Whatever. I'm never afraid of making bold predictions about any subjects while knowing very little about them and despite also having a very poor track record.I'm not sure if that's true anymore.
Whatever. I'm never afraid of making bold predictions about any subjects while knowing very little about them and despite also having a very poor track record.I'm not sure if that's true anymore.
As is tradition!Whatever. I'm never afraid of making bold predictions about any subjects while knowing very little about them and despite also having a very poor track record.I'm not sure if that's true anymore.
Season support is absolutely the smartest decision to go with for a new ARPG, especially bearing the diablo name.Which retard asked for intensive season support? This is the worst possible way to expand the game. I bet they would do seasons even if people begged them not to.
Let people buy the whole game up front and let them make mods.
How well have online season based diablo clones done compared to mod based games?
And not gonna lie, most torchlight/grim dawn/titan content adding mods were dogshit. i mostly just used stuff like defiler for TQ to jack up the abysmal xp/item find rates. meanwhile seasonal content tends to be pretty good.
They buy games such as CoD MWII sight unseen despite the fact it clearly launched too early and needed a delay.It can be literal jpeg of shit instead of an actual game- blizztards will still buy it. Look at WoW for example.
Funny but back in the day Blizzard games were benchmarks for polish
They ran well, had very few bugs
and ofc the famous "its done when its done"... No early access or other rubbish
"open world" just refuses to die.
I hope you're at least getting paid by Blitzsharttoo autistic for meWhich retard asked for intensive season support? This is the worst possible way to expand the game. I bet they would do seasons even if people begged them not to.
Let people buy the whole game up front and let them make mods.
How well have online season based diablo clones done compared to mod based games?
And not gonna lie, most torchlight/grim dawn/titan content adding mods were dogshit. i mostly just used stuff like defiler for TQ to jack up the abysmal xp/item find rates. meanwhile seasonal content tends to be pretty good.
Nothing says one man fighting a nigh hopeless struggle against the forces of darkness, which is what the Diablo games should be... like playing an MMO.Season support is absolutely the smartest decision to go with for a new ARPG, especially bearing the diablo name.Which retard asked for intensive season support? This is the worst possible way to expand the game. I bet they would do seasons even if people begged them not to.
Let people buy the whole game up front and let them make mods.
How well have online season based diablo clones done compared to mod based games?
And not gonna lie, most torchlight/grim dawn/titan content adding mods were dogshit. i mostly just used stuff like defiler for TQ to jack up the abysmal xp/item find rates. meanwhile seasonal content tends to be pretty good.
Lost ark is very similar to D4, despite being quite more leaning into classic MMORPG terrirory with raids n shit, but lost ark is very successful.
Path of Exile too, despite not really having the open world stuff, but alot of seasonal content.
Games as a live-service is here to stay, and it's great, if its executed properly.
Taking Diablo into open world MMO territory was always what was coming, and it should have been done in D3, which was also originally the intent.
If D4 can fuse the ARPG elements with openworld mmo to create an enganging game with good engame grind and progression, we got a winner.
I'm a sucker for ARPGs, I really am. I liked Lost Ark, until I didn't with the super hard raids I hated from WoW and the insane daily grinds.. but other than that, very fun and good ARPG/MMO game.
I have been patiently waiting for a game to sweep me off my feet in the ARPG genre, D4 might not be it, but its certainly looking interesting.
Path of Exile is too autistic for me, and the combat feels off even after such a long dev proces.
and it's all the worse for itDiablo hasn't felt like a near hopeless struggle after D1. The player massacres demons by the hundreds with ease.
Not in D2 single player hardcore, especially Classic, friggin Duriel could two shot you. Twinked MP does not count to me.Diablo hasn't felt like a near hopeless struggle after D1. The player massacres demons by the hundreds with ease. But ideally it should feel like a near hopeless struggle again.
It's sort of like Participation Award: The Post."Diablo 2 is easy!"
"Actually playing SP or solo self found is pretty damn hard"
"No you just press ESC and SP/solo is boring"