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Diablo IV

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,151
Location
Eastern block
Even softcore made you sweat bricks. The idea that you can just nilly willy wank through D2 SP solo self found or SP is ludicrous.

I played SSF and offline my whole life

Its not easy to complete Hell because every build has a weakness

And there are plenty of enemies that can surprise you

Fana/Zeal probably the easiest build to play in the game. Get some CB on your weapon, Holy Shield up, and Life Tap wand on switch. Plus Holy Freeze merc and you need CBF.
 
Self-Ejected

HereticGuy

Self-Ejected
Joined
Sep 11, 2022
Messages
218
Whenever I think about to play hardcore, I remember "looking for Baal, bitch?!"... and give up that idea.
aAgW6z2_460s.jpg
 
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Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
All you are proving here is that you did not play D2 much if at all. But do keep going. :smug:
How did I do that? Just pointing out the habits of hc players who go against their alleged principles when they actually matter. Must mean I don't play D2 much. But keep bringing up irrelevant points that don't counter anything I said.
 
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Dadd

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Aug 20, 2022
Messages
2,727
By the way, any game you can pause within half a second by pressing a single button (ie single player "hardcore") is inherently casual. If you play "hardcore" in single player, you are a greasy scrub taking credit for real hardcore players (ie multiplayer hardcore) who risk dying every moment - without the option to pause by pressing esc. Even in real hardcore mode, that is multiplayer hardcore, D2 is inherently not a difficult game that requires much skill unless you are manually challenged.
 
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Dadd

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Messages
2,727
Cringe all you want rusty. I say this as a veteran who lost his level 98 necro in PD2 real hardcore to a stray buffed-up flesh lancer followed by a whole pack of them just a month ago. Just because you can die doesn't mean it's difficult. It's just a matter of learning the numbers.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Cringe all you want rusty. I say this as a veteran who lost his level 98 necro in PD2 real hardcore to a stray buffed-up flesh lancer followed by a whole pack of them just a month ago. Just because you can die doesn't mean it's difficult. It's just a matter of learning the numbers.
I barely even read your post, I just think d2 is crap.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,605
Location
Denmark
Imagine thinking the pinnacle of the ARPG genre, Diablo 2, is a bad game.

It's STILL unrivaled after 25 years. And fuck off with Path of niggerxile, that game is cancer.
 
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HereticGuy

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Joined
Sep 11, 2022
Messages
218
I'm not that knowledgable in ARPG genre; so Diablo 2 may be good on it's own genre, but as a game it isn't good for me. Movement = mouse click, attacking = mouse click, using skills = mouse click, taking items = mouse click, asking Deckard Cain why he looks like Patrick Stewart and sounds like Sean Connery = mouse click...

Diablo 2's official box art should be like this :
carpa-tunnel-syndrome.jpg
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,237
I do not agree about respec part, it should be hard. I not against some respec but it should be closer to D2 than D3. I had zero reason to play same class more than once in D3. While playing them I tried all combinations I could think of, I had no reason to go back to try something else.
 
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Dadd

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Aug 20, 2022
Messages
2,727
Respeccing is inherently casual. It would be cool if item drops were balanced around self found, but that is probably not the reason they will be messing with trading.
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,634
Location
(╯°□°)╯︵ ┻━┻
Respeccing should be "costly", but I see no reason to make it more costly than rerolling. Making it more costly than rerolling is just an obvious way to keep players involved beyond reasonable play-hours. Yay, more repetition of completely trivial game content.
 
Joined
Jan 7, 2012
Messages
15,212
Diablo 2 gameplay was fundamentally broken by skill trees (game was still fun but balance and itemization is a joke). Diablo 3 tried to fix this but made it worse and retarded in the process.
 
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Dadd

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Aug 20, 2022
Messages
2,727
I think the next great Diablo-like will be, not Path of Exile 2, not Diablo IV, but Bloodborne II's Chalice Dungeons.
 

somerandomdude

Learned
Joined
May 26, 2022
Messages
711
I prefer self-found over trading. I've gotten my fill of games with economies from playing Path of Exile.

Loot 2.0 was the best thing that could have happened to Diablo 3, even though it wasn't perfect. I remember playing that game within the first month it released, and it was nearly impossible to gear up, a lot of players got to hell mode and hit a massive gear wall, and quit. If you wanted to overcome the gear wall, you had to get your wallet out, or be a streamer who had people feeding upgrades to you, or play the game 14-16hrs a day, 7 days a week. It was way harder to gear up at launch Diablo 3 than it ever was in any PoE league. Some people were good at playing economy simulator and actually made money on D3's RMAH. Therein lies the problem, I'd rather my ARPG be an ARPG and not another market/economy to exploit. Why can't games simply be games?

It really comes down to the question of, would you rather find your own loot, or would you rather have to trade or pay real money for it? Solo-self found loot also kills 3rd party currency/item vendors who charge real money - case and point being PoE and D2. I'd rather whales not be able to open their wallets and have all the best stuff, I'd rather those faggots have to earn it in game.

For the record, I have no intentions of playing D4.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,237
I prefer self-found over trading. I've gotten my fill of games with economies from playing Path of Exile.

Loot 2.0 was the best thing that could have happened to Diablo 3, even though it wasn't perfect. I remember playing that game within the first month it released, and it was nearly impossible to gear up, a lot of players got to hell mode and hit a massive gear wall, and quit. If you wanted to overcome the gear wall, you had to get your wallet out, or be a streamer who had people feeding upgrades to you, or play the game 14-16hrs a day, 7 days a week. It was way harder to gear up at launch Diablo 3 than it ever was in any PoE league. Some people were good at playing economy simulator and actually made money on D3's RMAH. Therein lies the problem, I'd rather my ARPG be an ARPG and not another market/economy to exploit. Why can't games simply be games?

It really comes down to the question of, would you rather find your own loot, or would you rather have to trade or pay real money for it? Solo-self found loot also kills 3rd party currency/item vendors who charge real money - case and point being PoE and D2. I'd rather whales not be able to open their wallets and have all the best stuff, I'd rather those faggots have to earn it in game.

For the record, I have no intentions of playing D4.
I agree, and it is especially irritating when trading UI is as terrible as it is in PoE.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,110
Location
Midgard
Make the Codex Great Again!
Can't believe this was announced in 2019. Time flies. Odds are this will blow, because Blizzard hasn't made a good game since Hearthstone was released almost a decade ago and before that it was WoW a decade before.
 

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