Grampy_Bone
Arcane
That video was kind of amazing because it was posted as evidence the game is too easy and casual, but all the complaints in the vid were that the game isn't casual enough.Edgelord video
-Complains that aspects are important for builds and wants higher item drop rates to make it easier to find them.
-Random packs are a threat and he dies often, he wants more easily farmable trash mobs.
-Doesn't like that skills have to be combo'd--he can't just max one skill and spam it.
-He doesn't want to engage with the open world, wants the content to be spoon fed to him.
Sounds like a Diablo Immortal player tbh.
The only valid point I think is that Ultimates are undercooked. It does seem like they are being skipped over as skill slots are too valuable to waste on a skill that sits on cooldown for most of a fight. The only reason I use Deathtrap is because of the key passive that lets me reset the cooldown, I think there should be more mechanics like this for Ults. Otherwise they really need a buff or a rework.