the only place that fucked up enemy placements in SotFS is the Iron keep with the horde of knights. the rest is infinitely superior to vanilla
If you mean superior just by increasing share number of enemies then yes.
Also only Iron Keep ? Forest of Giants starting areas with twice as many enemies ?
Only good change i saw was introduction of those sneaky motherfuckers from NG+ in that piratebay and some undead hitting treegiants.
Rest of changes are simply monster swaps + more monsters.
Iron Keep is not the outhier. Just standard. Difference here is that Iron Keep Knights are just better than you regular mob.
They increased also amount of summons so it is clear why they did it.
Vanilla + DLC is better than let's swap placements and add more enemies edition.
But i guess if they release new edition of DS2 with even more monsters per sq2 it will be your favotite.
That edition shouldn't even exist. It should be mode in options. Imo it would fit better covenant on NG+ you know which i mean.