I'd rather know what Celerity is up to - do we know?
I'm a sucker for Mike Mignola's comics and this game reminds me of his style. Presentation seems top notch from what I have seem as well.
All the talk about popamole grinding and etc put me off but since this has been on my backlist for quite a while and steam had a discount going... I got it. Hope I don't get too disappointed. Any mods I should try?
play vanilla first.I'm a sucker for Mike Mignola's comics and this game reminds me of his style. Presentation seems top notch from what I have seem as well.
All the talk about popamole grinding and etc put me off but since this has been on my backlist for quite a while and steam had a discount going... I got it. Hope I don't get too disappointed. Any mods I should try?
FWIW I found vanilla to be perfectly fun and playable.Any mods I should try?
The presentation is indeed great, a fantastic game in that one aspect. As to the rest, it's enjoyable for a while, don't be afraid. It's just that the game is grindy and repetitive in nature which means it gets old relatively fast. But up to that point it can be pretty fun. Go for it.I'm a sucker for Mike Mignola's comics and this game reminds me of his style. Presentation seems top notch from what I have seem as well.
All the talk about popamole grinding and etc put me off but since this has been on my backlist for quite a while and steam had a discount going... I got it. Hope I don't get too disappointed. Any mods I should try?
Remember that any town upgrades you purchase are permanent. It's not much, but it will help you rebound from losses more quickly. I recommend against starting a new game unless you want to slow things down for no reason. Just fire everyone and make new level 1 guys if you want to do that.The fact that no save scumming is available is the reason why so many normies say it is a "difficul" game I guess. The problem is that it doesn't seem to be the case, eh mostly anyway... if you fuck up and have some of your leveled characters die than you just have to recruit some more and grind them back up(wasting hours of your time in the process). Hopefully I will probably change my mind as I progress.
no. Crimson Court is annoying and boring, and Farmstead is just endless waves of enemies.Is the expansion content worth carrying this through some more *hundreds of hours?
i'd say yes, the final dungeons are rad, especially after hundred of normal runs.Is the final dungeon/ending worth carrying this through some more *hundreds of hours?
There is lots of T&A mods and skins - use them.Any mods I should try?
First impressions(with about 9 hours sunk in): The game is indeed fun(even somewhat addictive)... and yes, it is a total grindfest. Also combat doesn't really have much in the way of strategy - the fact that characters can only have four abilities avaiable at a time is a big part of that. Planning which ability/party configuration to take into a particular dungeon is the only real thing in that sense.
The fact that no save scumming is available is the reason why so many normies say it is a "difficul" game I guess. The problem is that it doesn't seem to be the case, eh mostly anyway... if you fuck up and have some of your leveled characters die than you just have to recruit some more and grind them back up(wasting hours of your time in the process). Hopefully I will probably change my mind as I progress.
Atmosphere and art alone make this game somewhat worthwhile and I think I will try to finish it because of that(if I don't get bored/annoyed in the process). I will be starting a new game now that I understand the mechanics better.
I think it's because of the whole Lovecraft inspired atmosphere. His writing is exactly like that....my screen turned purple from the prose overload.