Depends on weapon.
Crescent axe i think has the most awesome change
Well the PvP is kind of retarded.
Most players are using Curved Swords or Katanas. And you cannot beat those because you cannot hit them with slower weapons like GreatSwords or GreatAxes. Therefore the only remaining option is to use a fast weapon like straight sword (and +10 Longsword is the best cheese option).
Basically one recipe for winning a duel is to switch from a slow weapon to a fast weapon during the fight. Most players simply don't compute that Longsword (for example) is danger for close range. Yeah, you get parried if you are greedy but you also get hits because the move set is the best.
Then you have the running spear users which I'm not sure how to defend except by rolling. Roll-roll-roll-R1 and again.
But what I'm trying to say is that most duels are win/lost before the fight starts. You have to adapt to the opponent's weapon otherwise you are fucked. Now, this doesn't sound too bad except that ... you are really forced to play in a certain way if you want to win.
Try GreatSword versus Knife, Curved or Straight Sword users and you are fucked. In fact, you lose every trade if you swing first with a slow weapon. Great swords without good armors are useless and hyper-armor works like shit in this game.
And then you have the uber-players which never attack. They simply refuse to engage until you make a mistake out of frustration or boredom. I fucking hate these retards. I wish there was some mechanism to punish these cunts.
1 vs 1 pvp is so boring that in most cases I know from the start what it will happen. Based on the opponent's weapon, I already know if I can win with a slower weapon or not. And then depending on my mood, I switch to Longsword for max cheese or I actually engage in some random fun (like fist fights).
I don't know. Low-level PvP (<80) seems to be the only thing still funny. Cause it can be very unpredictable - there is no better feeling than destroying a gank or beating a twink.