That said, although there's visible additional sharpening in Control with DLSS, I never thought it was exaggerated. It's nowhere near what's done to some old movies. Could be I have bad eyesight or could be you're placebo prone or just like to nitpick just because codex.
I mean... some people like motion blur, some hate it. Some people like bloom, some hate it. I hate artificial sharpening, and I'm far from the only one. Might be because I am a movie lover and hate it there, might be because I have a massive monitor I sit too close to, might be because I have 20/20 vision or it might just be personal taste. Whatever the reason there's no real point arguing about it. You like the look of it, I don't, there's no real convincing either of us to change what our eyes see. My real point is just that I hope it doesn't become mandatory, like TAA is now sometimes, but I feel like it inevitably will (or some other form of resolution upscaling/reconstruction). Games will start being designed around it as an AA solution, or ray tracing will be baked in expecting that performance savings, or whatever else.