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Diablo IV

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,222
I didn't see any of that quality.
It is incredible that after 20 years major aRPG cannot have enemies in range of D2?
The brought back fallen into D4 but where are those groups of Shamans that res from 2 screen away? I have only seen them spawn

Shamans are really pain in ass compared to D2. Then not only resurrect normal fallen but also special fallen as well and they do it constantly aside from casting actually some proper magic. They are bigger threat than in D2.
I didn't see this pain you are talking about. They are always in same room and you murder them first. In D2 they can be 2 screens away in any direction, including inside houses.
Unless you are playing in Tier 3 and they got some new tricks there
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,222
Ok after watching story parts to the end this is total shit. Not as shit as D3 but this is not worth playing for the story. Especially not paying AAA price for this.
Even gameplay and boss battles were mostly shit.
If someone that never played any aRPG asked me to play PoE or D4 just for main story and parts I would always say PoE.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,119
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
- HC is a very dicey proposition atm -> on crash or dc your character stays up to 40 seconds in the game
- sometimes you bug out and can't use any abilities, so group play is necessary for survival during these moments
lul
Hard to imagine someone would make worse HC than poe, yet blizz succeeds.
- game is much better for casuals than PoE
Is this casual in the sense of "hey reddit, I only have 500 hours in PoE, but I think there is a problem with trading" or "reading is teh hard, make more big number on screen!"?
 

KIss My Ass

Real name: SDG
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Shamans are really pain in ass compared to D2. They not only resurrect normal fallen but also special fallen as well and they do it constantly aside from casting actually some proper magic. They are bigger threat than in D2. Then if you get shaman elite with summoning it becomes painx2
Yeah you have to target them immediately. Can't fuck around with those guys.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,237
I didn't see this pain you are talking about. They are always in same room and you murder them first. In D2 they can be 2 screens away in any direction, including inside houses.
Unless you are playing in Tier 3 and they got some new tricks there

Dude what are you even talking about. D2 shamans were only resurrecting fallen aka the easiest enemy in game and they could only cast slow fireball. They were no threat to anyone other than 1st quest completion.
 
Joined
Dec 5, 2010
Messages
1,619
How long until this is on gamepass? Any reason why in the betas you couldn't transmog the barbarian's mostly useless extra weapons/statsticks into being invisible same as you could with armor pieces? Your character looks goofy with all that extra dangling junk in an otherwise good looking game.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,222
I didn't see this pain you are talking about. They are always in same room and you murder them first. In D2 they can be 2 screens away in any direction, including inside houses.
Unless you are playing in Tier 3 and they got some new tricks there

Dude what are you even talking about. D2 shamans were only resurrecting fallen aka the easiest enemy in game and they could only cast slow fireball. They were no threat to anyone other than 1st quest completion.
Who cares about normal, real D2 begins on Hell difficulty
 

Kjaska

Arbeiter
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Nov 23, 2015
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Insert Title Here


tl;dw:

- game is solid 6/10, if they fix all the shit maybe even a 8/10
- all complaints are minor, but they add up "death by a thousand cuts"
- all the issues have no apparent logical reason to be like this
- no HP numbers on the globe
- HP globe has like 3 different HP indicators all rolled into one which makes it less useful
- no map overlay
- no gem tab in inventory
- some dungeon tilesets have big backtracking issues
- all quests are bad (think all the worst parts of Lost Ark leveling)
- full clear all mobs type mission in dungeons is aids
- can't easily reset the dungeons
- don't get the mount until act4
- cheat death is lame
- lots of fights are terrible for melee
- targetting or name-locking or the hit boxes are not tuned properly so you get stuck a lot as melee
- quest tracking sucks
- on death effects are on steroids (think bearers from PoE but every pack is like that)
- "Waller" mod on mobs gets annoying
- NPCs are spread apart in towns way too much
- a lot of things in the game feel intentionally padded/stretched/slowed down just so you play more
- random barriers in the open world make you dismount and wait for cooldown to go up again
- if you're in a party you can no longer be invited into any other party
- chat randomly opens, making you unable to use any abilities
- monsters don't drop their loot instantly, have to wait for long death animations sometimes
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Just a question, can you die on the first 10hs? That would already make it leaps ahead of 99% of ARPGs. I always burn out of tedium by that point. Do you actually need to play good like evading shit, use movement skills or is t like most ARPGs where you can be replaced by a bot once you have a build?
 

