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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'CD Projekt Red' started by Azazel, Jun 10, 2018.

  1. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    The main thing I remember about CD Projekt's marketing before The Witcher 3 was released is that were more trailers and gameplay videos for people to geek out about. And they typically told interesting stories instead of being merely gameplay mechanic demonstrations or lore dumps. As I said last year: https://rpgcodex.net/forums/threads...ll-november-19th.122398/page-201#post-6288030

    We learned about Cyberpunk 2077's story hook last year. It's about Keanu Reeves-Johnny Silverhand's digital ghost and an immortality chip.
     
    Last edited: Jul 5, 2020
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  2. rusty_shackleford Arcane

    rusty_shackleford
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    It's a story about dongsliders and trannies
     
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  3. Yosharian Magister

    Yosharian
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    Also there are signs that CDPR has learnt from past mistakes, for example in a recent video I heard that they are removing Witcher 3's quest marker map spam and trying to make quests more organic to discover. That alone is a really good change and evidence that they are at least trying to iterate on what they did with TW3, rather than just cranking out a carbon copy with a fresh coat of paint.
     
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  4. eilef Educated

    eilef
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    And yet they managed to add and present Witcher sense 2.0, and make it even more boring. At least the car will not be magickly appearing on top of the houses, like the horse did.
     
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  5. Yosharian Magister

    Yosharian
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    I don't disagree that there are some really stupid mechanics in place, for example I absolutely despise the MMO approach to enemy stats, Destiny-style bullet damage, I'm worried that the itemization will be shit, etc
     
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  6. rusty_shackleford Arcane

    rusty_shackleford
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    I'm sure they did, probably not in a way you'll like though.
     
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  7. Quillon Magister

    Quillon
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    witcher sense equivalent is that alternate vision/analyse mode? which shows enemies' stats etc through which ranged hacks done, braindance is a gimmick of its own
     
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  8. eilef Educated

    eilef
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    I just hope there is not a lot of "braindance" in this game. I hated when they showed it, and scanned enough shit for the lifetimes ahead in both D2 and the horror that was Andromeda.
     
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  9. Lord of Riva Prophet Patron

    Lord of Riva
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    Strap Yourselves In Pathfinder: Kingmaker
    It may just be the early iterations of this, in fact I believe if done well it can really add to the game. Both due to storytelling but also C&C but we will have to see.

    If this is just a pixel hunt/info dump thing for the whole game it will indeed be a bit shit.
     
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  10. Sarkile Augur Patron

    Sarkile
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    They say braindance is mostly used as porn. Hopefully that's all it is outside of the quest in the trailer. It might be a semi-fun distraction on occasion, but it's absolutely bizarre that they sold braindance as a huge selling point for these teasers.
     
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  11. Gargaune Cipher

    Gargaune
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    I can't give you an Agree, so I'll just tell you that I agree. Aim sway is an excellent fit for Action-RPGs because it allows you to combine the player's skills, respectively their reflexes and precision with a mouse, with the character's skills, modelling their abstract competency with a weapon. Then mixing in bullet drop just makes the first part better.
     
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  12. Wulfric Pinewood Arbiter Possibly Retarded The Real Fanboy

    Wulfric Pinewood
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    There will be no subways or ridable trains in Cyberpunk [ like in the movies ] , it will work as fast travel only.

    [​IMG]
     
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  13. Terenty Arbiter

    Terenty
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    Keanu didn't offer his seat to the lady on the right, cancel him!!
     
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  14. typical user Arbiter

    typical user
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    Here's me hoping they might add that stuff in first DLC. Remember Blood and Wine for Witcher 3? People modded more skill slots into the game plus some complained you only had divine chest travelling with you but no real home. They added those elements in Blood and Wine and furthermore they integrated mutations to NG+.

    Wall-running won't be back, too much work. But car customization, expansion on fast-travelling by adding cutout subways? That is possible. I also expect the DLCs that they are planning might add additional lifepath to choose, for example a Rockerboy or Solo proper. They have designer/art-teams doing those, these people do not sit idly while others are testing and fixing the game.
     
