Update 1.4
This update brings a ton of bugfixes and QoL changes.
It took us WAY longer than we anticipated, but the 1.4 update is finally here. It consists of a huge number of bug fixes, plus many QoL improvements.
This update is compatible with your existing save games, but if you want the best experience, we advise to start a new game (some bugs will still persist on save games from 1.3).
Changes and improvements
- Updated Unity version from 5.5.3 to 2021.3.30. This means less software and hardware conflicts, better performance and less crashes.
- Fixed the vast majority of known bugs. We couldn't fix them all though (but believe me, we tried!).
- Fixed many issues with newer Mac systems.
- Fixed many issues on Linux.
- Added Steam DRM on Windows. This DRM is added to pretty much every game on Steam and is nothing like the shitty Denuvo stuff that made DRM a trigger word. We need to add this to have no issues with Steam integration, please read up on it if you're concerned.
- Fixed achievements not unlocking for many players.
- Added better 4k support.
- Updated the UI in some places.
- Added the Automagical Save File Corruption Recovery System. If your saves get corrupted / deleted, the system will try to use the back ups without any input from your part.
- Added Steam Cloud support.
- Many performance improvements.
- If you have a key to open a door, the default action for this door will be to use the key, so you don't need to open up the context menu anymore.
- Some minor changes to the Prologue.
- Some general rebalancing, mostly in the second chapter.
- Added French localization.
- The gamepad control scheme and UI has received many improvements.
Reworked control bindings
Here are the Xbox One Controller bindings:
- Primary Action : A
- Aiming : LT
- Secondary attack: RB
- Run : B
- Vault : B
- Dodge: Right Stick Button
- Reload: Left Stick Button
- Inventory : Y
- Skill Menu: LB
- Player Menu: View Button
- Far look: RT
- Cycle: D-Pad Left
- Effects Cycle: D-Pad Right
- Open context menu: X
Changes for gamepad mode
- Player character auto jumps over objects while running.
- Objects selection has been reworked.
- Context menu has been reworked.
- Inventory: Objects selection has been reworked.
- Throwing objects mechanics have been reworked.
- Autorun has been removed.
- Inventory, Workshop, Saw : UI has been reworked.
- Added optional aim assist.
The full list of fixes and changes can be found here.
Thank you to everyone who helped out during the testing! You are all truly wonderful.