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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Quillon

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Dec 15, 2016
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5,296
Thanks fucking god Adam Badowski's running the studio;

2183481_0.jpg

all da pervs mean this by saying "we want Ciri in CP77", she was your "daughter" ffs :P
 
Last edited:

Dodo1610

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Thanks fucking god Adam Badowski's running the studio;


all da pervs mean this by saying "we want Ciri in CP77", she was your "daughter" ffs :P

Well she is Geralt's adopted daughter so I guess......

Anyway Ciri belongs to the Witcher world and Cyberpunk should be it's own thing.
 

passerby

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Unfortunatelly, loverslab will take care for this issue, whether you want it happen, or not.
 

fantadomat

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Even if i enjoy all the Ciri porn gifs,i do believe that she shouldn't be in the game. Different worlds and all that jazz.
 

Frozen

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Only way she is not in as an Easter egg is to hide how inferior visually this game is to TW3
 

DalekFlay

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I'm thinking it will be cross generation. Release in 2019 and as an enhanced edition in 2020 or sometime after.

I think they either do that or they wait and sell everything at once in 2020, and since they're flush with cash from The Witcher 3 they don't really care which it ends up being.
 

Shadenuat

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Dec 9, 2011
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Russia
The more I read about this game the more I feel like it's just Mass Effect but cyberpunk, open world, and first person. I can't wait to be hamfisted into a role I never wanted along with a generic as fuck voice.
Well witcher 3 is kinda ME with swords

The difference lies wholly in execution

ME world eventually became retarded, Witcher world is fun
ME writing is bad, Witcher writing is excellent
ME exploration had worthless fill the quota shit, Witched also had that, but it was not required for the plot
ME had popamole cover primitive shooting, Witcher had popamole roll for win one

So yes, we are probably.. definitely, getting an AAA game with awesome buttons.

The difference is, the setting, characters and dialogue will probably not offend our intelligence.

It's like the difference between kotor 1 and kotor 2. or fallout 3 and fallout new vegas. just maybe not as different.
 

Taskityo

Educated
Joined
Nov 14, 2015
Messages
68
I mean I wouldn't mind if Ciri was included as an Easter Egg, but I imagine she would have been observing the Alt. Universe Cyberpunk Earth she ended up on in secret. I'm not up to speed with every bit of Cyberpunk Lore, but are the vast majority of people in the setting cyber enhanced in some fashion? Would she be a rare oddity for essentially being a 'normie' Human like in Ghost in The Shell?

Definitely a lot fans creating pretty good artwork around the idea:
maxresdefault.jpg

For the language topic, I've never heard someone interject a native language word while speaking something else in normal conversation. Not saying its not a thing, but I just don't have a frame of reference or experience for that. Even where I live in the Midwest, there are plenty of Hispanic and African folks that are my neighbors and they either A. Speak in their native language among themselves or B. Speak in plain English to me.
 

Quillon

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Dec 15, 2016
Messages
5,296
I mean I wouldn't mind if Ciri was included as an Easter Egg, but I imagine she would have been observing the Alt. Universe Cyberpunk Earth she ended up on in secret. I'm not up to speed with every bit of Cyberpunk Lore, but are the vast majority of people in the setting cyber enhanced in some fashion? Would she be a rare oddity for essentially being a 'normie' Human like in Ghost in The Shell?

Definitely a lot fans creating pretty good artwork around the idea:

They'd need to jump through a lot of hoops if they were to put Ciri in CP77 for a fucking pitiful fan service, CDPR/Cyberpunk setting just doesn't need that shit.
 

Taskityo

Educated
Joined
Nov 14, 2015
Messages
68
They'd need to jump through a lot of hoops if they were to put Ciri in CP77 for a fucking pitiful fan service, CDPR/Cyberpunk setting just doesn't need that shit.

Okay - regardless of hoops or disdain for the idea, is it rare or not for a human to be completely unaltered in Cyberpunk? Just curious.
 

