Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,832
Not all server rates are modified to 200% of the base time. If you go for the "vanilla" experience it's annoying as hell. Specialized slaves take hours to break.
bylam Do you know, why the soundtrack is only available on Spotify and no other digital store / streaming service?
Apparently it has to do with demons and a Black Tower, so fingers crossed it's not just another cosmetics DLC again. I'm hoping Funcom implements the sorcery mechanics they used to talk about.“On the shimmering threshold Conan stared like a wolf in strange surroundings, ready to fight or flee on the instant.” Announcement: September 10 Developer Stream: September 11, 11am EST/17:00 CEST Follow the countdown on http://conanexiles.com
Isle of Siptah is a massive expansion to the open world survival game Conan Exiles, featuring a vast new island to explore, huge and vile new creatures to slay, new building sets and a whole new gameplay cycle. Fight the elder races in new underground dungeons. Defeat demonic monstrosities that spawn from a storm of pure chaos. Dominate the surge to secure the island’s only supply of thralls.
You arrive at the island shipwrecked and alone. With nothing but the scraps on your back, you craft the tools you need to survive. At first a simple camp and some crude stone tools, with time a fortress and brutal greatswords made from hardened steel or obsidian.
Your eyes are drawn towards the center of the island, where a dark tower looms above the landscape. The violent storm that swirls around it seems to gather strength and unspeakable horrors stalk within. But your most dangerous foe may be the other survivors on the island, as resources are scarce and the fight for survival is savage and brutal.
Start a fresh, new experience on the massive Isle of Siptah. Explore sun-drenched beaches strewn with shipwrecks, dense and tall Redwood forests, broad valleys dotted with ancient Acheronian ruins, the remains of a Stygian colony, and the foreboding Tower of Siptah at the island’s center.
Uncover long-forgotten vaults holding the remnants of elder races from a distant past. Discover hidden halls, solve ancient puzzles, and slay the fiends and demons within. Loot valuable treasures and harness the power of the sigils of the elder races.
A massive storm swirls around the dark tower at the center of the island. Powered by sinister magic, it spawns horrifying monsters from the outer void, attacking anyone who dares to venture or build within. Defeat these horrors to get your hands on a brand new and important resource.
Powerful surges of forbidden magic, granted by the elder god of Nyarlathotep, shoot forth from the Tower of Siptah. Humans and creatures appear in their wake, mysteriously teleported from the outside world. Move quick to capture them or be left in the dust as other players build their army.
Charge into battle and slay your enemies from atop the ferocious rhino mount. Construct a small home or a vast city using two new building sets: the waterlogged remains of shipwrecks or the ancient and majestic stormglass. Find and equip powerful items, including new armor sets.
Do you like grinding? Because like every other survival crafting game out there, the core gameplay is all about grinding.
A friend of mine is hustling for our gaming group to pick this up and have a private server. I like Conan, I like base building, I like exploration and simple group activities. Recommend? Comments?
I am finding this a lot of fun with a few friends on a private server. Single player would either feel empty or like an exciting exploration challenge. There is next to no story to speak of, you're just in a huge sprawling land with a thousand other (NPC) convicts all fighting to survive and dangerous wildlife everywhere. Giant castle surrounded by carnivorous apes, I wonder what's in there? Huge monster and evil sorceress who have treasures. Big swamp, what's down there? Giant spider with super tough chitin for crafting better armor. Stuff like this is pretty much all you're going to get. That and a huge list of things to craft and build, plus when you build your base up big enough monsters will come try to knock it down.I've been tempted to try this game since apparently you can also play it in SP.
Unfortunately I'm also a completionist and this thing has a cartload of DLCs, I'd be compelled to buy them all once I start, and this sucks, especially if the game sucks as well.
Should I try it anyway, or avoid like the plague?
Yep. Running a private server, or in single player, you can change a million settings.Are there mods or settings to make the exploration less grindy in SP, or coop with a small group?
It feels like it could be modded to feel like a fantasy Kenshi.
Play private servers with mods. Or at least host a play with friends. This game alone is so incredibly boring. And nobody in their right mind plays with the base settings.Are there mods or settings to make the exploration less grindy in SP, or coop with a small group?
It feels like it could be modded to feel like a fantasy Kenshi.
To follow up on this after a few more hundred hours of play, there is way more going on than there appears at first glance. It's done really well imo, which makes sense from Funcom as Anarchy Online and Secret World are both very rich in setting and lore. The game never hits you over the head with a linear string of cutscenes. Instead there are a ton of journals and NPCs scattered throughout the world which all give you little puzzle pieces (or sometimes big infodumps, yes), and over time the backstory of the world emerges very, very naturally. It's funny too because the story was clearly written from the perspective of justifying the game. Why do people respawn after they die? Why can't players walk off the edge of the map? Then once they built a framework explaining all this, they filled it in with politics and history. Really a satisfying piece of work.There is next to no story to speak of