KIss My Ass

Real name: SDG
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Codex+ Now Streaming!
Just a question, can you die on the first 10hs? That would already make it leaps ahead of 99% of ARPGs. I always burn out of tedium by that point. Do you actually need to play good like evading shit, use movement skills or is t like most ARPGs where you can be replaced by a bot once you have a build?
It can be pretty challenging on World Tier II. I've died a few times, typically to elites and bosses. Evasion is a big part of the game.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,237
- lots of fights are terrible for melee

More like all ranged classes are to easy to play. Played with barb until nightmare (tier 3) and it was fair all along. There were some sticky situations but those were mostly me jumping inside of huge pack of mobs without thinking. In D4 i am yet to die from something I don't understand or some weird combo damage spike. Even if I jumped into middle of elite pack it wasn't one shot but mostly combination of CC and few heavy hitting attacks.


Just a question, can you die on the first 10hs? That would already make it leaps ahead of 99% of ARPGs. I always burn out of tedium by that point. Do you actually need to play good like evading shit, use movement skills or is t like most ARPGs where you can be replaced by a bot once you have a build?

Yes. If you play on Veteran with barb. You constantly have to move and control crowd with your attacks and movement. It was hardest campaign since Grim Dawn Veteran mode (though I didn't like veteran in that game)
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,410
Location
Grand Chien
Just a question, can you die on the first 10hs? That would already make it leaps ahead of 99% of ARPGs. I always burn out of tedium by that point. Do you actually need to play good like evading shit, use movement skills or is t like most ARPGs where you can be replaced by a bot once you have a build?
If you play Druid then yeah
 

Saravan

Savant
Joined
Jul 11, 2019
Messages
926
Amazing. It was enough for Blizzoid to move the atmosphere and color palette back towards the direction of D1/D2 to sucker idiots into paying 90 $ (!) for this D3.5 MTX-hell garbage.

To name just a few things, itemisation is still uninspiring stat sticks where everything scales off weapon with zero weight to different weapon types etc. Simplistic skill tree and consolised UI, I think they even stated that the game is better when played with a console. No trading, all uniques are account bound. Very little variation in dungeons and monsters. Lackluster end-game content that is eerily similar to greater rifts design. And the worst offender of them all, level scaling.

D2 is over 20 years old, with a shit game in between to take lessons from. The standard here should be a massive improvement upon D2, not just 'slightly better' than D3.
 
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Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,295
Diablo 4 = Diablo 3 + Path of Exile + WoW

This is not the game most people have been waiting for since Diablo 2. Who the fuck needs, for example, 1000 side quests in a Diablo game? Level scaling? Gtfo with this piece of overpriced garbage.
 

Saravan

Savant
Joined
Jul 11, 2019
Messages
926
Diablo 4 = Diablo 3 + Path of Exile + WoW

This is not the game most people have been waiting for since Diablo 2. Who the fuck needs, for example, 1000 side quests in a Diablo game? Level scaling? Gtfo with this piece of overpriced garbage.

I realize that at this point the larger playerbase has fundamentally changed, therefore the game design as well. Still, it is hard to accept.
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,295
The main problem lies with the company itself. The first two games were made by professional nerds, while the latest iterations have been created by soyjacks.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,310
while the latest iterations have been created by soyjacks.
It would probably be more accurate to say 3 and 4 were made by devs who know nothing beyond WoW expansions. I'm not even sure where to place Starcraft 2 in such a company.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,653
Location
Tuono-Tabr
How is the game doing? Knowing modern GAMERS, it sells like chocolate chip hot cakes?
 

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