AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
This kind of reasoning is why the Deus Ex franchise is where it is.
This kind of reasoning is why the Deus Ex franchise is where it is.
Deus Ex and Shock 2 had garbage gunplay too, and these games are undisputable classics.
In System Shock 2 its no doubt what the focus was too on that pure tension.
I will admit though playing Deus Ex with the laser pointer made me realise how redundant those accuracy skills are and the game probably would be better for it had it not had them and instead gave you something tangible to use like the Rifle skill does.
System Shock 2's gated items approach I felt was wrong as it doesn't provide much incentive to mix it up you min-max to what ever gives the best weapons and as such some of the skills are undercooked (Exotic for example).
With Deus Ex people forget about it since nobody ever playsfull rambo, due to the actual gunplay being 100% avoidable thanks to all the much more fun stealth tools, and on the highest difficulty level direct combat is really undesirable due to the lethality. The horrible gunplay is basically punishment for not playing the game right.
I kind of doubt this will be the case with Cyberpunk
similar but unlike Bloodlines its tied to Movement. Bloodlines you can still run and gun no problem.I can't remember the laser pointer, but was the base system like in Bloodlines with the target cross and thus the place the bullet would hit spread the less firearms stat you have? I find this a good compromise, your skills do matter but not absolutely.
Pulling the trigger is easy. Keeping a weapon stable while pulling the trigger is another matter entirely. There is also the matter of HOLDING a weapon properly (a revolver, for example). Or... loading a weapon:I completely agree with that, I mean how difficult can it be to pull a trigger?
Joined: Nov 24, 2014Shh, you'll expose 2015-2020 tryhards for not having played Deus Ex and Shock 2. :D
I'm more worried of people who expect to be able to finish CP77 only with shooting. You know they do exist.
That's a big Oof from me. This alone is a huge mistake. So that rules out Resource Management gameplay.You never run out of bullets
CP77 will be a groundbreaking game. I.e., it will set the new standard in regards to level scaling.Why are there level-gated items?