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Star Wars Dark Forces remaster from Nightdive Studios

schru

Arcane
Joined
Feb 27, 2015
Messages
1,134
Is it possible to get Dark Forces II running on an XP vmachine at all? I run the JK.exe in the install folder and the farthest I get is the first cutscene then the game crashes. I've messed with 3d acceleration but the only difference is that I'll get a blackscreen with sound effects. Still no go.
Have you tried DgVoodoo?
Also make sure to install the unofficial patch for both Dark Forces 2 and Mysteries of the Sith.

https://community.pcgamingwiki.com/...ight-df2-mots-pre-patched-unofficial-patches/

Thanks, I think that mostly fixed it. Had to fool around with a few mouse setting but it runs now in beautiful 90s polygonal 3d glory.
You installed the patches or just messed with DgVoodoo?
At first I did the patches but it made the game stutter on XP so I uninstalled those but DgVoodoo fixed my other problems.
Cool.
So all runs smoothly then?
It seems that Dark Forces II had its music tracks distributed between two discs, so that it was necessary to swap them at some point in the game. GOG's solution for playing the music probably doesn't work on newer Windows releases, so a workaround may be needed.

One way may be to use _inmm and create two play-lists, exchanging one for the other at whatever the appropriate point may be.

As for dgVoodoo, it's worth playing around with the resolution scaling and internal resolution set in the 3dfx tab. It doesn't work in every game, but it's much preferable to standard upscaling performed by the graphics card or monitor. There's also the C.R.T. filter and a way to disable 32-bit colour mode and enable dithering in the hidden tabs accessible from the right-click menu.
 

NecroLord

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pOcHa

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Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag.
It also introduced the Krayt Dragon
I think it's a Kell Dragon.
But, yeah, Dark Forces did a lot of things right.

You're right it is a Kell Dragon. Still it's shocking to have all your weapons stripped and having to melee that beast.
Kyle Mothafuckin' Katarn.
Punching Kell Dragons to death and shaving his beard with a lightsaber.

I'm playing DF 1 right now and so far it's as good as I remember. I'm using The Force Engine which makes the game so much easier to play with the standard Doom controls. DF 1's controls were....poor....

I had a blast playing the entire series though.
you can find some mines (or was it grenades?) in the crawl space between two walls where you hide from him
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,415
Location
Flowery Land
Is it possible to get Dark Forces II running on an XP vmachine at all? I run the JK.exe in the install folder and the farthest I get is the first cutscene then the game crashes. I've messed with 3d acceleration but the only difference is that I'll get a blackscreen with sound effects. Still no go.
Just use OpenJKDF2 and run it normally.
 

JamesDixon

GM Extraordinaire
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Dumbfuck
Joined
Jul 29, 2015
Messages
11,247
Location
In the ether
Strap Yourselves In Codex Year of the Donut
It also introduced the Krayt Dragon
I think it's a Kell Dragon.
But, yeah, Dark Forces did a lot of things right.

You're right it is a Kell Dragon. Still it's shocking to have all your weapons stripped and having to melee that beast.
Kyle Mothafuckin' Katarn.
Punching Kell Dragons to death and shaving his beard with a lightsaber.

I'm playing DF 1 right now and so far it's as good as I remember. I'm using The Force Engine which makes the game so much easier to play with the standard Doom controls. DF 1's controls were....poor....

I had a blast playing the entire series though.
you can find some mines (or was it grenades?) in the crawl space between two walls where you hide from him

There's two kell dragons. The first one you have punch to death in order to open the doors to get to the thermal detonators for the second kell.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
8,936
Location
Southeastern Yurop
It also introduced the Krayt Dragon
I think it's a Kell Dragon.
But, yeah, Dark Forces did a lot of things right.

You're right it is a Kell Dragon. Still it's shocking to have all your weapons stripped and having to melee that beast.
Kyle Mothafuckin' Katarn.
Punching Kell Dragons to death and shaving his beard with a lightsaber.

I'm playing DF 1 right now and so far it's as good as I remember. I'm using The Force Engine which makes the game so much easier to play with the standard Doom controls. DF 1's controls were....poor....

I had a blast playing the entire series though.
you can find some mines (or was it grenades?) in the crawl space between two walls where you hide from him

There's two kell dragons. The first one you have punch to death in order to open the doors to get to the thermal detonators for the second kell.
On Hard there are 5 Kell Dragons :shredder:
 

JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,247
Location
In the ether
Strap Yourselves In Codex Year of the Donut
It also introduced the Krayt Dragon
I think it's a Kell Dragon.
But, yeah, Dark Forces did a lot of things right.

You're right it is a Kell Dragon. Still it's shocking to have all your weapons stripped and having to melee that beast.
Kyle Mothafuckin' Katarn.
Punching Kell Dragons to death and shaving his beard with a lightsaber.

