Night Goat
The Immovable Autism
I haven't finished it yet (only made it to Boreal Valley thus far) but based on what I've seen so far I'd give it a 8/10.How would you rate this game from 1 to 10?
I haven't finished it yet (only made it to Boreal Valley thus far) but based on what I've seen so far I'd give it a 8/10.How would you rate this game from 1 to 10?
From is someone else's bitch.
Is it known how much Kadokawa intends to interfere in From Software's operations? Does Miyazaki actually have creative freedom now that he heads From Software, or will Kadokawa insist on pumping out more Dark Souls clones, even if under a different name? For that matter, Kadokawa reached an agreement to purchase From Software only days after the release of Dark Souls 2 in 2014, and finalized the deal a month later, so what effect did it have on the decision to develop Dark Souls 3 rather than something more of a departure in the way that Bloodborne was to Dark Souls and Dark Souls had been to Demon's Souls?I believe Dark Souls 3 was being worked on before Miyazaki became President, so presumably he didn't want to just scrap all the work they'd done. Had Miyazaki been President this whole time, we probably would have gotten two completely different games instead of Dark Souls 2 and 3.
Having finished my second playthrough with the intent of doing things in as different of an order as possible, it's pretty clear just how half-assed the sequence breaking is. For one, even if you kill Emma and Dancer (and Dragonslayer Armor, Oceiros and Champion Gundyr, in my case) before killing all the Lords of Cinder, you'll still get her dialogue and be teleported to the room, which makes no fucking sense if she's dead. Second thing is at the entrance to the Grand Archive, the door is closed, but when you kill the three Lords, a key magically appears on a body next to the bonfire. If I had actually done all this without knowing the expected sequence, I'd be looking all over for the Archive key.
Is it known how much Kadokawa intends to interfere in From Software's operations? Does Miyazaki actually have creative freedom now that he heads From Software, or will Kadokawa insist on pumping out more Dark Souls clones, even if under a different name? For that matter, Kadokawa reached an agreement to purchase From Software only days after the release of Dark Souls 2 in 2014, and finalized the deal a month later, so what effect did it have on the decision to develop Dark Souls 3 rather than something more of a departure in the way that Bloodborne was to Dark Souls and Dark Souls had been to Demon's Souls?
will Kadokawa insist on pumping out more Dark Souls clones
Kick power scales with right hand weapon reinforcement!
Took a +0 Greatsword and kicked a standard high-wall hollows wooden shield, took two kicks to break his guard. Switched to a +10 Greatsword and only needed one kick to break the hollows guard. No ring boosting gear was used. Just thought it was an interesting find.
Also worked with smaller weapons I tested, +0 brigand twindaggers took two kicks, +8 took one kick. Probably old news, but for people that didn't know, TIL!
Now DS3 bitch slapped them in the face and you make new excuses?
There's no team A/B, just different chinese outsourcers.
Miyazaki gets the final call about everything even though he himself is responsible only for writing the story.
Just like he did in DS2. The "engine" is 20 years of legacy tech, theres no editors, just 3dsmax, photoshop and hand edited scripts and shaders.
A review for the game, about half of it consists of my thoughts on it: http://thegameslashers.blogspot.co.uk/2016/05/dark-souls-iii-review.html
Cowboy Moment "you couldn't pancake enemies with heavy weapons in ds2"
dude, did you never 2hand a greathammer?
dint need a greathamma, the Gatsu sword pancaked enemies with its r1-r1 just fine
which is now its weapon art in ds3 i think
A review for the game, about half of it consists of my thoughts on it: http://thegameslashers.blogspot.co.uk/2016/05/dark-souls-iii-review.html
As promised, toro.
A review for the game, about half of it consists of my thoughts on it: http://thegameslashers.blogspot.co.uk/2016/05/dark-souls-iii-review.html
Very good review, agreed on almost everything, except the last paragraph. I don't think the IP went out with a boom, at least not in vanilla. But just as with DS2 if the DLCs are good fans will be forgiving.
A review for the game, about half of it consists of my thoughts on it: http://thegameslashers.blogspot.co.uk/2016/05/dark-souls-iii-review.html
As promised, toro.
Dark Souls 3 is the best cause ... Miyazaki cannot do anything wrong and Fashion Souls.
You are a delusional fanboi. The review is garbage.
A review for the game, about half of it consists of my thoughts on it: http://thegameslashers.blogspot.co.uk/2016/05/dark-souls-iii-review.html
As promised, toro.
Cowboy Moment "you couldn't pancake enemies with heavy weapons in ds2"
dude, did you never 2hand a greathammer?
dint need a greathamma, the Gatsu sword pancaked enemies with its r1-r1 just fine
which is now its weapon art in ds3 i think
Not as good as the greathammers (some enemies could take both hits, a single 2h R2 from greathammer however worked -- even on the reindeers in horse-cock alley), but sure whatever. Point is that weapons DID pancake.
Gatsu sword will pancake with the vertical R2 attacks- the second one in the combo or when used after a roll.I don't remember Gatsu sword pancaking, but it's 2h R2 does send them flying which accomplishes the same thing (knock enemy down, give you chance to breath.)
Given how effective strike damage is on many of the armored knight-bosses, the great hammers are an ideal weapon for many cases and can one-shot many otherwise 'strong big' enemies like the old knights -- the craftsman's hammer outshines them when you need to hit fast and have time to dodge with hits higher counter rating, but being able to do over 1k damage in a single attack with a +5 dragon tooth or +10 great club with 40 str is just a huge benefit.
I still haven't had much of a chance to really play DS3 past the 5 hour mark given how it runs on my comp, but so far I am not seeing it being THE BEST -- but that may also be because I have like 1500+ hours in DS1/DS2 now and so my view of what is fresh and exciting is just... nonexistent in the souls formula.
Well, my dad works at Nintendo and I get to play all the new games before they come out.I hang out in some developer IRC channels and one of them is frequented by a technical artist who works at From.