Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
'K since they are going to nail sound design so much and taking Mike Pondsmith on board, I retract some of my gripes.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,102
Location
Nantucket
Why is everybody so enthusiastic? This combat looks like some slow garbage.
Because if you play an immersive sim and fire a single round, you're doing it wrong. Just go stealth+netrunner bro. Mediocre combat is a great way to filter run'n'gun plebs.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
If it's possible to stealth your way through the game, I might get this somewhere down the line. I can't stand shooters, no matter how good the gameplay is, or how atmospheric or brilliantly written they are. But a cyberpunk stealth game? Sign me up.
 

Avarize

Magister
Joined
Nov 17, 2019
Messages
1,504
Location
Handmaid's Tale
Given how Witcher 3 worked, I'm sure it will be there most likely. I sure as fuck hope it isn't the same way as how you get it in W3 though (aka, replace Ciri with how you treat Johnny Silverhand and there being one very important side quest at the end of the game that heavily impacts what faction would take over a part of the City). In the context of Witcher 3 it works but holy fuck would it be a ton of missed potential even by what 2077 has set up so far to just copy paste that concept again.
I hated the Ciri segments and I don't understand at all why some people want a Witcher sequel with her as protag.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
Kek, this is borderline HARDBASS!
O74RQEp.gif
Reminds me of this track from Syphon filter 2 loved this game as a kid.

 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,625
Why is everybody so enthusiastic? This combat looks like some slow garbage.
Because if you play an immersive sim and fire a single round, you're doing it wrong. Just go stealth+netrunner bro. Mediocre combat is a great way to filter run'n'gun plebs.
Ah, memories. When I first played Deus Ex back in the day, my Riva Vanta couldn't cut the framerates for proper FPS combat so it was either play stealth or not at all.

That said, let's not get ahead of ourselves with the "immersive sim" epithets. I'm still reasonably optimistic for this thing, but I'd be positively shocked if they pulled off an open-world Deus Ex.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,682
Location
Asp Hole
Well well, so even the philistines have jumped on the hype train :positive:

:hype:


OH SHIT you can ride rollercoasters in this game???
pre-ordered

The very game is a rollercoaster, but imagine the motion blur!

Welp, i'm excited

Who is Cyberpunk 2077 for?
  • Story fans
    Cyberpunk 2077 not only tells a gripping main story, but also adorns each secondary task with at least a little story. The role-play does not shy away from serious topics such as child murder and rape.
  • Deus Ex connoisseur
    Anyone who played the first Deus Ex appreciates not only the different solutions, but also how the game world reacts to their own actions - for example in the famous scene with the ladies' room. Cyberpunk 2077 inherits this spirit and also reacts to my actions in quests and dialogues. In addition, every mission offers several possible solutions, I can fight, hack or sneak.
  • Role player
    Thanks to the multi-faceted and free character system, you can combine skills as you wish and play as a shotgun hacker or katana ninja, for example. No way of playing has seemed superfluous or useless so far.
  • Atmosphere lovers
    The Cyberpunk game world is built with a lot of love and the lighting atmosphere is fantastic even without ray tracing. And the punk soundtrack resounds from the car radios, most of which was recorded especially for the game. By the way, there is also a jazz station, which I think is wonderfully suitable for cruising over the freeway.
Who is Cyberpunk 2077 not for?
  • Friends of »Realism«
    In contrast to role-playing games like Gothic, Cyberpunk 2077 does not logically integrate every game element. Fast travel, for example, is simply a teleport, crafting takes place via a menu instead of a workbench.
  • Happy-End-Fans
    There are funny and happy moments in Cyberpunk 2077, but basically the setting is dark and brutal - and the game lets you feel that too. If you want to play something that lifts your own mood, you might be missing the place here.
  • Rockstar lovers
    Okay, we have to restrict that a bit: Of course, you can also have fun with Cyberpunk 2077 if you enjoyed playing GTA 5 and Red Dead Redemption 2 (in single player mode). You just have to realize that cyberpunk cannot lead to the same open-world chaos as the Rockstar games.
  • Racing player
    If a realistic and demanding driving model is important to you in a game - regardless of the genre - Cyberpunk 2077 will not make you happy. The cars are not spongy, but they are not realistic either. And the collision behavior shows strange capers.
  • Shooter purists
    The shootings of Cyberpunk 2077 play well and smoothly, but not like a shooter because opponents swallow a lot more bullets. Headshots cause additional damage, but are not immediately fatal either. Cyberpunk 2077 is a role-playing game in which character and item values are more important than skill.
Also from that german preview.

Yeah, it's Arasaka tower assault from 2020.



And here is Johnny rendered with the power of PC.

This game will be Game Of The Decade

:bunkertime:

IGN being IGN:

Unfortunately, like I said before, with a game this broad, there are bound to be some rough edges – and while the quests themselves are entertaining, the way they are managed is probably one of the roughest things I saw. Cyberpunk 2077’s quest log is a big messy list, and figuring out which of your many quests to pursue next is a hassle for a few reasons: there’s no indication of the XP, money, items, or Street Cred a quest will reward; no sense of how difficult a quest will be beyond a vague “Danger” descriptor like “Moderate,” “High,” or “Very High,” when an actual level number would have let me decide if I should try to punch slightly above my weight or not; and there's little convenient way to tell what’s near you beyond tracking a quest and then tabbing over to the incredibly busy map to see if the waypoint is close by. Generally whatever I picked was enjoyable, but if it’s going to give me this many things to do then I wish there were better tools to inform my decisions about the order to do them.

