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Concord Cancelled

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,065

Healing pad? Did you actually heal teammates in this game by putting a tampon up their ass?

Pad, not tampon.

overview-of-menstrual-pads.jpg
vs
tampon-1552437581.jpg
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
17,483
Location
bulgaristan
Codex Year of the Donut
Has anyone lost their job over this crap?
ProbablyMonsters made bank, they'll get promotions if anything.
Firewalk Studios will get merged into Bungie, de facto. Probably de jure in a bit, when things quiet down. Effectively a promotion.
The Sony suits can say yeeeah the game failed, but we bought all these experienced developers, who will work on our other game now that they are free.

If anyone is getting fired, it will be some finances guy in Sony, but finances people notoriously don't get fired (they chose who gets fired).
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
690
Has anyone lost their job over this crap?

Apparently someone of 4chan said 8 people were fired over the game flopping, you can find out who they are by the job position posting after the game's release. Most of grunts but one notable exception is the lead map designer for some reason. But we also know that the director has stepped down from his role although he hasn't been fired.
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,700
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
Has anyone lost their job over this crap?
ProbablyMonsters made bank, they'll get promotions if anything.
Firewalk Studios will get merged into Bungie, de facto. Probably de jure in a bit, when things quiet down. Effectively a promotion.
The Sony suits can say yeeeah the game failed, but we bought all these experienced developers, who will work on our other game now that they are free.

If anyone is getting fired, it will be some finances guy in Sony, but finances people notoriously don't get fired (they chose who gets fired).
These are good news.
We wouldn't want Sony to fix their shit.
 
Joined
Nov 8, 2006
Messages
7,869
Location
New York
Has anyone lost their job over this crap?
Firewalk Studios will get merged into Bungie, de facto. Probably de jure in a bit, when things quiet down. Effectively a promotion.
Some of the lead employees of Firewalk Studios were former Bungie employees. Why would they go back hat-in-hand? As for the rest, why would it be a promotion? They have absolutely no leverage, and will very likely make less money there. Also, Sony laid off a number of employees from their more established studios earlier this year, how hard could it be to find danger-hair artists?
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,858
Has anyone lost their job over this crap?
ProbablyMonsters made bank, they'll get promotions if anything.
Firewalk Studios will get merged into Bungie, de facto. Probably de jure in a bit, when things quiet down. Effectively a promotion.
The Sony suits can say yeeeah the game failed, but we bought all these experienced developers, who will work on our other game now that they are free.

If anyone is getting fired, it will be some finances guy in Sony, but finances people notoriously don't get fired (they chose who gets fired).
Kind of a bizarre take. Less than two months ago Sony fired 220 people from Bungie, moved 150 out of the studio to work with other Sony devs and used around 40 people to create a new internal studio at SIE. Thats 400+ people that they kicked out of the studio. They had already fired more than 100 people last year. Since Sony bought Bungie they have almost cut the studio in half, from 1300+ devs to around 800.

Sony itself had already fired more than 900 devs just this year.
 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,560
Location
Schläfertempel
Whydoibother = confirmed Concord player.
By far the worst quality of this forum is people assuming anyone who corrects them must be a sinner/heretic/political opponent/whatever, and not just someone who sees a mistake and wants it corrected.
Culty as fuck.

The funniest aspect of the design of the character in question is trying to imagine her running around or carrying heavy equipment. Individuals with such a physique tend to get out of breath simply climbing the step onto a bus.
That's irrelevant. Small guy with big gun is a trope in similar games.
The problem is they all look dull, and you can't tell them apart at a glance. I haven't played the game, but I imagine its important to be able to tell who just ran into you within 0.01 seconds of that happening. Look at Team Fortress 2, you can play with no textures loaded at all, and just model sizes and skeletons will be enough to tell apart classes.
whydoibother = confirmed fat fuck.
 
Joined
Mar 3, 2010
Messages
9,298
Location
Italy
I haven't realized until now that codex is filled to the brim with venture capitalists and CEO's specialized in estimating spendings of an AAA studio running for 4 years.
It is a great boon we have such knowledge at our disposal for threads like this.
sometimes, all it takes is common sense.
 

ropetight

Savant
Joined
Dec 9, 2018
Messages
1,744
Location
Lower Wolffuckery
I haven't realized until now that codex is filled to the brim with venture capitalists and CEO's specialized in estimating spendings of an AAA studio running for 4 years.
It is a great boon we have such knowledge at our disposal for threads like this.
sometimes, all it takes is common sense.
Common sense missing for measly hundred thousands or two is not uncommon or unsensible.
 

Saldrone

Educated
Joined
Feb 18, 2024
Messages
188
The fact that an estimated 400 million dollars was invested into such slop and then get canceled pretty quickly will never not be funny to me :lol:
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,774
some retards on /v/ started making fan art of some concord characters, mainly the bootleg ramona flowers alien-cat thing (because of furries, obviously... 4chan boards are full of furfags and xeno/monster-fuckers now)

kinda funny a game having a resurgence of fan art only because it died


1726082634259232.jpg
4chan is full of paid glow niggas posing as edgy gen z trans kids and animal fuckers. It’s an attempt to shift internet culture
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
336
4chan is the easily accessible "Edgy Place on the Internet" that can get you cred among certain audiences. Expect more of this as time goes by.
 

ghardy

Educated
Joined
Jun 18, 2024
Messages
336
Dragon Age veteran crunches the numbers on Concord's reported $400 million cost: "A project that is in trouble can get really big in an effort to get it over the finish line"
"Did it cost 400 million dollars? I'm not sure, I think we can make it plausible that it did"
[Emphasis added]
RGPNyTp8g8ooRzEMQkAV3P-970-80.jpg.webp


BioWare veteran Mark Darrah has crunched the numbers on whether Concord's reported $400 million development costs are accurate, essentially concluding that it's entirely possible and plausible that it did.

In a new episode of his 'Mark Darrah on Games' podcast, the former Dragon Age executive producer precedes his analysis by reminding folks that he isn't an employee of Sony and thus can't base anything off of inside information. That said, he looks at publicly available data including Concord's development start date in 2018, as well as its 15 months in alpha, to form a rough estimate.

Darrah also estimates the "fully loaded staff month", that is how much it cost Sony to keep every member of Concord's development team on staff, to be $15,000 a month. That doesn't mean developers were making that much every month, but Darrah is estimating that each employee cost Sony that much in wages, supplies, hardware, office space, and also indirect costs including HR. He's also using that number in an effort to see whether Concord's reported $400 million development cost is even plausible, and according to his estimations, it is.

"A project that is in trouble can get really big in an effort to get it over the finish line," Darrah said. "So with those two numbers. 212 people on average, up until alpha, and 900 from alpha until launch, we get a grand total cost of about 402 million dollars. So, it's possible, if we do it purely through staffing with just a fairly simple ramp."

...

"Did it cost 400 million dollars? I'm not sure, I think we can make it plausible that it did. Certainly for a game with as relatively small scope, it's hard to see where all of that money went. It would've had to have been lost in iteration. It would have had to have been lost in inefficiencies due to team structure or massive team sizes. Like we just went through I think you can make the math work, and it might represent reality. It's also possible that the sources that are providing this number are exaggerating, or misinformed, or are getting their math wrong in some other way."

Darrah announced his retirement from BioWare back in December 2020 after 23 years with the company, so although he presumably has zero insight into Sony's finances beyond what's available publicly, he does know a thing or two about game development costs. Still, the exact dollar amount of Sony's financial loss from Concord, which was in development for around eight years, is yet unknown.
 

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