give some +acc for melee weapons, at least hammers maybe?