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Diablo 2: Resurrected remaster

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,005
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.
 

JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,318
Location
In the ether
Strap Yourselves In Codex Year of the Donut
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.

Only for old people like you. ;) There's plenty of young people that haven't played D1 or D2. Why deny them the opportunity to play through it like we did?
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,005
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.

Only for old people like you. ;) There's plenty of young people that haven't played D1 or D2. Why deny them the opportunity to play through it like we did?
:nocountryforshitposters:
Really? I'm sure as fuck both Daedalos and The Brazilian Slaughter have done many playthroughs already. They just like to LARP, I guess. Every man has weaknesses, what can you do.
 

JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,318
Location
In the ether
Strap Yourselves In Codex Year of the Donut
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.

Only for old people like you. ;) There's plenty of young people that haven't played D1 or D2. Why deny them the opportunity to play through it like we did?
:nocountryforshitposters:
Really? I'm sure as fuck both Daedalos and The Brazilian Slaughter have done many playthroughs already. They just like to LARP, I guess. Every man has weaknesses, what can you do.

:nocountryforshitposters:

There are more people out there then those two. LOL
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,005
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.

Only for old people like you. ;) There's plenty of young people that haven't played D1 or D2. Why deny them the opportunity to play through it like we did?
:nocountryforshitposters:
Really? I'm sure as fuck both Daedalos and The Brazilian Slaughter have done many playthroughs already. They just like to LARP, I guess. Every man has weaknesses, what can you do.

:nocountryforshitposters:

There are more people out there then those two. LOL
Uhh, you meant unironically? Ffs, re-read the original quote then. But speaking of young people who will be playing D2R as their first time with D2 I assure you they will not read shit or treat it like an RPG in the first place, rather a co-op game for slashing stuff.
 
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JamesDixon

GM Extraordinaire
Patron
Dumbfuck
Joined
Jul 29, 2015
Messages
11,318
Location
In the ether
Strap Yourselves In Codex Year of the Donut
Ah, that's what us old-school fossils used to refer to as 'reading the manual'.
But isn't it kinda *late* to read the manual? I mean, the concept was very nice first time around, when they expanded in D2 it become questionable imo, went off the rails in D3 but who cares? It's not even the proper RPG. Slash-slash. And now it's 2021. Dunno, if it works for some people then good for them but I cannot really "immerse" into D2 and beyond for a long, long time. Which doesn't mean I cannot enjoy them, mind you. And by the way, I adore Fallout 1 & Arcanum's manuals.

Only for old people like you. ;) There's plenty of young people that haven't played D1 or D2. Why deny them the opportunity to play through it like we did?
:nocountryforshitposters:
Really? I'm sure as fuck both Daedalos and The Brazilian Slaughter have done many playthroughs already. They just like to LARP, I guess. Every man has weaknesses, what can you do.

:nocountryforshitposters:

There are more people out there then those two. LOL
Uhh, you meant unironically? Ffs, re-read the original quote then. But speaking of young people who will be playing D2R as their first time with D2 I'm assure you they will not read shit or treat it like an RPG in the first place, rather a co-op game for slashing stuff.

All I'm saying is that there will be new players and to give them a break.
 

coldcrow

Prophet
Patron
Joined
Mar 6, 2009
Messages
1,717
My hype is building for a completely lore playthrough until NM/hell with a summoner necro on HC.
Which is equivalent to streaming your ardous journey through the desert while your impedimenta replete with refreshments and hookers is following off-screen.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,324
Bah! I'm behind the times.


So neckbeard finally gets to thd tcp/ip at the enc of the video. 15 people lan at a coffee shop with gaming laptops.... sounds intriguing but that won't happen now. (Not like it'd happen at all in covid fear oregon.)
 
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KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,324
Are mods going to be possible at all online? A fix for the negrodin would be really nice.
No. They might allow you to modify it for single-player, but considering it's nublizzard I'd very much doubt it.
You will eat the bugs.
p06x4h0g.jpg

150710-fitness-eating-bugs-tease_bfiqa8.jpg

maxresdefault.jpg
 

Olinser

Arbiter
Joined
Nov 1, 2018
Messages
977
Location
Denial
Are mods going to be possible at all online? A fix for the negrodin would be really nice.

The entire reason they removed TCP/IP support is so you COULD NOT connect to other people and play with mods. The ONLY WAY to play it is through Battle.net.

The only way to mod the game is single player, or somebody puts in a huge mod to add TCP/IP back in.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,361
Divinity: Original Sin Divinity: Original Sin 2
Are mods going to be possible at all online? A fix for the negrodin would be really nice.

The entire reason they removed TCP/IP support is so you COULD NOT connect to other people and play with mods. The ONLY WAY to play it is through Battle.net.

