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- Joined
- May 25, 2021
- Messages
- 91
sell 100, you have 70, steam takes 30The game would have to sell 40% more just to break even (for us to get the same revenue we could get on our own). It sells 20% more, we're losing money. Thus it's one hell of a leap of faith and we aren't prepared to take this jump yet, so we'll continue with our ‘business model’ where revenues of the first game aren't a reward but the operating budget for the second game, and so on and so forth.
sell 140, you have 70, steam takes 140*0.3=42, publisher takes 28?
28/140=0.2=20%?
Negotiate conditional payout. If you sell 1.4 above your defined 1 or are you afraid to lowball yourself? ^^