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  15. Kem0sabe Arcane

    Kem0sabe
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    I predict there won't be any expansive single player dlc. Everyone not fixing the game for release is probably working on the online game. And if Cdprojekt isn't dumfucked, that's where they will put every bit of manpower they have, as it will extend the life of the game and if monitized, will be a money printing machine.
     
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  16. Comrade Goby Magister

    Comrade Goby
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    Project: Eternity
    They need modding tools to have true longevity like GTA and Skyrim
     
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  17. Dodo1610 Magister

    Dodo1610
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    GTA never had official modding tools or support.

    CDPR actually told their investors that there will be single-player DLC
    https://www.essentiallysports.com/cyberpunk-2077-cdp-reveals-important-dlc-news-esports-news-2020/
     
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  18. Ol' Willy Dumbfuck! Dumbfuck Zionist Agent

    Ol' Willy
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    Perfect one is:

    - no hitscan. Ballistics on the level of STALKER.
    - no crosshair. Works good to simulate hip-fire routine.
    - Iron sights/optics with swaying dependent on the relevant guns skill.
    - aside from swaying, it's reload time, automatic fire control, drawing, malfunction fixing and other stuff relevant to gun skill.


    For a "cyberpunk" game no crosshair gimmick is obligatory. You should have a choice to get various smart guns/augmentations that will help you shooting without even looking at sights.

    [​IMG]
     
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  19. Nah, more likely still Covid-19.
     
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  20. santino27 Arcane Patron

    santino27
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    I'm aware. Not particularly impressed or interested, but aware. Which I think was the original point.
     
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  21. Kleptocratic debt serf Scholar

    Kleptocratic debt serf
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    I wasn't complaining about the delay, just making an observation that a generation of instant-gratification fuckwits have a lot of patience, at least for CD Projekt... Normally they complain when games are delayed more than once.

    Rumor has it that the PS5 drops on 11/20, so this delay jibes with a PS5 day 1 game release.
     
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  22. Konjad High on potatoes Patron

    Konjad
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    Strap Yourselves In Torment: Tides of Numenera Wasteland 2
    I wrote a post in the wrong topic, so I'll copy-paste it here:




    tl;dr:

    Interesting sci-fi setting, kind of like Deus Ex, but much worse (not bad, but far from DE quality)
    Watch Dogs-like driving (generally bad, much worse than GTA) with extremely scripted and dead city except quest locations
    inventory is terrible
    hacking is mediocre
    Combat is Borderlands-like with all its drawbacks (I criticized this kind of combat in The Outer Worlds quickie)
    Melee is also rather meh
    UI is Witcher 3-like
    Quite cool memory-reading of NPC gameplay and quests (which feels often like adventure games)
    Story and quests seem very interesting

    Therefore, seems like Witchers - great story and quests, but gameplay is weak. The guy says it's mostly like science-fiction Witcher 2 (not 3, not 1, it's a game that tries hard to be western AAA title, but falls short).
     
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  23. Bliblablubb Arcane

    Bliblablubb
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    I love how there are already "leveling guides" for CP2077 on YT with 100ks of likes... where some dude spends 30 mins reading the origins out loud and giving fascinating tips like "it is better to focus on a stat then spreading your points"...
    :negative:
     
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  24. Yosharian Magister

    Yosharian
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    Yeah haha I saw ESO's video titled "WATCH THIS BEFORE YOU BUILD YOUR CHARACTER" I'm like dude the game's not out yet
     
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  25. Bliblablubb Arcane

    Bliblablubb
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    Getting mixed feelings from that. Combat in TW2 was terrible, more rolling around than Fable. And quick time events. To suck up to the consoletards.
    Story branching was of questionable quality as well. Roche's was great, but the other was... I only dragged myself through it for completionist reasons.
    And the end area had tacked on pointless choices. Rescue Triss or not! Nah, she gets rescued anyway.
    Half of the game felt like I missed an important dialog somewhere, or reading the books was mandatory.
    The endboss tells me he saved Yen. Who was that again? Oh right, Geralt's "the love of his life (tm)". I thought that was Triss? No? Okay Letho, the game apparently wants me to let you go. Bye!

    TW3 was such massive incline to that mess, please don't go back there CDPR. :(
     
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