The only way to mod the game is single player, or somebody puts in a huge mod to add TCP/IP back in.

What are you talking about? I have the option in my game!

ddddd3333345.png


:troll:
 

Arbiter

Scholar
Joined
Apr 22, 2020
Messages
2,763
Location
Poland
Are mods going to be possible at all online? A fix for the negrodin would be really nice.

The entire reason they removed TCP/IP support is so you COULD NOT connect to other people and play with mods. The ONLY WAY to play it is through Battle.net.

The only way to mod the game is single player, or somebody puts in a huge mod to add TCP/IP back in.

And gets a cease and desist letter from Blizzard.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
I used to think D2 was better than D1, but a decade ago or so, I realized D1 is a more prestigious, tighter and atmospheric experience.

I think a big issue with D2 is that like 90% of monsters are fodder.
for people interested, here's some information that can show you how Diablo 2 basically killed itself (Diablo, the Scary Postapocalyptic Satanic Fantasy Rogue Game) in a way; later all these things went into diablo clones including PoE

https://www.reddit.com/r/diablo2/comments/bag4m6/diablo_ii_100/ how it played on release
https://www.reddit.com/r/Diablo_2_R...which_diablo_ii_era_patch_you_liked_the_most/ people voting for versions
and importantly https://www.reddit.com/r/diablo2/comments/bqah0p/diablo_ii_a_brief_patch_history/ the patch history

Personally I am interested in 3 things

1) Introduction of skill trees into Rogue game
In D1, anyone venturing into great Unknown, did it on similar rules - fighters and mages both were reliant on RNG to get weapons or spells. I think Divine Divinity 1 did something similar as well? With adding skill trees and "builds" the caster-type (regardless if its not even class who is caster or, say, still uses javelins to throw around lightning bolts) could run game neked
I guess wecan also discuss synergies: while they allowed builds, they also streamlined character building into less swiss knife and more 20202020 for +much damag

2) Mana potions to buy
but, some crazy grog dev made a strange decisions. you could't buy mana in shops. sounds weird? you get all these abilities but you are limited by what you find, or resting in camp or... wait, is that resource management, almost like memorisation in D&D??:philosoraptor: time to actuallu put points into Energy mebbe??

https://youtu.be/H0nzwt8nyZc

but indeed, if your mana is limited, what if, say, you had to then carry a sword or bow when you're outof mana, or craft mana potions? in the end you regen mana very quickly, but early game would be a lot different. I am sadly too young to remember how it played although I did play game beginning with 1.0. played a lot of era when finding Windforce was like finding a grail

3) Enigma runeword.
I think there is a argument that Teleport skills should not have existed in game at all, because you basically hop over challenges. So, the great Equaliser. there are also rune words that give u barb shouts, etc. so now high level character can tele like a sorc, buff like a barb, run multiple auras like pal, and so on.

before usually it was sorc who teleported your party to farm things (could it be that some developers thought that players need to combine different classes to beat challenges? that did make sorc OP but hm, limited mana potions at least make it look a bit better), now it looks like: a bunch of super sayans, all buffed to stratosphere, teleport around, with buffed to shit faster cast rates, wiping whole screens of mobs. does this gameplay remind you of anything? yeah, welcome to the new pwn Era. it's all about muh BUILD

MUH BUILD is Fun but it's just one Fun. perhaps, an alternative timeline could have been made where there is also another Fun: limited resources, no (op)tele, classes need to cover up for each other, every class carries more weapons/tools, uses more skills.

Thankfully, after Diablo, I still played a nice single player game that felt like Diablo, had limited casting, and even open world where I could go at wrong places and die, and where it was difficult to just skip challenges.

because how could one skip

medium.jpg

such a FLUFFY TAIL
 
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Joined
May 31, 2018
Messages
2,850
Location
The Present
The areas in D2 could certainly be large, but I don't think it was much of a problem. Being able to run was overdue and necessary, though I agree that most enemy projectiles could have been sped up. While at the time I didn't have a problem with it, in retrospect, I do think D1 was superior in having skill books be found. For a loot grinder, searching for books makes more sense. Just instead of perhaps being for specific spells shared across classes, they should have been generic books, like the reward for the first quest in Act II. Furthermore, D1 Sorcerer > D2 Sorceress.
 

Btan0

Literate
Joined
Aug 18, 2021
Messages
35
I realized D1 is a more prestigious, tighter and atmospheric experience.
That's why I generally prefer D1 to 2. The concept of continually descending a dungeon until you reach hell conveyed a sense of real-time progression. D2's globetrotting epic felt a little unfocused in comparison and the sense progression was explicitly made due to the change of scenery in each act. The environments were much prettier though and I have a fetish for huge empty maps.
 

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