luj1
You're all shills
Yeah, hardcore is the only proper (not boring) way to play Diablo clones. Diablo itself was inspired by roguelikes:The problem is that the early game is boring as fuck in 99% of hack and slash games.
D2 campaign is actually great. Especially if you play Hardcore and need to take it slower, walk instead of run, etc. You suddenly began noticing a bunch of stuff, intricate details in the story and environments, etc.
The origin of the first Diablo came from David Brevik while at Condor Games around 1994. Brevik was heavily inspired by the roguelike genre with turn-based combat, but with simplified role-playing game elements and a more expansive loot system.
Yeah Condor Entertainment was actually the company that made Diablo II and Lord of Destruction (Blizzard North)
Btw both Diablos were supposed to be turn based...