10/10 muh miyazaki perfectionHow would you rate this game from 1 to 10?
That's why I always say that not every good or successful game needs to be turned into a series. Sometimes something good is fine as its own thing and respectfully left at that.
That's why I always say that not every good or successful game needs to be turned into a series. Sometimes something good is fine as its own thing and respectfully left at that.
Indeed.
People also want a BB2, but to me BB always felt a pretty self-realized product.
Tell me with a straight face that a Mailbreaker is as effective in PvE as a Butcher Knife or a large club.Tell me with a straight face that a Zweihander is as effective in PvE as a straight sword or Estoc. Go on.
Not all weapons are equal. Zwei is a pretty shit weapon this time around; stats are tighter, less extra points to spend on cranking dex and str at the same time to make it do OP damage early on. Moveset is worse too. Doesn't mean there aren't other decent heavy weapons or shitty light ones. I'm just glad rapiers were decent this time around in pve. Playing the first three games with big two handed weapons that pancake everything from outside attack range got old.
Tell me with a straight face that a Zweihander is as effective in PvE as a straight sword or Estoc. Go on.
I am telling you with straight face that Zweihander is effective in PvE as well. Currently playing few chars at once (where one is twohanded/zwei)
here you have me fighting frosty dude before road of sacrefices. With longsword i had problems with him but here zweihander did mince meat out of him (especially charged R2 attack which took most of his health away) fatrolling no less.
http://s1.webmshare.com/DA5Qx.webm
Overall Zwei isn't as powerful as it was in DS1 but still has terrific range and its R1 sweeps in pvp usually land even when someone rolls.
Also how do you know if something is normal attack r2 and charged r2 hmm ? Because when you play with someone the moment he starts attack you need to roll or you will be late.
Which is why it is effective. Because you don't need to charge it all the way. Just a bit so iframes will wear off.
It just kinda feels like it was a game made with absolutely nothing but pleasing the long-term fantards with shitty throwbacks to the first and second game in mind, with a couple interesting areas, most of which just came from the cut design artwork and assets from Bloodborne, and a frustrating and badly thought-out new combat system ripped from a game that was actually designed with fast-paced action in mind.It's weird, while I was playing the game I had a fucking blast. But after finishing all I can think of is everything that's sloppy, lazy, unfinished and soulless about this game.
I'm more and more certain Miyazaki absolutely didn't want to make a third DS but indulged his bosses who wanted muh moni (AZNs in general take hierarchy and obedience way more seriously than us). Game comes across as if he hated working on it, didn't have fun at all and just went through the motions to put out a somewhat respectable, solid product. But there's absolutely no love in this game, no soul, no quirky new ideas, no little touches or interesting concepts the previous Souls games were full of.
Anri's sword scales with luck. But a lot of people use the Astora straight sword since it appears to have a greater damage output over just about every other straight sword in the game. Using a raw gem can boost it even higher I'm told. But I haven't tested it.
So your example is a very messy fight against the Outrider Knight where you very nearly die? That's how it looked when I killed it the first time as well. Second time around, with a straight sword, I don't think I even took any damage...
Don't they use straight swords mostly so they can use the one that scales off luck? I actually haven't seen what route they use really, but I know at least one route involves beelining for that weapon. Though I honestly expect it to change a lot once people get better at the game, would make much more sense to kill dancer early with bleeds and leverage the early soul/titanite advantage into quick kills later.
When I checked the top speedrun last week (might be a different one now) he used astora straight sword+boss appropriate resins at first, then Anri's+Carthus rouge.Anri's sword scales with luck. But a lot of people use the Astora straight sword since it appears to have a greater damage output over just about every other straight sword in the game. Using a raw gem can boost it even higher I'm told. But I haven't tested it.
you still can make the weapons at the throne. just "examine" it and the menu will pop up.
I beat the "last boss", so wanted to dick around a little with boss souls and boss weapons.
Except that little throne sitting fucker is gone now.
So I guess I am done, fuck NG+.
Zep--
Anyone playing with the pontiff knight sword? I love the moveset but the scalings and the damage seem so shitty, it can't be infused/buffed, it uses twinkanite and it doesnt even have any cool effects on normal hits.
I mean, my point seemed pretty clear. Estoc happens to be one of the best weapons in the game. Using it as an example of light weapons being viable, then cherrypicking the zweihander is the same as what I just did from the other side of the fence. No sense comparing shitty weapons to good weapons, compare the best weapons in both categories.Tell me with a straight face that a Mailbreaker is as effective in PvE as a Butcher Knife or a large club.Tell me with a straight face that a Zweihander is as effective in PvE as a straight sword or Estoc. Go on.
I won't, because it's not? What does the Mail Breaker have to do with anything? I was talking about straight swords and the Estoc specifically. Now, I wouldn't be surprised if all the other thrusting swords were good as well, but I haven't tested.
Whatever point you're trying to make here, your examples don't really serve it well, I feel, as both the Butcher Knife and the Large Club are quite fast for their size and damage, which is why they actually work decently in DS3 PvE. There's a very big difference between a UGS and the Butcher Knife, at the very least.
Not all weapons are equal. Zwei is a pretty shit weapon this time around; stats are tighter, less extra points to spend on cranking dex and str at the same time to make it do OP damage early on. Moveset is worse too. Doesn't mean there aren't other decent heavy weapons or shitty light ones. I'm just glad rapiers were decent this time around in pve. Playing the first three games with big two handed weapons that pancake everything from outside attack range got old.
Well, I was replying to Perkel, who seems to think it's awesome. In any case, while Zwei was really overpowered in DS1, you couldn't really pancake enemies with heavy weapons in DS2 - best you could do is knock them down with some attacks. I certainly don't recall my many hours of playing DS2 with heavy weapons to have been a complete cakewalk.
I believe Miyazaki is From's president?
Second thing is at the entrance to the Grand Archive, the door is closed, but when you kill the three Lords, a key magically appears on a body next to the bonfire.
Did Bamco have some kind of multigame deal option with From that "forced" them to put out more Dark Souls games? Do they own the IP etc? Bandai-Namco is publically traded so I assume it's knowable info. I know that Bandai-Namco only handles the international publishing.