Quillon

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Joined
Dec 15, 2016
Messages
5,296
Okay - regardless of hoops or disdain for the idea, is it rare or not for a human to be completely unaltered in Cyberpunk? Just curious.
I don't know but it should be safe to assume there would be poor people who can't afford it, "purists" and new born babies at the least :P
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
“I was expecting a ton of questions,” he told me, “about transhumanism. About the philosophical aspects of humanity.” To him, it seemed like no one in the entire cavalcade of international journalists, including me, had really gotten the point that he and his team were trying to make"
https://www.polygon.com/e3/2018/6/21/17486044/cyberpunk-2077-storytelling-failure-the-witcher-3

Copy-paste or nobody will read

Cyberpunk 2077 has a difficult challenge ahead of it when it comes to storytelling
Past is prologue, and the co-founder of CD Projekt Red is an excellent historian

cyberpunk_2077_screenshot_04_3840.0.jpg


During my interview with game director Adam Badowski, the man leading the Cyberpunk 2077 team seemed apprehensive about the game’s reception. Of course, he’d basically been locked inside a conference room for three straight days and wasn’t quite aware of just how well the game’s 50-minute hands-off demonstration was being received. It was a rare moment for me as a journalist, a kind of Schrödinger’s cat situation.

Inside that interview room, the first public showing of Cyberpunk 2077 was simultaneously a huge success and a catastrophic failure. The situation weighed heavily on Badowski.

“I was expecting a ton of questions,” he told me, “about transhumanism. About the philosophical aspects of humanity.” To him, it seemed like no one in the entire cavalcade of international journalists, including me, had really gotten the point that he and his team were trying to make.

That’s when Marcin Iwiński, the studio’s co-founder and joint CEO, turned to his colleague to reassure him.

“There’s one thing that I would like to say,” Iwiński said, addressing me but looking straight at Badowski who was slumped in his chair. “It means that we are doing a good job, because this is a game and apparently people feel it as a game and they don’t need to ask this question. In a way, it is an achievement.”

Badowski nodded slightly.

“But at the same time,” Badowski said, looking at the floor, “we are — CD Projekt — we are storytellers, so there are different layers of deepness to our stories and our game.”

There was a pause in our conversation.

“To wrap this up, I’ll just tell one last story,” Iwiński said, turning once again to me. “A long time ago, before The Witcher 3 was out and when the team was just starting to work on [the script], I was with Adam in Lyon, France and we were walking somewhere.

“That’s when I asked Adam, ‘Can you tell me the story of The Witcher 3?’ And Adam started. He was, ‘La la la. Li li li.’ You know, factions, political groups. I’m into the lore. I’m a huge fan. I’ve read all the books.”

“And I lost him,” Badowski said, still staring at the floor.

“After 45 minutes, I said, ‘Adam, stop. I can’t stand it.’ And that’s pretty much what our games are if you just write it all down. But then you start to play them, and you get immersed in them, and that is the magic of the prologue of Witcher 3. We’ve been discussing that a lot recently. It was more like you felt [the game’s themes]. You suddenly understand it because we did these certain things. We served it properly to you, so that’s exactly what we want to do again with Cyberpunk.

“Things have to be self explanatory, and when you get immersed — don’t worry, you will get a lot of depth as you did with The Witcher 3 — but the depth will automatically come with understanding. If that’s not the case, it means we have failed.”
 

AwesomeButton

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I think I watched this Badowski guy in the Making of Witcher 3 videos, where he was talking about the writing. If it's the same guy, then he is a better writer than Sapkowski will ever be, Obsidian needn't even apply for a contest.
 

Rahdulan

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I don't know why people are surprised by any of this. For good or ill, but look at the Witcher trilogy and you can see CDPR has never been one to rest on their laurels over experimenting with new ideas compared to something like, I don't know, Mass Effect trilogy where you can clearly see the same baseline across all three games. I would be extremely surprised if Cyberpunk 2077 was just SF Witcher regardless of the perspective.
 

Aim1ess

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Jun 6, 2018
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“I was expecting a ton of questions,” he told me, “about transhumanism. About the philosophical aspects of humanity.” To him, it seemed like no one in the entire cavalcade of international journalists, including me, had really gotten the point that he and his team were trying to make"
https://www.polygon.com/e3/2018/6/21/17486044/cyberpunk-2077-storytelling-failure-the-witcher-3
Did he really expect people to whip out some philosophy books and start talking about where the human soul is located and if human concsiousness can be transferred to a machine at E3, the place people go to hype games? Even within pop media this shit has been discussed a lot. The Matrix and Ghost in the Shell came out a long time ago, and this is based on a game from the 80s that already had all the themes, and those weren't the first times this shit was explored by a long shot. This game isn't breaking new philosophical ground, even within mainstream culture. Beyond that all people know about the story is you're a mercenary trying to climb the ranks. Technically I didn't see the demo though, so I mean maybe he's saying people focused on the wrong parts of it, but this just sounds out of place.
 

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