:roll:

I'm surprised he didn't want content warnings as well.

There's something appealing about the mix of dystopian futurism and chill '40s jazz."

8ff3565c92508751149a3ccb7258f495.gif


And, guess who was almost cast as Spike in a live action adaptation :D
 

Dedicated_Dark

Prophet
Joined
Nov 21, 2015
Messages
1,014
Location
Beyond the Grave
Man! You wankers are hyped about this corporate game, while simultaneously dissing every other corporate game. -_-

I'm mostly sure atleast the gameplay department is gonna be shit, but yea, glorified movies where you can walk around is what the crowd demands and that's what they'll get.

Edit: Seems the director and writer are dudes who worked on Witcher 1 & 2, not Witcher 3. I do have some hope now afterall..
 
Last edited:

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
Why is everybody so enthusiastic? This combat looks like some slow garbage.
Because if you play an immersive sim and fire a single round, you're doing it wrong. Just go stealth+netrunner bro. Mediocre combat is a great way to filter run'n'gun plebs.
Now I am interested. I have no desire to play the average FPS combat, but something more deliberate (closer to a sim) is up my alley. I need to check the latest gameplay to see how it was changed.
 

Junmarko

† Cristo è Re †
Patron
Joined
Jun 20, 2011
Messages
3,553
Location
Schläfertempel
I like the 2077's augs UI because is reminiscent to Deus Ex 1.
It is very cool in that sense. Aggravating that the character stat/inv/equ screens have been shown the least in every demo vid they've pushed out. Nevertheless, my hype has gone up a little bit.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,664
Location
Tuono-Tabr
Why is everybody so enthusiastic? This combat looks like some slow garbage.
Because if you play an immersive sim and fire a single round, you're doing it wrong. Just go stealth+netrunner bro. Mediocre combat is a great way to filter run'n'gun plebs.
Now I am interested. I have no desire to play the average FPS combat, but something more deliberate (closer to a sim) is up my alley. I need to check the latest gameplay to see how it was changed.

I find this reddit thread relevant and wish people would have to sign such a form before p(l)aying.

Before you review bomb this game day 1, remember...

This is an RPG.

It is not a AAA shooter with deep gunplay mechanics and intuitive aiming.
This is an RPG, with guns in it.

It is not a high spec driving/racing game with dynamic drifting and G-force physics.
This is an RPG, with driving in it.

It is not a dating simulator with softcore porn.
This is an RPG, with sex in it.

It is not a stealth game built entirely around the mechanic.
It is an RPG, with stealth in it.

People late to the hype train, drooling over the promises of the most perfect game ever, without paying attention to what the devs are all telling you, are going to throw a tantrum when they find out the game is made around the story and characters.

The game is made to be a deep role playing experience, which requires you to go in with an open mind and desire to be immersed in a new world. When you go in as a 5 year old wanting to play the new Call of Duty and mindlessly shoot everything highlighted red, you will be disappointed.

Make sure you know WHY you are buying this game and are so excited for it and not just jump on the hype train to be a salty bitch when its not what you thought.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Life is so boring when you are intelligent. I was saying it's going to be good from the start, and it is.

Meanwhile, the cyberpunk aestethic connoiseurs and the npc density experts maintained that:

"The game isn't dark enough"

"It's a shooter, not an RPG. OMG, here is a screenshot of their twitter where it says action adventure game, I got mad analytical skills!!"

"Herp-derp, streets are not crowded"

"The music is something-or-another, not cyberpunk, sci-fi nigger simulator"

Refuted on all accounts.

Big surprise, CDPR know how to make games better than the "experts" commenting from the sidelines.

I still imagine it will be quite a buggy mess at release, but it will get there.
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
2,334
Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
Because if you play an immersive sim and fire a single round, you're doing it wrong. Just go stealth+netrunner bro. Mediocre combat is a great way to filter run'n'gun plebs.

What you describe is a stealth game (see Thief), not an immersive sim as one of their core elements is to allow multiple ways to approach problems and mixing approaches (remember Spector's talk about how Deus Ex isn't as good as Thief at being a stealth game nor as good as Quake at being a shooter game, but what makes it special is allowing you to do both). A proper immersive sim allows for the run&gun and the stealth approaches as viable solutions (preferably among others too).

(though as a sidenote i remember an interview where -IIRC- Pawel Sasko said that CP2077 isn't an immersive sim)
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Big surprise, CDPR know how to make games better than the "experts" commenting from the sidelines.
If you're a fan of level scaled visual movies with popamole combat, then yes.
I'm a fan of that too. Mostly a fan of knowing what to expect from a game and hence being able to enjoy it.

I do have over 300 hours in Underrail.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom