Kruno
Arcane
- Joined
- Jan 2, 2012
- Messages
- 11,478
Yes I know, the vanilla game works like that, but I want to play it with Plugy. When I write in the -3dfx line in the Plugy config I get an error on launch. I assume it's because I have to have those .dll and .mpq files, but I don't know where to get those from. They aren't in the D2DX archive.How can I get D2DX to work with Plugy?
I have found this link https://bestofcpp.com/repo/bolrog-d2dx where it says that I need to "copy the included "D2DX_SlashDiabloHD.dll" and "SlashDiabloHD.mpq" into your Diablo II folder", but I can't find those files anywhere in the archive.
https://github.com/bolrog/d2dx
Installation
Copy the included "glide3x.dll" into your Diablo II folder.
Note that in some cases you may have to also download and install the Visual C++ runtime library from Microsoft: https://aka.ms/vs/16/release/vc_redist.x86.exe
Usage
To start the game with D2DX enabled, just provide -3dfx, e.g.
Game.exe -3dfx
Windowed/fullscreen mode can be switched at any time by pressing ALT-Enter. The normal -w command-line option works too.
Many of the default settings of D2DX can be changed. For a full list of command-line options and how to use a configuration file, see the wiki.
I added glide3x.dll in base directory and the "Mod PlugY" directory. There are instructions on mod compatibility in the wiki on the Github page. Read them carefully because it does answer these questions.