I'm playing DF 1 right now and so far it's as good as I remember. I'm using The Force Engine which makes the game so much easier to play with the standard Doom controls. DF 1's controls were....poor....

I had a blast playing the entire series though.
you can find some mines (or was it grenades?) in the crawl space between two walls where you hide from him

There's two kell dragons. The first one you have punch to death in order to open the doors to get to the thermal detonators for the second kell.
On Hard there are 5 Kell Dragons :shredder:

I watched someone play the level and all total I think there's 10 of them.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
8,936
Location
Southeastern Yurop
It also introduced the Krayt Dragon
I think it's a Kell Dragon.
But, yeah, Dark Forces did a lot of things right.

You're right it is a Kell Dragon. Still it's shocking to have all your weapons stripped and having to melee that beast.
Kyle Mothafuckin' Katarn.
Punching Kell Dragons to death and shaving his beard with a lightsaber.

I'm playing DF 1 right now and so far it's as good as I remember. I'm using The Force Engine which makes the game so much easier to play with the standard Doom controls. DF 1's controls were....poor....

I had a blast playing the entire series though.
you can find some mines (or was it grenades?) in the crawl space between two walls where you hide from him

There's two kell dragons. The first one you have punch to death in order to open the doors to get to the thermal detonators for the second kell.
On Hard there are 5 Kell Dragons :shredder:

I watched someone play the level and all total I think there's 10 of them.
Right, I forgot that there are more of them even after you get your gear back.
You only have to fight 4 or 5 with your fists.
Now I gotta replay the game.
 

JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,247
Location
In the ether
Strap Yourselves In Codex Year of the Donut

NecroLord

Dumbfuck!
Dumbfuck
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Sep 6, 2022
Messages
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Location
Southeastern Yurop
Still looks like shit.
And the cutscenes are absolutely awful looking, whatever the hell they did to them.
But it's a REMASTER, right, guys?
Why are you not excited?...
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
1,961
Location
Adelaide
It's funny how the sound fx that are reminiscent of 1970s foley still sounds more permeating than modern Wwise synths.
Yes and the Lucasfilm audio kit is CD Quality audio too, so it makes no sense why they went with such low quality audio for this.
The voice acting could have also have been cleaned up, if not replaced with imitation voice actors. So low effort for a game that still works fine on modern systems.
 

NecroLord

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Joined
Sep 6, 2022
Messages
8,936
Location
Southeastern Yurop
Now, if you wanna play the original game, you are gonna have to purchase this shit too, just to have access to the original!!!
Fuck this.
I can already see it on GOG...
 

don_tomaso

Liturgist
Joined
Jan 9, 2006
Messages
290
Those remastered cut scenes are just like WTF. That dancing Vader just keeps cracking me up.

That shot looks really ugly when they dare comparing it to the OG just before, it really looks like shit. Also, look at the animation when kyles ship is flying slalom sideways between the rebel ships. Look at the first 5-10 frames of the sequence. Extremely sloppy animation if that is final, even for a previz that would be embarrassing.
 
Joined
Feb 19, 2005
Messages
4,575
Strap Yourselves In Codex+ Now Streaming!
I'm monitoring those Remaster announcements just to know which GOG Installers and Mods to backup next on my HDD. Fucking annoying.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,832
mkultra that's cool and all, but some of those aren't very faithful to the original style.

if you want some feedback on areas to improve on:
 

mkultra

Augur
Joined
Feb 27, 2012
Messages
469
mkultra that's cool and all, but some of those aren't very faithful to the original style.

if you want some feedback on areas to improve on:
Thanks! yes i'm aware of these. But the neon sign is absolutely still a neon sign, its animated so depending on the frame you capture it will look different.

The water i think just think looks better in that color, i tried both.. but yes it's not faithful to the original (neither is the cliff texture really, but i'll still prefer if both blends in a bit more nicely). i also added a bit of transparency to the water (not visible in that image though, its outdated), it's also not like how the original is, but an improvement, imo...

Here's a bit of a preview of some of the levels in-game https://www.youtube.com/watch?v=Rw2LC6PFDmc
 
Last edited:

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,832
mkultra that's cool and all, but some of those aren't very faithful to the original style.

if you want some feedback on areas to improve on:
Thanks! yes i'm aware of these. But the neon sign is absolutely still a neon sign, its animated so depending on the frame you capture it will look different.

The water i think just think looks better in that color, i tried both.. but yes it's not faithful to the original (neither is the cliff texture really, but i'll still prefer if both blends in a bit more nicely). i also added a bit of transparency to the water (not visible in that image though, its outdated), it's also not like how the original is, but an improvement, imo...

Here's a bit of a preview of some of the levels in-game https://www.youtube.com/watch?v=Rw2LC6PFDmc
it does look good, good to know about the neon sign.

did you consider uprezzing the menu background images? also, I think a few decals got missed like this tapestry hanging on the wall

1699371157508.png
 

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