Kripp was exaggerating (or he lost his marbles and doesn't realize that his statements about barb starting hard and getting stronger with levels contradict his theory about level scaling and skills only improving a char by max 10%)
Kripp wasn't talking about Barb getting stronger through levels. He postulated that because Barb gets more 2-handers to wield than every other class and because 2-handers get bigger bonuses on their legendary effects and because you get stronger mainly through your gear, that
potentially Barb could become the best scaling class in the the absolute end-game. It's still high copium.
My favorite scuffed kiwi Quin69 covers it very well.
Quin is the biggest clown on twitch. He also killed 4 of the 7 Ubers on SSFHC with a build he made himself, which is a feat 99% of the PoE playerbase cannot claim. He can be insightful, when he is earnest. He is to gamers what Trump is to "real" conservatives: you don't like him and don't want to associate with him, but you agree with him on many points.
tl;dw:
- D4 shouldn't be compared to D3 or PoE
- Quin wants a game that you can play for thousands of hours. Things like lore and atmosphere do not concern him
- Quin makes an argument for the Beta being a very good indicator of what to expect in the end-game, despite it only going up to lvl25. The only big hope for improvements is the Paragon System and the Season Mechanics.
- the visual presentation of the game is amazing
- you can draw a penis in the snow
- Quin compares the aesthetics of the game favorably against the "anime" of Lost Ark and the "too much" of PoE
- Quin notes the suspicious absence of naked corpses (present in D1/D2/PoE), despite having high fidelity gore on display everywhere
- boss music was mediocre
- Quin downplays the importance of lore and cutscenes in a game of this nature, but gives them a high rating for what it's worth
- Lilith's voice acting is very good
- Quin reminds everyone of his Diablo:Immoral misadventure and tells a cautionary tale of how Blizzard might and probably will rape your wallet down the line
- UI is mind-bogglingly bad
- itemization gets boring very fast
- some legendary affixes feel mandatory
- Quin feels like there is never anything to "solve" in D4 with a character build, unlike you would normally do in an aRPG (no resists, attributes etc)
- Quin feels the crafting is very similar to D3 and hopes there will be more interesting ways of crafting in the Season Mechanics
- skill tree is too simple (only 2 options per skill vs 5 from D3)
- Quin doesn't have high hopes for the Paragon boards to save the limited skill tree
- Barbarian Arsenal System feels very passive, doesn't give you the feeling that you're actually customizing anything
- Quin thinks the Sorceress system is much better designed compared to Barbarian
- Quin thinks the Sorceress system could be transplanted on every other class and it would be a net benefit
- Gameplay/Combat feels very good. Responsive and smooth.
- Quin likes the setup/pay-off flow of the combat
- Quin dislikes the level-scaling. He says "fuck the lvl3 guy". Quin wants them to disable the level-scaling at least for the higher level difficulties.
- Quin dislikes the "claim your reward" type of progression/content that happens only in the UI
- pack size/monster density is too uneven and/or should be higher at least for events
- currently you can repeat events by logging out and logging in again, which he wants disabled
- game is way too easy, you can facetank everything even on veteran mode
- skill slots are too limiting
- no grace period is a massive problem for Hardcore Mode
- Quin feels that the Health Potion and the pick-ups are too generous and eliminate all tension
- the open world feels much more WoW than Diablo
- Quin is afraid that D4 will have a bunch of MMO elements he dislikes, namely Dailies/Weeklies and similar chore activities
- dungeons are very repetitive and annoying
- Quin likes that the Paragon system will have a cap instead of the infinite grind of D3
- Quin thinks that the end-game would be improved if D4 had aspirational static bosses or similarly difficult content
- Quin is optimistic about the Seasonal content of D4 based on an interview with one of the devs he isn't allowed to post on YouTube for some reason
- Quin wants an SSF flag for bragging purposes
- Quin concludes that D4 is going to be at least good for one playthrough with the potential to be a great game to play every season