ELEXmakesMeHard
Learned
- Joined
- Jun 19, 2021
- Messages
- 807
Ugh. Just ugh. The true hellscape is at 0:28.
A void of purpose among isolated youth leaving them with little ideals/virtues to embody aside from misguided loyalty to 'friends' engaging in collective and individual self implosion.This reminded me videos from WoW launch and nothing there was this cringe. Now scaring your body and branding yourself like a cattle is being nornalized.
How did everything change so quickly and so much?
Jared Kushner is the nerd version of Jared Kushner.New official video by the nerd version of Jared Kushner.
New official video by the nerd version of Jared Kushner.
New official video by the nerd version of Jared Kushner.
I to this day cannot understand why anyone would want to see the damage numbers during actual gameplay. It adds no usable information to your character. I can understand that misses and evades are shown in some way but damage numbers? Why? Especially when the numbers crank up to ridiculous levels in conjunction with high attack speed and DoTs flying around all they do is obscure more of the actual game. Absolutely retarded that these fuckwits are not turning them off outside of (dummy) tests.
New official video by the nerd version of Jared Kushner.
I to this day cannot understand why anyone would want to see the damage numbers during actual gameplay. It adds no usable information to your character. I can understand that misses and evades are shown in some way but damage numbers? Why? Especially when the numbers crank up to ridiculous levels in conjunction with high attack speed and DoTs flying around all they do is obscure more of the actual game. Absolutely retarded that these fuckwits are not turning them off outside of (dummy) tests.
Crit dmg is yellow, overpower dmg is blue, crit-overpower dmg is orange. Useful to keep track of how often they proc (at least while experimenting with build tweaks).
New official video by the nerd version of Jared Kushner.
I to this day cannot understand why anyone would want to see the damage numbers during actual gameplay. It adds no usable information to your character. I can understand that misses and evades are shown in some way but damage numbers? Why? Especially when the numbers crank up to ridiculous levels in conjunction with high attack speed and DoTs flying around all they do is obscure more of the actual game. Absolutely retarded that these fuckwits are not turning them off outside of (dummy) tests.
Yeah, but you should be able to turn it off. It's just visual Diarrhea.
New official video by the nerd version of Jared Kushner.
I to this day cannot understand why anyone would want to see the damage numbers during actual gameplay. It adds no usable information to your character. I can understand that misses and evades are shown in some way but damage numbers? Why? Especially when the numbers crank up to ridiculous levels in conjunction with high attack speed and DoTs flying around all they do is obscure more of the actual game. Absolutely retarded that these fuckwits are not turning them off outside of (dummy) tests.
Crit dmg is yellow, overpower dmg is blue, crit-overpower dmg is orange. Useful to keep track of how often they proc (at least while experimenting with build tweaks).
Yeah, but you should be able to turn it off. It's just visual Diarrhea.
New official video by the nerd version of Jared Kushner.
I to this day cannot understand why anyone would want to see the damage numbers during actual gameplay. It adds no usable information to your character. I can understand that misses and evades are shown in some way but damage numbers? Why? Especially when the numbers crank up to ridiculous levels in conjunction with high attack speed and DoTs flying around all they do is obscure more of the actual game. Absolutely retarded that these fuckwits are not turning them off outside of (dummy) tests.
Crit dmg is yellow, overpower dmg is blue, crit-overpower dmg is orange. Useful to keep track of how often they proc (at least while experimenting with build tweaks).
Yeah, but you should be able to turn it off. It's just visual Diarrhea.
There are 3 settings in the game. Show all damage numbers, show no damage numbers and show only when you do one of the special effects like critical or overpower.
Our primary goal with the Layout changes was to reduce certain kinds of backtracking which detract from a player’s experience. An example of this change is that players previously needed to enter side rooms to interact with Structure Objectives, causing them to retread the same path. Now, many of our Structure Objectives have been repositioned along main dungeon pathways, making them easier for players to reach and allowing them to readily explore the dungeon after defeating the Structure.
no wonderAll my old ones hate me
I will be purchasing this title soon.
So you want to be my new friend?no wonderAll my old ones hate me
I will be purchasing this title soon.
Betcha they don't use that for marketing in ChinaDon't they realize that this kind of shit is really of putting?
d) they have the same intellectual capacity as SDGBest place to look for a Diablo IV player buddy would be probably at Blizzard forums, because a) people there are into Diablo IV, b) they're gamers, c) they might look for a player buddy too!I will be purchasing this title soon. PM me if you want to play. I'm looking for new friends. All my old ones hate me
I'm not interested in the game myself, but I hope ma post is any of help and wish you luck in finding a friend to play with!
Betcha they don't use that for marketing in ChinaDon't they realize that this kind of shit is really of putting?
d) they have the same intellectual capacity as SDG
Remember the time when Blizzard game releases were like a video game industry celebration?d) they have the same intellectual capacity as SDG
Remember the time when Blizzard logo was a mark of quality?